Golang自玩项目中一个重连机制实现.
发布时间:2020-12-16 18:29:24 所属栏目:大数据 来源:网络整理
导读:package tcp_listen type Connection interface { Read() (value interface {},tag byte ,err error) Write(tag byte ,body interface {}) (err error) Close() error LocalAddr() string RemoteAddr() string } type isReconn struct { reconn bool connFun
package tcp_listen
type Connection interface {
Read() (value interface{},tag byte,err error)
Write(tag byte,body interface{}) (err error)
Close() error
LocalAddr() string
RemoteAddr() string
}
type isReconn struct {
reconn bool
connFunc func()
continueChan []chan bool
}
func (self *isReconn) success() {
self.reconn = true
self.connFunc()
for _,Chan := range self.continueChan {
Chan <- true
}
self.reconn = false
}
func (self *isReconn) Reconnection() <-chan bool {
Chan := make(chan bool, 1)
if !self.reconn {
self.continueChan = []chan bool{}
self.continueChan = append(self.continueChan,Chan)
go self.success()
} else {
self.continueChan = append(self.continueChan,Chan)
}
return Chan
}
func NewReconnection(f func()) *isReconn {
return &isReconn{connFunc: f,continueChan: []chan bool{}}
}
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