cocos2d-x3.2 scrollView
发布时间:2020-12-14 21:39:17 所属栏目:百科 来源:网络整理
导读:头部引用.h页面 include “extensions/cocos-ext.h” include “ui/CocosGUI.h” USING_NS_CC; USING_NS_CC_EXT; using namespace ui; .cpp页面 ui ::ScrollView * scrollView = ui ::ScrollView ::create (); scrollView - setContentSize(Size( 500 , 150
头部引用.h页面 include “extensions/cocos-ext.h”include “ui/CocosGUI.h”USING_NS_CC; .cpp页面 ui::ScrollView* scrollView = ui::ScrollView::create();
scrollView->setContentSize(Size(500,150));
scrollView->setPosition(Vec2(50,170));
this->addChild(scrollView);
scrollView->setInnerContainerSize(Size(500,250));
auto xs = Label::createWithSystemFont("hello world","Microsoft YaHei",18);
xs->setAnchorPoint(Point(0,0));
xs->setPosition(Point(200,224-i*30));
scrollView->addChild(xs);
这样就可以使用了。这个事我看的官方测试案例里面就有了 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |