Cocos2d-x_地图(背景)介绍
发布时间:2020-12-14 19:11:15 所属栏目:百科 来源:网络整理
导读:// 图层bool HelloWorld::init(){ if ( !CCLayer::init() ) { return false; } CCSize winSize = CCDirector::sharedDirector()-getWinSize(); CCTMXTiledMap *map = CCTMXTiledMap::create("map1.tmx"); this-addChild(map); CCSize mapSize = map-getMapSi
// 图层 bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } CCSize winSize = CCDirector::sharedDirector()->getWinSize(); CCTMXTiledMap *map = CCTMXTiledMap::create("map1.tmx"); this->addChild(map); CCSize mapSize = map->getMapSize(); CCSize tilesSize = map->getTileSize(); CCLOG("mapSize:%f_%f,tilesSize:%f_%f",mapSize.width,mapSize.height,tilesSize.width,tilesSize.height); CCArray *pChildArray = map->getChildren(); CCSpriteBatchNode *child = NULL; CCObject *pObject = NULL; // 遍历每个图块,并且设置抗锯齿 CCARRAY_FOREACH(pChildArray,pObject) { child = (CCSpriteBatchNode *)pObject; if (!child) { break; } else { child->getTexture()->setAntiAliasTexParameters(); } } // 取出图层中的最后一个图块进行操作 CCTMXLayer *layer = map->layerNamed("layer1"); CCSprite *pSpr = layer->tileAt(ccp(9,9)); pSpr->setScale(1); pSpr->setRotation(-90); return true; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |