Qt--使用RtAudio进行录音以及播放
其实,本篇博客主要是介绍1下RtAudio,只是在qt中使用罢了! 甚么是RtAudio? 官方地址: github地址: 下载rtaudio: 官方文档利用例子: #include "RtAudio.h"
#include <iostream>
#include <cstdlib>
#include <cstring>
int record( void *outputBuffer,void *inputBuffer,unsigned int nBufferFrames,double streamTime,RtAudioStreamStatus status,void *userData )
{
if ( status )
std::cout << "Stream overflow detected!" << std::endl;
// Do something with the data in the "inputBuffer" buffer.
return 0;
}
int main()
{
RtAudio adc;
if ( adc.getDeviceCount() < 1 ) {
std::cout << "nNo audio devices found!n";
exit( 0 );
}
RtAudio::StreamParameters parameters;
parameters.deviceId = adc.getDefaultInputDevice();
parameters.nChannels = 2;
parameters.firstChannel = 0;
unsigned int sampleRate = 44100;
unsigned int bufferFrames = 256; // 256 sample frames
try {
adc.openStream( NULL,¶meters,RTAUDIO_SINT16,sampleRate,&bufferFrames,&record );
adc.startStream();
}
catch ( RtAudioError& e ) {
e.printMessage();
exit( 0 );
}
char input;
std::cout << "nRecording ... press <enter> to quit.n";
std::cin.get( input );
try {
// Stop the stream
adc.stopStream();
}
catch (RtAudioError& e) {
e.printMessage();
}
if ( adc.isStreamOpen() ) adc.closeStream();
return 0;
} Qt中的利用 功能: 封装1个类,叫ThreadRecord,在多线程中使用RrAudio,固然是继承QThread: class ThreadRecord :public QThread
{
public:
ThreadRecord();
static int record(void *outputBuffer,unsigned int nBufferFrames,void *userData);
bool flag;
int type;//通过type进行判断是使用左声道、右声道、双声道
protected:
void run();
private:
RtAudio adc;
RtAudio::StreamParameters input;
RtAudio::StreamParameters output;
}; 实现threadrecord.cc: int ThreadRecord::record(void *outputBuffer,void *userData)
{
if (status)
cout << "Stream overflow detected!" << std::endl;
short* output = static_cast<short*>(outputBuffer);
short* input = static_cast<short*>(inputBuffer);
short n = nBufferFrames;
int i = *(static_cast<int*>(userData));
if(i == 2) {
for (i = 0; i < nBufferFrames; i += 1) {
output[i] = input[i];
}
} else {
for (; i < nBufferFrames; i += 2) {
output[i] = input[i];
}
}
return 0;
}
void ThreadRecord::run()
{
//adc为成员变量:RtAudio adc_;
// adc_.getDeviceCount()取得音频装备数量
for(int i = 0 ; i < adc_.getDeviceCount() ; i++)
{
qDebug()<< i << adc_.getDeviceInfo(i).name.c_str();
}
if (adc_.getDeviceCount() < 1) {
cout << "nNo audio devices found!n";
exit( 0 );
}
//adc_.getDefaultInputDevice();取得默许输入装备
input.deviceId = adc_.getDefaultInputDevice();
input.nChannels = 2;
input.firstChannel = 0;
output.deviceId = adc_.getDefaultOutputDevice();
output.nChannels = 2;
output.firstChannel = 0;
unsigned int sampleRate = 44100;
unsigned int bufferFrames = 256;
try {
adc_.openStream(&output,&input,&record,static_cast<void*>(&type),NULL,&ErrorCallback);
adc_.startStream();
}
catch (RtAudioError& e) {
e.printMessage();
exit(0);
}
while (flag);
try {
adc_.stopStream();
}
catch (RtAudioError& e) {
e.printMessage();
}
if (adc_.isStreamOpen())
adc_.closeStream();
} 使用,为了节省篇幅,只写1个函数: void Recording::onLeftSoundButtonClicked()
{
if (thread_record.isRunning())
thread_record.exit(0);
thread_record.flag = true;
thread_record.type = 0;
thread_record.start();
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