pgpool一共可以管理pool_config->num_init_children * pool_config->max_pool * sizeof(ConnectionInfo);数据库连接
每个pool_config->num_init_children 对应pgpool的一个child进程,也就是对应一台postgresql数据库,这个进程最多可以管理pool_config->max_pool个对数据库的连接
数据库的连接主要就是记录数据库名,用户名之类的
/* * Connection pool information. Placed on shared memory area. */ typedef struct { char database[SM_DATABASE]; /* Database name */ char user[SM_USER]; /* User name */ int major; /* protocol major version */ int minor; /* protocol minor version */ int pid; /* backend process id */ int key; /* cancel key */ int counter; /* used counter */ time_t create_time; /* connection creation time */ int load_balancing_node; /* load balancing node */ } ConnectionInfo;
每个child进程保存在共享内存中的信息
/* * process information * This object put on shared memory. */ typedef struct { pid_t pid; /* OS's process id */ time_t start_time; /* fork() time */ ConnectionInfo *connection_info; /* head of the connection info for this process,指向共享内存中的 i * pool_config->max_pool处, */ } ProcessInfo;
以上两个结构是在main进程中初始化,放入共享内存的,对于每一个child进行的连接池
pool_connection_pool = (POOL_CONNECTION_POOL *)malloc(sizeof(POOL_CONNECTION_POOL)*pool_config->max_pool);
typedef struct { ConnectionInfo *info; /* connection info on shmem ,指向ProcessInfo->connection_info,从那开始的max_pool个*/ POOL_CONNECTION_POOL_SLOT *slots[MAX_NUM_BACKENDS]; } POOL_CONNECTION_POOL;
typedef struct { StartupPacket *sp; /* startup packet info 估计是postgresql的通训协议中要用到的*/ int pid; /* backend pid */ int key; /* cancel key */ POOL_CONNECTION *con; time_t closetime; /* absolute time in second when the connection closed * if 0,that means the connection is under use. */ } POOL_CONNECTION_POOL_SLOT;
/* * stream connection structure */ typedef struct { int fd; /* fd for connection 直正连接socket,可以是unix domain socket或是inet domain socket */
char *wbuf; /* write buffer for the connection */ int wbufsz; /* write buffer size */ int wbufpo; /* buffer offset */
#ifdef USE_SSL SSL_CTX *ssl_ctx; /* SSL connection context */ SSL *ssl; /* SSL connection */ #endif int ssl_active; /* SSL is failed if < 0,off if 0,on if > 0 */
char *hp; /* pending data buffer head address */ int po; /* pending data offset */ int bufsz; /* pending data buffer size */ int len; /* pending data length */
char *sbuf; /* buffer for pool_read_string */ int sbufsz; /* its size in bytes */
char *buf2; /* buffer for pool_read2 */ int bufsz2; /* its size in bytes */
int isbackend; /* this connection is for backend if non 0 */ int db_node_id; /* DB node id for this connection */
char tstate; /* transaction state (V3 only) */
/* * following are used to remember when re-use the authenticated connection */ int auth_kind; /* 3: clear text password,4: crypt password,5: md5 password */ int pwd_size; /* password (sent back from frontend) size in host order */ char password[MAX_PASSWORD_SIZE]; /* password (sent back from frontend) */ char salt[4]; /* password salt */
/* * following are used to remember current session paramter status. * re-used connection will need them (V3 only) */ ParamStatus params;
int no_forward; /* if non 0,do not write to frontend */
char kind; /* kind cache */
/* * frontend info needed for hba */ int protoVersion; SockAddr raddr; UserAuth auth_method; char *auth_arg; char *database; char *username; } POOL_CONNECTION;
POOL_CONNECTION主要是在socket连接之间缓存的作用,socket写入时先写入wbuf,读入也是先读进rbuf中,之后需要的时候再解析 (编辑:李大同)
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