cocos2d lua 上下翻牌
/** Creates a OrbitCamera action with radius,delta-radius,z,deltaZ,x,deltaX.
--eg:
local scaleTo = cc.ScaleTo:create(0.5,0) local spawn = cc.Spawn:create(orbitCamera,scaleTo) local delay = cc.DelayTime:create(1) --[[ local sequence = cc.Sequence:create(delay,spawn,cc.CallFunc:create(function() layout:removeFromParent() end)) layout:runAction(sequence) ]] (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |