golang 调用 php7
使用 执行php文件func Test_exec(t *testing.T) { engine.Initialize() ctx := &engine.Context{ Output: os.Stdout,} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) err = ctx.Exec("/tmp/index.php") if err != nil { fmt.Println(err) } } 其中 <?php echo("hellon"); Eval,返回值func Test_eval(t *testing.T) { engine.Initialize() ctx := &engine.Context{} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) val,err := ctx.Eval("return 'hello';") if err != nil { fmt.Println(err) } defer engine.DestroyValue(val) if engine.ToString(val) != "hello" { t.FailNow() } } 返回的value的生命周期所有权是golang程序,所以我们要负责DestroyValue 设置全局变量来传参func Test_argument(t *testing.T) { engine.Initialize() ctx := &engine.Context{} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) err = ctx.Bind("greeting","hello") if err != nil { fmt.Println(err) } val,err := ctx.Eval("return $greeting;") if err != nil { fmt.Println(err) } defer engine.DestroyValue(val) if engine.ToString(val) != "hello" { t.FailNow() } } 传递进去的参数的生命周期是php控制的,在request shutdown的时候内存会被释放。 PHP 回调 Golangtype greetingProvider struct { greeting string } func (provider *greetingProvider) GetGreeting() string { return provider.greeting } func newGreetingProvider(args []interface{}) interface{} { return &greetingProvider{ greeting: args[0].(string),} } func Test_callback(t *testing.T) { engine.Initialize() ctx := &engine.Context{} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) err = engine.Define("GreetingProvider",newGreetingProvider) if err != nil { fmt.Println(err) } val,err := ctx.Eval(` $greetingProvider = new GreetingProvider('hello'); return $greetingProvider->GetGreeting();`) if err != nil { fmt.Println(err) } defer engine.DestroyValue(val) if engine.ToString(val) != "hello" { t.FailNow() } } PHP 错误日志func Test_log(t *testing.T) { engine.PHP_INI_PATH_OVERRIDE = "/tmp/php.ini" engine.Initialize() ctx := &engine.Context{ Log: os.Stderr,} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) _,err = ctx.Eval("error_log('hello',4); trigger_error('sent from golang',E_USER_ERROR);") if err != nil { fmt.Println(err) } } 其中 error_reporting = E_ALL error_log = "/tmp/php-error.log" 错误会被输出到 /tmp/php-error.log。直接调用error_log会同时再输出一份到stderr HTTP 输入输出func Test_http(t *testing.T) { engine.Initialize() recorder := httptest.NewRecorder() ctx := &engine.Context{ Request: httptest.NewRequest("GET","/hello",nil),ResponseWriter: recorder,err = ctx.Eval("echo($_SERVER['REQUEST_URI']);") if err != nil { fmt.Println(err) } body,err := ioutil.ReadAll(recorder.Result().Body) if err != nil { fmt.Println(err) } if string(body) != "/hello" { t.FailNow() } } 所有的PHP超级全局变量都会被初始化为传递进去的Request的值,包括 $_SERVER $_GET $_POST $_FILE $_COOKIE $_ENV echo的内容,http code和http header会被写回到传入的ResponseWriter fastcgi_finish_requestPHP-FPM 很常用的一个功能是 func Test_fastcgi_finish_reqeust(t *testing.T) { engine.Initialize() buffer := &bytes.Buffer{} ctx := &engine.Context{ Output: buffer,} err := engine.RequestStartup(ctx) if err != nil { fmt.Println(err) } defer engine.RequestShutdown(ctx) ctx.Eval("ob_start(); echo ('hello');") if buffer.String() != "" { t.FailNow() } ctx.Eval("fastcgi_finish_request();") if buffer.String() != "hello" { t.FailNow() } } 实际的作用就是把output提前输出到 ResposneWriter 里去,让调用方知道结果。对于当前进程的执行其实是没有影响的,只是影响了output。 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |