python使用PyGame绘制图像并保存为图片文件的方法
发布时间:2020-12-16 19:39:14 所属栏目:Python 来源:网络整理
导读:本篇章节讲解python使用PyGame绘制图像并保存为图片文件的方法。供大家参考研究。具体实现方法如下: ''' pg_draw_circle_save101.pydraw a blue solid circle on a white backgroundsave the drawing to an image filefor result see http://prntsc
本篇章节讲解python使用PyGame绘制图像并保存为图片文件的方法。分享给大家供大家参考。具体实现方法如下: ''' pg_draw_circle_save101.py draw a blue solid circle on a white background save the drawing to an image file for result see http://prntscr.com/156wxi tested with Python 2.7 and PyGame 1.9.2 by vegaseat 16may2013 ''' import pygame as pg # pygame uses (r,g,b) color tuples white = (255,255,255) blue = (0,255) width = 300 height = 300 # create the display window win = pg.display.set_mode((width,height)) # optional title bar caption pg.display.set_caption("Pygame draw circle and save") # default background is black,so make it white win.fill(white) # draw a blue circle # center coordinates (x,y) center = (width//2,height//2) radius = min(center) # width of 0 (default) fills the circle # otherwise it is thickness of outline width = 0 # draw.circle(Surface,color,pos,radius,width) pg.draw.circle(win,blue,center,width) # now save the drawing # can save as .bmp .tga .png or .jpg fname = "circle_blue.png" pg.image.save(win,fname) print("file {} has been saved".format(fname)) # update the display window to show the drawing pg.display.flip() # event loop and exit conditions # (press escape key or click window title bar x to exit) while True: for event in pg.event.get(): if event.type == pg.QUIT: # most reliable exit on x click pg.quit() raise SystemExit elif event.type == pg.KEYDOWN: # optional exit with escape key if event.key == pg.K_ESCAPE: pg.quit() raise SystemExit 希望本文所述对大家的Python程序设计有所帮助。 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |