c# – 绘制时如何控制圆的大小和位置
发布时间:2020-12-15 22:42:40 所属栏目:百科 来源:网络整理
导读:我需要帮助解决一个我不知道如何解决问题的问题.我有自己的类从PictureBox延伸,我可以正确显示我的矩形,我可以毫无问题地移动它. 但是当我尝试在矩形周围画一个圆圈时,我遇到了问题.我想在用户制作一个mouseclickevent时绘制圆圈.它绘制一个圆,但在矩形上.我
|
我需要帮助解决一个我不知道如何解决问题的问题.我有自己的类从PictureBox延伸,我可以正确显示我的矩形,我可以毫无问题地移动它.
但是当我尝试在矩形周围画一个圆圈时,我遇到了问题.我想在用户制作一个mouseclickevent时绘制圆圈.它绘制一个圆,但在矩形上.我不知道你是否理解我…我把我的代码放在下面,也是我的结果和我想要的结果. 我的代码: OnClick事件: //Métodos para mover la unidad
bool unidadPulsada = false;
private Point MouseDownLocation;
protected override void OnMouseDown(MouseEventArgs e)
{
unidadPulsada = true;
base.OnMouseDown(e);
MouseDownLocation = e.Location;
DibujarLimites();
}
设置pictureBox的方法: public void Colocar(Control control,Unidad unidad,Point p)
{
unidad.Location = p;
control.Controls.Add(unidad);
}
绘制方法: public void DibujarLimites()
{
using (Graphics g = CreateGraphics())
{
using (Pen pen = new Pen(Color.Red,2))
{
float[] dashValues = { 5,2,15,4 };
pen.DashPattern = dashValues;
DrawCircle(g,pen,20);
}
}
}
public void DrawCircle(Graphics g,Pen pen,float centerX,float centerY,float radius)
{
g.DrawEllipse(pen,centerX - radius,centerY - radius,radius + radius,radius + radius);
}
结果我有:
我希望得到的结果:
为Youri编辑: using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.Windows.Forms;
using WHF.Properties;
namespace WHF
{
public class Unidad : PictureBox
{
//Constructor
public Unidad(string nombre,string tipo,int movimiento,int ha,int hp,int fuerza,int resistencia,int heridas,int iniciativa,int ataques,int liderazgo,int coste,string rutaImagen)
{
tipoUnidad = tipo;
movimientoUnidad = movimiento;
nombreUnidad = nombre;
costeUnidad = coste;
haUnidad = ha;
hpUnidad = hp;
fuerzaUnidad = fuerza;
resistenciaUnidad = resistencia;
iniciativaUnidad = iniciativa;
ataquesUnidad = ataques;
liderazgoUnidad = liderazgo;
rutaImagenUnidad = rutaImagen;
}
//Propiedades
public string nombreUnidad { get; set; }
public string tipoUnidad { get; set; }
public int movimientoUnidad { get; set; }
public int costeUnidad { get; set; }
public int haUnidad { get; set; }
public int hpUnidad { get; set; }
public int fuerzaUnidad { get; set; }
public int resistenciaUnidad { get; set; }
public int heridasUnidad { get; set; }
public int iniciativaUnidad { get; set; }
public int ataquesUnidad { get; set; }
public int liderazgoUnidad { get; set; }
public string rutaImagenUnidad { get; set; }
//Método para dibujar unidad
public void Colocar(Control control,Point p)
{
unidad.Location = p;
control.Controls.Add(unidad);
}
//Métodos para mover la unidad
bool unidadPulsada = false;
private Point MouseDownLocation;
protected override void OnMouseDown(MouseEventArgs e)
{
unidadPulsada = true;
base.OnMouseDown(e);
MouseDownLocation = e.Location;
//DibujarLimites();
float x = Location.X + e.X;
float y = Location.Y + e.Y;
Graphics graphics = CreateGraphics();
PointF center = new PointF(x,y);//this.ClientSize.Width / 2F,this.ClientSize.Height / 2F);
float radius = 100;
PointF rectOrigin = new PointF(center.X - radius,center.Y - radius);
RectangleF r = new RectangleF(rectOrigin,new SizeF(radius * 2F,radius * 2F));
using (Pen p = new Pen(Color.Red,4))
{
p.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
graphics.DrawEllipse(p,r);
}
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (unidadPulsada)
{
Left = e.X + Left - MouseDownLocation.X;
Top = e.Y + Top - MouseDownLocation.Y;
}
}
protected override void OnMouseUp(MouseEventArgs e)
{
unidadPulsada = false;
base.OnMouseDown(e);
LimpiarLimites();
}
//Método para dibujar la zona límite de movimiento de la unidad
public void DibujarLimites()
{
using (Graphics g = CreateGraphics())
{
using (Pen pen = new Pen(Color.Red,20);
}
}
}
//Método para limpiar el dibujo de la zona límite
public void LimpiarLimites()
{
}
public void DrawCircle(Graphics g,radius + radius);
}
public void FillCircle(Graphics g,Brush brush,float radius)
{
g.FillEllipse(brush,radius + radius);
}
}
}
解决方法
好的,这是一个例子,我尝试以与你相同的方式应用,我创建了自己的图片框,
class MyPBox : PictureBox
{
public MyPBox()
{
this.BackColor = Color.Red; // for see better
this.Location = new Point(50,50); // set location at form
}
protected override void OnPaint(PaintEventArgs pe)
{
if (this.Parent != null)
{
this.Parent.Paint += Parent_Paint; // picturebox's paint means it added to parent so we need to trigger parent's paint event
}
base.OnPaint(pe);
}
bool clickPerformed = false; // to catch control has mouse down
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
clickPerformed = true; // set mouse down
Control tempSender = this.Parent; // get sender
tempSender.Invalidate(); // invalidate to trigger paint event
}
private void Parent_Paint(object sender,PaintEventArgs e)
{
if (clickPerformed)
{
using (Graphics g = e.Graphics)
{
using (Pen pen = new Pen(Color.Black,2))
{
float locationX = this.Location.X + this.Size.Width / 2;
float locationY = this.Location.Y + this.Size.Height / 2;
float radius = (this.Size.Height + this.Size.Width) / 2;
float[] dashValues = { 5,4 };
pen.DashPattern = dashValues;
DrawCircle(g,locationX,locationY,radius); // draw circle
clickPerformed = false; // process done so set it to false
}
}
}
base.OnPaint(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
this.Parent.Invalidate(); // mouse up circle should be erased,so invalidate again to trigger paint,but this time clickPerformed is false
// so it won't draw circle again
base.OnMouseDown(e);
}
public void DrawCircle(Graphics g,radius + radius);
}
}
结果(我点击图片框顺便说一句:));
希望有帮助, (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |



