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VB.NET 中正确使用GetExistin?gFacets

发布时间:2020-12-17 08:10:46 所属栏目:百科 来源:网络整理
导读:最近看到论坛中一个很有用的问题,谈到如何正确使用GetExistin?gFacets。原文地址 http://forums.autodesk.com/t5/Autodesk-Inventor-Customization/GetExistingFacets-VBA-7-and-VB-NET-showsdifferent-and-fails-in/m-p/4314682/highlight/true#M44716 简述
最近看到论坛中一个很有用的问题,谈到如何正确使用GetExistin?gFacets。原文地址

http://forums.autodesk.com/t5/Autodesk-Inventor-Customization/GetExistingFacets-VBA-7-and-VB-NET-showsdifferent-and-fails-in/m-p/4314682/highlight/true#M44716

简述如下:

API帮助文档的例子ZHeightColors是用VBA写的,它首先通过GetExistin?gFacets获取当前实体的面片信息,基于此构造Client Graphics,然后沿着实体的包围盒Z方向,最小值位置设置为红色,最高值设置为蓝色,期间的颜色为渐变色。

VBA

Public Sub ZHeightColors()
    ' Get the surface body from the active document.
    Dim oPartDoc As PartDocument
    Set oPartDoc = ThisApplication.ActiveDocument
    Dim oSurfBody As SurfaceBody
    Set oSurfBody = oPartDoc.ComponentDefinition.SurfaceBodies.Item(1)
    Set oSurfBody = oPartDoc.ComponentDefinitions.Item(1).SurfaceBodies.Item(1)

    ' Delete the graphics data set and client graphics,if they exist.
    Dim oDataSets As GraphicsDataSets
    On Error Resume Next
    Set oDataSets = oPartDoc.GraphicsDataSetsCollection.Item("MyTest")
    If Err.Number = 0 Then
        oDataSets.Delete
        oPartDoc.ComponentDefinition.ClientGraphicsCollection.Item("MyTest").Delete
        oSurfBody.Visible = True
        ThisApplication.ActiveView.Update
        Exit Sub
    End If
    On Error GoTo 0
    
    ' Determine the highest tolerance of the existing facet sets.
    Dim ToleranceCount As Long
    Dim ExistingTolerances() As Double
    Call oSurfBody.GetExistingFacetTolerances(ToleranceCount,ExistingTolerances)
    
    Dim i As Long
    Dim BestTolerance As Double
    For i = 0 To ToleranceCount - 1
        If i = 0 Then
            BestTolerance = ExistingTolerances(i)
        ElseIf ExistingTolerances(i) < BestTolerance Then
            BestTolerance = ExistingTolerances(i)
        End If
    Next
    
    ' Get a set of existing facets.
    Dim iVertexCount As Long
    Dim iFacetCount As Long
    Dim adVertexCoords() As Double
    Dim adNormalVectors() As Double
    Dim aiVertexIndices() As Long
    Call oSurfBody.GetExistingFacets(BestTolerance,iVertexCount,iFacetCount,_
                                    adVertexCoords,adNormalVectors,aiVertexIndices)
                                                   
    ' Start a transaction.
    Dim oTrans As Transaction
    Set oTrans = ThisApplication.TransactionManager.StartTransaction(oPartDoc,"Z Height Colors")

    ' Create the graphics data sets collection.
    Set oDataSets = oPartDoc.GraphicsDataSetsCollection.Add("MyTest")
    
    ' Create the coordinate set and set it using the coordinates from the facets.
    Dim oGraphicsCoordSet As GraphicsCoordinateSet
    Set oGraphicsCoordSet = oDataSets.CreateCoordinateSet(1)
    Call oGraphicsCoordSet.PutCoordinates(adVertexCoords)
    
    ' Create the index set and set it using the indices from the facets.
    Dim oGraphicsIndexSet As GraphicsIndexSet
    Set oGraphicsIndexSet = oDataSets.CreateIndexSet(2)
    Call oGraphicsIndexSet.PutIndices(aiVertexIndices)
    
    ' Create the normal set and set it using the normals from the facets.
    Dim oGraphicsNormalSet As GraphicsNormalSet
    Set oGraphicsNormalSet = oDataSets.CreateNormalSet(3)
    Call oGraphicsNormalSet.PutNormals(adNormalVectors)
    
    ' Determine the min-max range of the body in Z.
    Dim dMinZ As Double
    dMinZ = oSurfBody.RangeBox.MinPoint.Z
    Dim dMaxZ As Double
    dMaxZ = oSurfBody.RangeBox.MaxPoint.Z
    Dim dHeightDifference As Double
    dHeightDifference = dMaxZ - dMinZ
    
    ' Allocate the array that will contain the color information.
    ' This array contains RGB values for each vertex.
    Dim abtColors() As Byte
    ReDim abtColors(0 To iVertexCount * 3 - 1) As Byte
    
    ' Load the array with color information for each vertex.
    For i = 0 To iVertexCount - 1
        ' Get the Z height of the current vertex.
        Dim dZValue As Double
        dZValue = adVertexCoords(i * 3 + 2)
        
        ' Set the color information for the current vertex.  It's computed by
        ' determining the percentage of the total Z range of the body this vertex
        ' is within.  A color between red and blue is computed based on this percentage.
        ' Blue is at the minimum Z and Red is at the maximum Z with blending between.
        abtColors(i * 3) = ((dZValue - dMinZ) / dHeightDifference) * 255
        abtColors(i * 3 + 1) = 0
        abtColors(i * 3 + 2) = ((dMaxZ - dZValue) / dHeightDifference) * 255
    Next
    
    ' Create the color set and set it using the array of rgb values just created.
    Dim oGraphicsColorSet As GraphicsColorSet
    Set oGraphicsColorSet = oDataSets.CreateColorSet(4)
    Call oGraphicsColorSet.PutColors(abtColors)

    ' Create the client graphics collection.
    Dim oClientGraphics As ClientGraphics
    Set oClientGraphics = oPartDoc.ComponentDefinition.ClientGraphicsCollection.Add("MyTest")
    
    ' Create a graphics node.
    Dim oGraphicNode As GraphicsNode
    Set oGraphicNode = oClientGraphics.AddNode(1)
    
    ' Create the triangle graphics.
    Dim oTriangles As TriangleGraphics
    Set oTriangles = oGraphicNode.AddTriangleGraphics
    
    ' Set various prroperties of the triangle graphics.
    oTriangles.CoordinateSet = oGraphicsCoordSet
    oTriangles.CoordinateIndexSet = oGraphicsIndexSet
    oTriangles.NormalSet = oGraphicsNormalSet
    oTriangles.NormalBinding = kPerVertexNormals
    oTriangles.NormalIndexSet = oGraphicsIndexSet
    oTriangles.ColorSet = oGraphicsColorSet
    oTriangles.ColorBinding = kPerVertexColors
    oTriangles.ColorIndexSet = oGraphicsIndexSet

    ' Turn off the display of the body.
    oSurfBody.Visible = False
    
    ' End the transaction.
    oTrans.End

    ' Update the view.
    ThisApplication.ActiveView.Update
End Sub

将此段代码贴到VB.NET,调整一些语法错误,编译通过。运行会发现GetExistin?gFacets 失败。这是为什么呢?

1. 首先是在.NET 中定义COM的整型数组,需要用Integers. MSDN是这样说的

If you are interfacing with components not written for the .NET Framework,for example Automation or COM objects,keep in mind that Long has a different data width (32 bits) in other environments. If you are passing a 32-bit argument to such a component,declare it as Integer instead of Long in your new Visual Basic code.

2. 注意数组以0为起始序号,而很多VBA的数组定义为:

Dim stuff(1 to 10) As Double


3. VB.NET中需要对数组初始化,而不能只是定义。例如

Dim adVertexCoords() As Double


需要变成


Dim adVertexCoords() As Double = {}

基于这些注意事项,以上的VBA代码修改如下后,就能成功运行了。

VB.NET

    Public Sub ZHeightColors()
        ' Get the surface body from the active document.
        Dim oPartDoc As PartDocument
        oPartDoc = m_invApp.ActiveDocument
        Dim oSurfBody As SurfaceBody
        oSurfBody = oPartDoc.ComponentDefinition.SurfaceBodies.Item(1)
        oSurfBody = oPartDoc.ComponentDefinitions.Item(1).SurfaceBodies.Item(1)

        ' Delete the graphics data set and client graphics,if they exist.
        Dim oDataSets As GraphicsDataSets
        On Error Resume Next
        oDataSets = oPartDoc.GraphicsDataSetsCollection.Item("MyTest")
        If Err.Number = 0 Then
            oDataSets.Delete()
            oPartDoc.ComponentDefinition.ClientGraphicsCollection.Item("MyTest").Delete()
            oSurfBody.Visible = True
            m_invApp.ActiveView.Update()
            Exit Sub
        End If
        On Error GoTo 0

        ' Determine the highest tolerance of the existing facet sets.
        Dim ToleranceCount As Integer
        Dim ExistingTolerances() As Double = {}
        Call oSurfBody.GetExistingFacetTolerances(ToleranceCount,ExistingTolerances)

        Dim i As Integer
        Dim BestTolerance As Double
        For i = 0 To ToleranceCount - 1
            If i = 0 Then
                BestTolerance = ExistingTolerances(i)
            ElseIf ExistingTolerances(i) < BestTolerance Then
                BestTolerance = ExistingTolerances(i)
            End If
        Next

        ' Get a set of existing facets.
        Dim iVertexCount As Integer
        Dim iFacetCount As Integer
        Dim adVertexCoords() As Double = {}
        Dim adNormalVectors() As Double = {}
        Dim aiVertexIndices() As Integer = {}
        Call oSurfBody.GetExistingFacets(BestTolerance,_
                                        adVertexCoords,aiVertexIndices)

        ' Start a transaction.
        Dim oTrans As Transaction
        oTrans = m_invApp.TransactionManager.StartTransaction(oPartDoc,"Z Height Colors")

        ' Create the graphics data sets collection.
        oDataSets = oPartDoc.GraphicsDataSetsCollection.Add("MyTest")

        ' Create the coordinate set and set it using the coordinates from the facets.
        Dim oGraphicsCoordSet As GraphicsCoordinateSet
        oGraphicsCoordSet = oDataSets.CreateCoordinateSet(1)
        Call oGraphicsCoordSet.PutCoordinates(adVertexCoords)

        ' Create the index set and set it using the indices from the facets.
        Dim oGraphicsIndexSet As GraphicsIndexSet
        oGraphicsIndexSet = oDataSets.CreateIndexSet(2)
        Call oGraphicsIndexSet.PutIndices(aiVertexIndices)

        ' Create the normal set and set it using the normals from the facets.
        Dim oGraphicsNormalSet As GraphicsNormalSet
        oGraphicsNormalSet = oDataSets.CreateNormalSet(3)
        Call oGraphicsNormalSet.PutNormals(adNormalVectors)

        ' Determine the min-max range of the body in Z.
        Dim dMinZ As Double
        dMinZ = oSurfBody.RangeBox.MinPoint.Z
        Dim dMaxZ As Double
        dMaxZ = oSurfBody.RangeBox.MaxPoint.Z
        Dim dHeightDifference As Double
        dHeightDifference = dMaxZ - dMinZ

        ' Allocate the array that will contain the color information.
        ' This array contains RGB values for each vertex.
        Dim abtColors() As Byte
        ReDim abtColors(iVertexCount * 3 - 1)

        ' Load the array with color information for each vertex.
        For i = 0 To iVertexCount - 1
            ' Get the Z height of the current vertex.
            Dim dZValue As Double
            dZValue = adVertexCoords(i * 3 + 2)

            ' Set the color information for the current vertex.  It's computed by
            ' determining the percentage of the total Z range of the body this vertex
            ' is within.  A color between red and blue is computed based on this percentage.
            ' Blue is at the minimum Z and Red is at the maximum Z with blending between.
            abtColors(i * 3) = ((dZValue - dMinZ) / dHeightDifference) * 255
            abtColors(i * 3 + 1) = 0
            abtColors(i * 3 + 2) = ((dMaxZ - dZValue) / dHeightDifference) * 255
        Next

        ' Create the color set and set it using the array of rgb values just created.
        Dim oGraphicsColorSet As GraphicsColorSet
        oGraphicsColorSet = oDataSets.CreateColorSet(4)
        Call oGraphicsColorSet.PutColors(abtColors)

        ' Create the client graphics collection.
        Dim oClientGraphics As ClientGraphics
        oClientGraphics = oPartDoc.ComponentDefinition.ClientGraphicsCollection.Add("MyTest")

        ' Create a graphics node.
        Dim oGraphicNode As GraphicsNode
        oGraphicNode = oClientGraphics.AddNode(1)

        ' Create the triangle graphics.
        Dim oTriangles As TriangleGraphics
        oTriangles = oGraphicNode.AddTriangleGraphics

        ' Set various prroperties of the triangle graphics.
        oTriangles.CoordinateSet = oGraphicsCoordSet
        oTriangles.CoordinateIndexSet = oGraphicsIndexSet
        oTriangles.NormalSet = oGraphicsNormalSet
        oTriangles.NormalBinding = NormalBindingEnum.kPerVertexNormals
        oTriangles.NormalIndexSet = oGraphicsIndexSet
        oTriangles.ColorSet = oGraphicsColorSet
        oTriangles.ColorBinding = ColorBindingEnum.kPerVertexColors
        oTriangles.ColorIndexSet = oGraphicsIndexSet

        ' Turn off the display of the body.
        oSurfBody.Visible = False

        ' End the transaction.
        oTrans.End()

        ' Update the view.
        m_invApp.ActiveView.Update()
    End Sub

(编辑:李大同)

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