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Ubuntu/VS OpenGL配置

发布时间:2020-12-15 01:19:33 所属栏目:C语言 来源:网络整理
导读:Ubuntu14.04 sudo apt-get install freeglut3 freeglut3-dev binutils-gold g++ -lGL -lglut test.cpp -o test VS OpenGL安装和配置 GLUT3.7下载地址: 下载好以后解压,里面可以得到5个文件 其中的.h文件放到VS的安装目录下include文件里: Visual StudioV

Ubuntu14.04

sudo apt-get install freeglut3 freeglut3-dev binutils-gold
g++ -lGL -lglut test.cpp -o test

VS

OpenGL安装和配置

GLUT3.7下载地址:

下载好以后解压,里面可以得到5个文件

其中的.h文件放到VS的安装目录下include文件里:
Visual StudioVCinclude

.lib文件放在和include同级的lib目录下:
Visual StudioVC

把两个dll文件都放到C:WindowsSystem32下
如果是64位系统的话还要放在C:WindowsSysWOW64下一份

测试程序

test.cpp

#include 
#include 
#include 
#if defined(_WIN32) || defined(WIN32)
#include  
#endif

include <GL/glut.h>

GLenum doubleBuffer;
GLint thing1,thing2;

static void Init(void)
{

glClearColor(0.0,0.0,0.0);
glClearAccum(0.0,0.0);

thing1 = glGenLists(1);
glNewList(thing1,GL_COMPILE);
glColor3f(1.0,0.0);
glRectf(-1.0,-1.0,1.0,0.0);
glEndList();

thing2 = glGenLists(1);
glNewList(thing2,GL_COMPILE);
glColor3f(0.0,0.0);
glRectf(0.0,1.0);
glEndList();

}

static void Reshape(int width,int height)
{

glViewport(0,width,height);

glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();

}

static void Key(unsigned char key,int x,int y)
{

switch (key) {
  case '1':
glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
glutPostRedisplay();
break;
  case '2':
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glutPostRedisplay();
break;
  case 27:
exit(0);
}

}

static void Draw(void)
{

glPushMatrix();

glScalef(0.8,0.8,1.0);

glClear(GL_COLOR_BUFFER_BIT);
glCallList(thing1);
glAccum(GL_LOAD,0.5);

glClear(GL_COLOR_BUFFER_BIT);
glCallList(thing2);
glAccum(GL_ACCUM,0.5);

glAccum(GL_RETURN,1.0);

glPopMatrix();

if (doubleBuffer) {
glutSwapBuffers();
} else {
glFlush();
}

}

static void Args(int argc,char **argv)
{
GLint i;

doubleBuffer = GL_FALSE;

for (i = 1; i < argc; i++) {
if (strcmp(argv[i],"-sb") == 0) {
    doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i],"-db") == 0) {
    doubleBuffer = GL_TRUE;
}
}

}

int main(int argc,char **argv)
{
GLenum type;

glutInit(&amp;argc,argv);
Args(argc,argv);

type = GLUT_RGB | GLUT_ACCUM;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
glutInitWindowSize(300,300);
glutCreateWindow("Accum Test");

Init();

glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
glutMainLoop();

}

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