swift3.0 Timer 定时器
发布时间:2020-12-14 06:36:15 所属栏目:百科 来源:网络整理
导读:贡献者:赵大财 博客:https://my.oschina.net/zhaodacaiGitHub:https://github.com/zhaodacai 邮箱: zhaodacai@yeah.com QQ:327532817 ============================= var cycyleTimer : Timer? // 添加定时器 fileprivate func addCycleTimer() { cycyleTime
贡献者:赵大财 var cycyleTimer : Timer? // 添加定时器 fileprivate func addCycleTimer() { cycyleTimer = Timer(timeInterval: 2.0,target: self,selector: #selector(self.scrollToNext),userInfo: nil,repeats: true) RunLoop.main.add(cycyleTimer!,forMode:RunLoopMode.commonModes) } // 移除定时器 fileprivate func removeCycleTimer() { // 从运行循环中移除 cycyleTimer?.invalidate() cycyleTimer = nil } // 定时器的方法 @objc fileprivate func scrollToNext() { //to do } let displayLink = CADisplayLink(target: self,selector: #selector(update)) displayLink.add(to: RunLoop.current,forMode: RunLoopMode.defaultRunLoopMode) displayLink.preferredFramesPerSecond = 1 displayLink.isPaused = false (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |