windows-phone-7.1 – 缩放在列表框中绑定的缩放图像
发布时间:2020-12-14 03:52:01 所属栏目:Windows 来源:网络整理
导读:我正在尝试在我的应用程序中实现压缩缩放.我找到了这篇文章( Correct Pinch-Zoom in Silverlight ),它可以很好地适用于一个图像.但问题是,我的图像在列表框内,如下面的XAML所示: ListBox x:Name="lstImage" Margin="-20,-23,-12,32" Height="709" Width="48
|
我正在尝试在我的应用程序中实现压缩缩放.我找到了这篇文章(
Correct Pinch-Zoom in Silverlight),它可以很好地适用于一个图像.但问题是,我的图像在列表框内,如下面的XAML所示:
<ListBox x:Name="lstImage" Margin="-20,-23,-12,32" Height="709" Width="480">
<ListBox.ItemTemplate>
<DataTemplate>
<Image Source="{Binding Path=ImageSource}" VerticalAlignment="Top" Margin="10,12,10,10" Width="640" Height="800">
</Image>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
我无法理解如何实施该解决方案.提前致谢. 解决方法
创建一个名为PinchZomBehavior.cs的类,并添加以下代码.
public class PinchZomBehavior : Behavior<Image>
{
private double _totalImageScale = 1d;
private Point _imagePosition = new Point(0,0);
private const double MaxImageZoom = 5;
private Point _oldFinger1;
private Point _oldFinger2;
private double _oldScaleFactor;
private Image _imgZoom;
protected override void OnAttached()
{
_imgZoom = AssociatedObject;
_imgZoom.RenderTransform = new CompositeTransform { ScaleX = 1,ScaleY = 1,TranslateX = 0,TranslateY = 0 };
var listener = GestureService.GetGestureListener(AssociatedObject);
listener.PinchStarted += OnPinchStarted;
listener.PinchDelta += OnPinchDelta;
listener.DragDelta += OnDragDelta;
listener.DoubleTap += OnDoubleTap;
base.OnAttached();
}
#region Pinch and Zoom Logic
#region Event handlers
/// <summary>
/// Initializes the zooming operation
/// </summary>
private void OnPinchStarted(object sender,PinchStartedGestureEventArgs e)
{
_oldFinger1 = e.GetPosition(_imgZoom,0);
_oldFinger2 = e.GetPosition(_imgZoom,1);
_oldScaleFactor = 1;
}
/// <summary>
/// Computes the scaling and translation to correctly zoom around your fingers.
/// </summary>
private void OnPinchDelta(object sender,PinchGestureEventArgs e)
{
var scaleFactor = e.DistanceRatio / _oldScaleFactor;
if (!IsScaleValid(scaleFactor))
return;
var currentFinger1 = e.GetPosition(_imgZoom,0);
var currentFinger2 = e.GetPosition(_imgZoom,1);
var translationDelta = GetTranslationDelta(
currentFinger1,currentFinger2,_oldFinger1,_oldFinger2,_imagePosition,scaleFactor);
_oldFinger1 = currentFinger1;
_oldFinger2 = currentFinger2;
_oldScaleFactor = e.DistanceRatio;
UpdateImageScale(scaleFactor);
UpdateImagePosition(translationDelta);
}
/// <summary>
/// Moves the image around following your finger.
/// </summary>
private void OnDragDelta(object sender,DragDeltaGestureEventArgs e)
{
var translationDelta = new Point(e.HorizontalChange,e.VerticalChange);
if (IsDragValid(1,translationDelta))
UpdateImagePosition(translationDelta);
}
/// <summary>
/// Resets the image scaling and position
/// </summary>
private void OnDoubleTap(object sender,GestureEventArgs e)
{
ResetImagePosition();
}
#endregion
#region Utils
/// <summary>
/// Computes the translation needed to keep the image centered between your fingers.
/// </summary>
private Point GetTranslationDelta(
Point currentFinger1,Point currentFinger2,Point oldFinger1,Point oldFinger2,Point currentPosition,double scaleFactor)
{
var newPos1 = new Point(
currentFinger1.X + (currentPosition.X - oldFinger1.X) * scaleFactor,currentFinger1.Y + (currentPosition.Y - oldFinger1.Y) * scaleFactor);
var newPos2 = new Point(
currentFinger2.X + (currentPosition.X - oldFinger2.X) * scaleFactor,currentFinger2.Y + (currentPosition.Y - oldFinger2.Y) * scaleFactor);
var newPos = new Point(
(newPos1.X + newPos2.X) / 2,(newPos1.Y + newPos2.Y) / 2);
return new Point(
newPos.X - currentPosition.X,newPos.Y - currentPosition.Y);
}
/// <summary>
/// Updates the scaling factor by multiplying the delta.
/// </summary>
private void UpdateImageScale(double scaleFactor)
{
_totalImageScale *= scaleFactor;
ApplyScale();
}
/// <summary>
/// Applies the computed scale to the image control.
/// </summary>
private void ApplyScale()
{
((CompositeTransform)_imgZoom.RenderTransform).ScaleX = _totalImageScale;
((CompositeTransform)_imgZoom.RenderTransform).ScaleY = _totalImageScale;
}
/// <summary>
/// Updates the image position by applying the delta.
/// Checks that the image does not leave empty space around its edges.
/// </summary>
private void UpdateImagePosition(Point delta)
{
var newPosition = new Point(_imagePosition.X + delta.X,_imagePosition.Y + delta.Y);
if (newPosition.X > 0) newPosition.X = 0;
if (newPosition.Y > 0) newPosition.Y = 0;
if ((_imgZoom.ActualWidth * _totalImageScale) + newPosition.X < _imgZoom.ActualWidth)
newPosition.X = _imgZoom.ActualWidth - (_imgZoom.ActualWidth * _totalImageScale);
if ((_imgZoom.ActualHeight * _totalImageScale) + newPosition.Y < _imgZoom.ActualHeight)
newPosition.Y = _imgZoom.ActualHeight - (_imgZoom.ActualHeight * _totalImageScale);
_imagePosition = newPosition;
ApplyPosition();
}
/// <summary>
/// Applies the computed position to the image control.
/// </summary>
private void ApplyPosition()
{
((CompositeTransform)_imgZoom.RenderTransform).TranslateX = _imagePosition.X;
((CompositeTransform)_imgZoom.RenderTransform).TranslateY = _imagePosition.Y;
}
/// <summary>
/// Resets the zoom to its original scale and position
/// </summary>
private void ResetImagePosition()
{
_totalImageScale = 1;
_imagePosition = new Point(0,0);
ApplyScale();
ApplyPosition();
}
/// <summary>
/// Checks that dragging by the given amount won't result in empty space around the image
/// </summary>
private bool IsDragValid(double scaleDelta,Point translateDelta)
{
if (_imagePosition.X + translateDelta.X > 0 || _imagePosition.Y + translateDelta.Y > 0)
return false;
if ((_imgZoom.ActualWidth * _totalImageScale * scaleDelta) + (_imagePosition.X + translateDelta.X) < _imgZoom.ActualWidth)
return false;
if ((_imgZoom.ActualHeight * _totalImageScale * scaleDelta) + (_imagePosition.Y + translateDelta.Y) < _imgZoom.ActualHeight)
return false;
return true;
}
/// <summary>
/// Tells if the scaling is inside the desired range
/// </summary>
private bool IsScaleValid(double scaleDelta)
{
return (_totalImageScale * scaleDelta >= 1) && (_totalImageScale * scaleDelta <= MaxImageZoom);
}
#endregion
#endregion
}
并将行为附加到像这样的图像控件 xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
<Image Stretch="Uniform" Source="{Binding Image}" CacheMode="BitmapCache">
<i:Interaction.Behaviors>
<Behaviors:PinchZomBehavior/>
</i:Interaction.Behaviors>
</Image>
(编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |
