python – 使用REPA优化haskell中的平均图像颜色程序
问题
我写了一个Haskell程序,它通过一个文件夹找到文件夹中每个图像的平均颜色.它使用来自hackage的repa-devil包将图像加载到修复阵列中.我通过添加所有红色,蓝色和绿色值然后除以像素数来找到平均值: -- compiled with -O2 import qualified Data.Array.Repa as R import Data.Array.Repa.IO.DevIL import Control.Monad.Trans (liftIO) import System.Directory (getDirectoryContents) size :: (R.Source r e) => R.Array r R.DIM3 e -> (Int,Int) size img = (w,h) where (R.Z R.:. h R.:. w R.:. 3) = R.extent img averageColour :: (R.Source r e,Num e,Integral e) => R.Array r R.DIM3 e -> (Int,Int,Int) averageColour img = (r `div` n,g `div` n,b `div` n) where (w,h) = size img n = w * h (r,g,b) = f 0 0 0 0 0 f row col r g b | row >= w = f 0 (col + 1) r g b | col >= h = (r,b) | otherwise = f (row + 1) col (addCol 0 r) (addCol 1 g) (addCol 2 b) where addCol x v = v + fromIntegral (img R.! (R.Z R.:. col R.:. row R.:. x)) main :: IO () main = do files <- fmap (map ("images/olympics_backup/" ++) . filter (`notElem` ["..","."])) $getDirectoryContents "images/olympics_backup" runIL $do images <- mapM readImage files let average = zip (map ((RGB img) -> averageColour img) images) files liftIO . print $average 我还使用Python Image Library在Python中编写了这个程序.它以相同的方式找到图像的平均值: import Image def get_images(folder): images = [] for filename in os.listdir(folder): images.append(folder + filename) return images def get_average(filename): image = Image.open(filename) pixels = image.load() r = g = b = 0 for x in xrange(0,image.size[0]): for y in xrange(0,image.size[1]): colour = pixels[x,y] r += colour[0] g += colour[1] b += colour[2] area = image.size[0] * image.size[1] r /= area g /= area b /= area return [(r,b),filename,image] def get_colours(images): colours = [] for image in images: try: colours.append(get_average(image)) except: continue return colours imgs = get_images('images/olympics_backup/') print get_colours(imgs) 当这两个都在301图像的文件夹上运行时,Haskell版本的性能优于0.2秒(0.87对0.64).这看起来很奇怪,因为Haskell是一种编译语言(通常比解释的语言更快),我听说修复数组具有良好的性能(尽管这可能只是与其他Haskell数据类型相比,如列表). 我尝试了什么 我做的第一件事是注意我使用了显式递归,因此我决定使用折叠来替换它,这也意味着我不再需要检查我是否超出了数组的范围: (r,b) = foldl' f (0,0) [(x,y) | x <- [0..w-1],y <- [0..h-1]] f (r,b) (row,col) = (addCol 0 r,addCol 1 g,addCol 2 b) where addCol x v = v + fromIntegral (img R.! (R.Z R.:. col R.:. row R.:. x)) 这使得它运行得更慢(1.2秒),所以我决定分析代码,看看大部分时间花在哪里(如果我创造了一个明显的瓶颈或者修复 – 魔鬼包只是很慢).该配置文件告诉我,大约58%的时间花在了f函数上,大约35%的时间花在了addCol上. 不幸的是,我想不出任何方法可以让它更快地运行.该函数只是一个数组索引和一个附加项 – 与python代码相同.有没有办法提高此代码的性能,或者Python Image Library是否提供更高的性能? 解决方法
虽然以下代码是hackish,但速度非常快.
>在0.03毫秒(16个抽头/像素)中获得75×75图像=>约. 300张图像10-20毫秒 yarr专门用于解决像你这样的任务,遗憾的是有些问题(在代码注释中指出)不允许同时使代码真正简洁和快速. 一个像素例程是3个内存读取3个添加,所以我大致期望3个tics /像素作为此任务的限制. 您还可以使用parallel-io包中的 {-# LANGUAGE FlexibleContexts,TypeFamilies #-} import System.Environment import Data.Yarr import Data.Yarr.IO.Image import Data.Yarr.Walk import Data.Yarr.Utils.FixedVector as V import Data.Yarr.Shape as S main :: IO () main = do [file] <- getArgs print =<< getAverage file getAverage :: FilePath -> IO (Int,Int) getAverage file = do -- Meaningful choice,for homogenious images,-- in preference to readRGB(Vectors). -- readRGB make the case of representation -> polymorfic access -> -- poor performance (RGB imageArr) <- readImage file -- let imageArr = readRGBVectors file let ext = extent imageArr avs <- averageColour imageArr return $V.inspect avs (Fun (,)) averageColour :: (Vector v Int,Dim v ~ N3,Integral e,UVecSource r slr l Dim2 v e,PreferredWorkIndex l Dim2 i) => UArray r l Dim2 (v e) -> IO (VecList N3 Int) {-# INLINE averageColour #-} averageColour image = fmap (V.map (`div` (w * h))) compSums where -- `walk (reduce ... (V.zipWith (+))) (return V.zero) image` -- would be more idiomatic and theoretically faster,-- but had problems with perf too :( compSums = walkSlicesSeparate sum (return 0) image -- would better to `mapElems fromIntegral imageArr` before counting,-- but faced some performance problems and I have no time to dig them {-# INLINE sum #-} sum = reduceL sumFold (x y -> x + (fromIntegral y)) sumFold = S.unrolledFoldl n8 noTouch (w,h) = extent image 编 ghc-7.6.1 --make -Odph -rtsopts -threaded -fno-liberate-case -funbox-strict-fields -funfolding-keeness-factor1000 -fllvm -optlo-O3 -fexpose-all-unfoldings -fsimpl-tick-factor=500 -o avc average-color.hs (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |