【数据结构】伸展树 Splay
发布时间:2020-12-15 06:32:36 所属栏目:安全 来源:网络整理
导读:// 平衡树 splay 模板void rotate( int i ){ int D = dad[i],G = dad[D],S = son[i][ !typ[i] ]; son[G][ typ[D] ] = i,dad[S] = D; son[D][ typ[i] ] = S,dad[D] = i; son[i][ !typ[i] ] = D,dad[i] = G; typ[S] = typ[i],typ[i] = typ[D],typ[D] = !typ[S]
// 平衡树 splay 模板 void rotate( int i ) { int D = dad[i],G = dad[D],S = son[i][ !typ[i] ]; son[G][ typ[D] ] = i,dad[S] = D; son[D][ typ[i] ] = S,dad[D] = i; son[i][ !typ[i] ] = D,dad[i] = G; typ[S] = typ[i],typ[i] = typ[D],typ[D] = !typ[S]; update( D ); } void splay( int i ) { while( typ[i] != 2 ) { if( typ[ dad[i] ] != 2 ) if( typ[i] == typ[ dad[i] ] ) rotate( dad[i] ); else rotate( i ); rotate( i ); } update( i ); } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |