osg object AnimationPathCallback
发布时间:2020-12-14 04:43:27 所属栏目:大数据 来源:网络整理
导读:osg::ref_ptrosg::Node OSG_Qt_::operateMatrix(){ osg::ref_ptr osg::Group group = new osg::Group; osg::ref_ptr osg::Node node1 = osgDB::readNodeFile( " D:参考手册BIMosgtanker.OSGB " ); osg::ref_ptr osg::Node node2 = osgDB::readNodeFi
osg::ref_ptr<osg::Node> OSG_Qt_::operateMatrix() { osg::ref_ptr<osg::Group> group = new osg::Group; osg::ref_ptr<osg::Node> node1 = osgDB::readNodeFile("D:参考手册BIMosgtanker.OSGB"); osg::ref_ptr<osg::Node> node2 = osgDB::readNodeFile("D:参考手册BIMosgtanker.OSGB"); osg::ref_ptr<osg::MatrixTransform> matrixT = new osg::MatrixTransform; matrixT->addChild(node1); matrixT->setMatrix(osg::Matrix::translate(2000.0,0.0,0.0)); matrixT->setUpdateCallback(new osg::AnimationPathCallback(osg::Vec3(0.0,0.0),osg::Z_AXIS,1.0)); group->addChild(node2); group->addChild(matrixT.get()); return group; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |