Cocos2d-3.x_菜单项和菜单的使用
发布时间:2020-12-14 21:04:06 所属栏目:百科 来源:网络整理
导读:#ifndef __HELLOWORLD_SCENE_H__#define __HELLOWORLD_SCENE_H__#include "cocos2d.h"USING_NS_CC;class HelloWorld : public cocos2d::Layer{public: static cocos2d::Scene* createScene(); virtual bool init();void menuCloseCallback(cocos2d::Ref *pSe
#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" USING_NS_CC; class HelloWorld : public cocos2d::Layer { public: static cocos2d::Scene* createScene(); virtual bool init(); void menuCloseCallback(cocos2d::Ref *pSender); CREATE_FUNC(HelloWorld); private: LabelTTF *pLabel; }; #endif // __HELLOWORLD_SCENE_H__ #include "HelloWorldScene.h" Scene* HelloWorld::createScene() { auto scene = Scene::create(); auto layer = HelloWorld::create(); scene->addChild(layer); return scene; } bool HelloWorld::init() { if ( !Layer::init() ) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); pLabel = LabelTTF::create("","Arial",30); pLabel->setPosition(visibleSize/2.0); this->addChild(pLabel); auto itemImage = MenuItemImage::create("CloseNormal.png","CloseSelected.png",CC_CALLBACK_1(HelloWorld::menuCloseCallback,this)); itemImage->setPosition(Size::ZERO); auto menu = Menu::create(itemImage,NULL); menu->setPosition(visibleSize / 2.0); this->addChild(menu); return true; } void HelloWorld::menuCloseCallback(cocos2d::Ref *pSender) { log("HelloWorld::menuCloseCallback"); } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |