Qt:类中的QSqlDatabase对象(如何声明?)
我正在尝试创建一个应该处理来自sqlite数据库的所有数据的类.但是,我对QT和C很新,并且想知道类中数据库对象的声明.我可能需要一些关于我在做什么是对错以及通常应该或可以做什么的提示.我的目标是为类创建一个QSql
Database并将其用于类中的每个函数.
目前,我有以下代码: main.cpp中 #include "mainwindow.h" #include "database.h" #include <QApplication> int main(int argc,char *argv[]) { QApplication a(argc,argv); Database db; MainWindow w; if(db.createStructure()) { w.show(); } return a.exec(); } database.h #ifndef DATABASE_H #define DATABASE_H #include <QObject> #include <QSqlDatabase> class Database : public QObject { Q_OBJECT public: explicit Database(QObject *parent = 0); // FUNCTIONS bool createStructure(); signals: public slots: private: // VARIABLES QSqlDatabase m_db; // FUNCTIONS bool open(); void close(); bool transaction(); bool commit(); }; #endif // DATABASE_H database.cpp #include "database.h" #include <QCoreApplication> #include <QSqlDatabase> #include <QSqlQuery> #include <QSqlError> #include <QList> Database::Database(QObject *parent) : QObject(parent) { m_db = QSqlDatabase::addDatabase("QSQLITE"); m_db.setHostName("localhost"); m_db.setDatabaseName(QCoreApplication::applicationDirPath() + "/events.db"); } // PRIVATE bool Database::open() { return m_db.open(); } void Database::close() { return m_db.close(); } bool Database::transaction() { return m_db.transaction(); } bool Database::commit() { return m_db.commit(); } // PUBLIC bool Database::createStructure() { bool prepared; QList<QString> commands; commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); if (!Database::open()) { return false; } else { if (!Database::transaction()) { Database::close(); return false; } else { foreach(QString command,commands) { QSqlQuery query; prepared = query.prepare(command); if(!prepared) { if (!Database::commit()) { Database::close(); return false; } else { Database::close(); return false; } } else { if(!query.exec()) { if (!Database::commit()) { Database::close(); return false; } else { Database::close(); return false; } } } } if (!Database::commit()) { Database::close(); return false; } else { Database::close(); return true; } } } } 这段代码正在运行. 但是,QSQLITE数据库不是一次添加到m_db对象,而是每次调用类中的函数时,因为…… Database::Database(QObject *parent) : QObject(parent) { m_db = QSqlDatabase::addDatabase("QSQLITE"); m_db.setHostName("localhost"); m_db.setDatabaseName(QCoreApplication::applicationDirPath() + "/events.db"); } …每次执行代码块. 所以我试着用一个声明函数替换这个代码块,我可以从main.cpp调用一次… main.cpp中 int main(int argc,argv); Database db; MainWindow w; db.declare(“QSQLITE”,“localhost”,QCoreApplication::applicationDirPath() + "/events.db"); if(db.createStructure()) { w.show(); } return a.exec(); } database.cpp void Database::declare(QString driver,QString host,QString path) { m_db = QSqlDatabase::addDatabase(driver); m_db.setHostName(host); m_db.setDatabaseName(path); } …但是m_db对象的值当然只能在declare-function中使用,而不能用于我之后调用的其他函数. 我对解决方案的最佳猜测是在main.cpp中声明QSqlDatabase并将其提供给它应该调用的函数: main.cpp中 int main(int argc,argv); QSqlDatabase qdb = QSqlDatabase::addDatabase("QSQLITE"); qdb.setHostName("localhost"); qdb.setDatabaseName(QCoreApplication::applicationDirPath() + "/events.db"); Database db; MainWindow w; if(db.createStructure(qdb)) { w.show(); } return a.exec(); } database.cpp bool Database::open(QSqlDatabase qdb) { return qdb.open(); } void Database::close(QSqlDatabase qdb) { return qdb.close(); } bool Database::transaction(QSqlDatabase qdb) { return qdb.transaction(); } bool Database::commit(QSqlDatabase qdb) { return qdb.commit(); } bool Database::createStructure(QSqlDatabase qdb) { bool prepared; QList<QString> commands; commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); if (!Database::open(qdb)) { return false; } else { if (!Database::transaction(qdb)) { Database::close(qdb); return false; } else { foreach(QString command,commands) { QSqlQuery query; prepared = query.prepare(command); if(!prepared) { if (!Database::commit(qdb)) { Database::close(qdb); return false; } else { Database::close(qdb); return false; } } else { if(!query.exec()) { if (!Database::commit(qdb)) { Database::close(qdb); return false; } else { Database::close(qdb); return false; } } } } if (!Database::commit(qdb)) { Database::close(qdb); return false; } else { Database::close(qdb); return true; } } } } 是否有可能以某种方式在类中存储可重用的QSqlDatabase对象?如果是这样,怎么样? 编辑1 从我正在使用函数的设计器创建的一些代码. mainwindows.cpp void MainWindow::on_pushButton_24_clicked() { Database db; bool b = db.createStructure(); QMessageBox::information(this,"test",QString(b)); } 解决方法我会坚持你原来的代码来解释.免责声明:我没有编译我的任何建议,如果有语法错误,请原谅我. 首先,你可能正在寻找的是Singleton Pattern(我不再那么喜欢了,但为了你的目的,人们可以说它可以被认为是合适的): 您必须在类定义中包含以下内容: class Database : public QObject { Q_OBJECT public: static Database* instance(); private: static Database* m_instance; Database(); ~Database() {}; // it can be necessary to have this public in some cases,if // you ever get a linker error related to deletion,this is // probably the reason. public: // FUNCTIONS ... }; 以及.cpp文件中的以下内容: // init singleton pointer to NULL Database* Database::m_instance = NULL; Database* Database::instance() { if( !m_instance ) { m_instance = new Database(); } return m_instance; } 然后,您可以使用例如访问该单例 if( Database::instance()->createStructure() ) { w.show(); } 这是做什么的?在程序开始时,该行 Database* Database::m_instance = NULL; 将m_instance变量初始化为NULL.第一次调用Database :: instance()时,它意识到m_instance仍为NULL并创建一个新对象并使m_instance指向该对象.从那时起,将始终返回指向该对象的指针,但不会再创建数据库对象. 在createStructure()函数中,即使出现错误,也可以提交数据库.通常的过程是在成功时commit()并在失败时回滚(). 我建议的第三件事是,每当你看到多次出现相同的行时,就会习惯于怀疑.这通常会引发子功能. 我在说 Database::close(); return false; 看看我如何通过引入另一个方法重写你的createStructure()方法,并将else {}留在不需要的地方: bool Database::createStructure() { QStringList commands; commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); commands.append("CREATE TABLE...;"); if (!Database::open()) return false; // at this point you can be sure the database is open if (!Database::transaction()) { Database::close(); return false; } // at this point you can be sure the database is open and a transaction was started if (!Database::executeCommands(commands)) { // an error occurred - we need to rollback what we did so far Database::rollback(); Database::close(); return false; } // everything was executed properly,but the transaction is still active // => commit the changes we've made bool committed = Database::commit(); // no matter if the commit was successful or not,close the database,// then return the result we've stored Database::close(); return committed; } bool Database::executeCommands(const QStringList& commands) { // This method simply executes the queries and is relieved from // transaction-related code. foreach(QString command,commands) { QSqlQuery query; bool prepared = query.prepare(command); if(!prepared) return false; if(!query.exec()) return false; } return true; } 这可以进一步重构,它只是使代码更容易遵循的一个例子,因此通常不易出错. 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