java – 尽管设置了属性,但没有正确绘制画布
我刚刚制作了两张图纸,试图让一张图纸看起来和另一幅图??纸一样,但我没有运气.关于屏幕截图,顶部的绘图是使用画布创建的,底部的绘图是使用
XML创建的.
XML绘图对我来说是完美的,但不幸的是根据
Android,我不应该使用它,因为它返回“太多视图”警告.我已经尝试了以下方法绘制画布,但我仍然没有得到所需的结果.
>根据设备的方向使用不同的图纸 有谁知道有什么其他选项可以解决这个烦人的画布问题,并确保画布绘图看起来与XML绘图完全相同,无论屏幕大小和方向如何?此情景中是否应忽略“太多视图”警告和/或我将查看次数限制增加到80以上?所有相关的帮助将受到高度赞赏. Java代码 http://pastebin.com/VXgkJR2Z XML代码 http://pastebin.com/JyVvxS5n 解决方法
您可以在下面看到处理代码后的结果.它几乎与xml相似,但如果你用mignifier来看它,你可以找到一些差异.
所以当你画画时有一些重要的事情. >不要使用int.你正在失去精确度.我在代码中将所有int替换为float. 代码中的常见模式: float boxWidth = (getWidth() - mSideRectWidth) / 8; // I replaced int to float for (int i = 0; i < 8; i++) { float position = i * boxWidth; // loss of precision ... } 最好在循环中计算位置: for (int i = 0; i < 8; i++) { float position = i * (getWidth() - mSideRectWidth) / 8; ... } >不要忘记笔画宽度.在计算形状和线条的位置时,您会错过该值. 这是我的完整代码: import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.text.TextPaint; import android.util.AttributeSet; import android.util.TypedValue; import android.view.View; public class Car extends View { private final Paint mBlackPaint = new Paint(); private final Paint mRedPaint = new Paint(); private final TextPaint mTextPaint; public static final int BOXES_COUNT = 8; private float oneDp; private float textSize; private float windowHeight; public Car(Context context,AttributeSet attrs) { super(context,attrs); oneDp = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,1,getResources().getDisplayMetrics()); windowHeight = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,10,getResources().getDisplayMetrics()); textSize = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP,15,getResources().getDisplayMetrics()); mRedPaint.setColor(Color.parseColor("#CC3333")); mBlackPaint.setAntiAlias(true); mBlackPaint.setColor(Color.BLACK); mBlackPaint.setStrokeWidth(oneDp); mBlackPaint.setStyle(Paint.Style.STROKE); mTextPaint = new TextPaint(TextPaint.ANTI_ALIAS_FLAG); mTextPaint.setColor(Color.BLACK); mTextPaint.setTextAlign(Paint.Align.CENTER); mTextPaint.setTextSize(textSize); mWindowPaint = new Paint(); mWindowPaint.setAntiAlias(true); mWindowPaint.setColor(Color.parseColor("#CC3333")); mWindowPaint.setStyle(Paint.Style.STROKE); mWindowPaint.setStrokeWidth(oneDp); } private Paint mWindowPaint; RectF rect = new RectF(); RectF rect2 = new RectF(); @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (getWidth() == 0) return; int w = canvas.getWidth(); int h = canvas.getHeight(); //draw red rectangles float mSideRectWidth = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,5,getResources().getDisplayMetrics()); canvas.drawRect(0,mSideRectWidth,getHeight(),mRedPaint); //draw left end rectangle canvas.drawRect(getWidth() - mSideRectWidth,getWidth(),mRedPaint); //draw right end rectangle //draw grey boxes setBackgroundColor(Color.parseColor("#808080")); for (int i = 0; i < BOXES_COUNT; i++) { float leftPosition = mSideRectWidth + i * oneDp + (getWidth() - mSideRectWidth * 2 - (BOXES_COUNT - 1) * oneDp) * i / BOXES_COUNT; float rightPosition = mSideRectWidth + i * oneDp + (getWidth() - mSideRectWidth * 2 - (BOXES_COUNT - 1) * oneDp) * (i + 1) / BOXES_COUNT; if (i == 0) { fillRectLeft(canvas,leftPosition,rightPosition,(i + 1) + ""); } else if ( i == BOXES_COUNT - 1) { fillRectRight(canvas,(i + 1) + ""); } else { fillRect(canvas,(i + 1) + ""); } } //draw black lines for (int i = 1; i < BOXES_COUNT; i++) { float position = mSideRectWidth + (getWidth() - mSideRectWidth * 2) * i / BOXES_COUNT; canvas.drawLine(position,position,mBlackPaint); } } private void fillRect(Canvas canvas,float left,float right,String number) { rect.set(left + oneDp / 2,0 + oneDp / 2,right - oneDp / 2,getHeight() - oneDp / 2); float xPos = left + ((right - left) / 2); float yPos = (canvas.getHeight() / 2) - ((mTextPaint.descent() + mTextPaint.ascent()) / 2); //((textPaint.descent() + textPaint.ascent()) / 2) is the distance from the baseline to the center. canvas.drawText(number,xPos,yPos,mTextPaint); //canvas.drawRect(rect,mWindowPaint); // top row rect2.set(left + oneDp / 2,left + (right - left) * 20 / 100 - oneDp / 2,windowHeight - oneDp / 2); canvas.drawRect(rect2,mWindowPaint); rect2.set(left + (right - left) * 27 / 100 + oneDp / 2,left + (right - left) * 47 / 100 - oneDp / 2,mWindowPaint); rect2.set(left + (right - left) * 53 / 100 + oneDp / 2,left + (right - left) * 73 / 100 - oneDp / 2,mWindowPaint); rect2.set(left + (right - left) * 80 / 100 + oneDp / 2,left + (right - left) * 100 / 100 - oneDp / 2,mWindowPaint); // bottom row rect2.set(left + oneDp / 2,getHeight() - windowHeight + oneDp / 2,getHeight() - oneDp / 2); canvas.drawRect(rect2,mWindowPaint); } private void fillRectLeft(Canvas canvas,mWindowPaint); // top row rect2.set(left + (right - left) * 4 / 100 + oneDp / 2,left + (right - left) * 24 / 100 - oneDp / 2,mWindowPaint); rect2.set(left + (right - left) * 42 / 100 + oneDp / 2,left + (right - left) * 62 / 100 - oneDp / 2,mWindowPaint); // bottom row rect2.set(left + (right - left) * 4 / 100 + oneDp / 2,mWindowPaint); } private void fillRectRight(Canvas canvas,mWindowPaint); // top row rect2.set(left + (right - left) * 0 / 105 + oneDp / 2,left + (right - left) * 20 / 105 - oneDp / 2,mWindowPaint); rect2.set(left + (right - left) * 38 / 105 + oneDp / 2,left + (right - left) * 58 / 105 - oneDp / 2,mWindowPaint); rect2.set(left + (right - left) * 78 / 105 + oneDp / 2,left + (right - left) * 98 / 105 - oneDp / 2,mWindowPaint); // bottom row rect2.set(left + (right - left) * 0 / 105 + oneDp / 2,mWindowPaint); } } 肖像 景观 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |