Cocos2d-x结构学习(十八)Timeline、BoneData、SlotData、Skin
发布时间:2020-12-14 20:44:15 所属栏目:百科 来源:网络整理
导读:1、Timeline struct Timeline {const void* const vtable;}; 2、BoneData:骨骼数据 struct BoneData {const char* const name;BoneData* const parent;float length;float x,y;float rotation;float scaleX,scaleY;}; 3、SlotData:槽数据 typedef struct {
1、Timeline struct Timeline { const void* const vtable; };2、BoneData:骨骼数据 struct BoneData { const char* const name; BoneData* const parent; float length; float x,y; float rotation; float scaleX,scaleY; };3、SlotData:槽数据 typedef struct { const char* const name; const BoneData* const boneData; const char* const attachmentName; float r,g,b,a; } SlotData;4、Skin:皮肤数据 typedef struct { const char* const name; } Skin;5、Animation:动画数据 typedef struct { const char* const name; float duration; int timelineCount; Timeline** timelines; } Animation; (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |