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perl-opengl-glutMotionFunc鼠标事件

发布时间:2020-12-16 00:05:38 所属栏目:大数据 来源:网络整理
导读:按下鼠标按钮时,球体会随着 鼠标的操作而转动 ? ? ? ? 7.6 glutMotionFunc,glutPassiveMotionFunc ?? glutMotionFunc ?and? glutPassiveMotionFunc ?set the motion and passive motion callbacks respectively for the? current window . Usage void glutM

按下鼠标按钮时,球体会随着鼠标的操作而转动?


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7.6 glutMotionFunc,glutPassiveMotionFunc

??glutMotionFunc?and?glutPassiveMotionFunc?set the motion and passive motion callbacks respectively for the?current window.

Usage

void glutMotionFunc(void (*func)(int x,int y));
void glutPassiveMotionFunc(void (*func)(int x,int y));
func
The new motion or passive motion callback function.

?

Description

glutMotionFunc?and?glutPassiveMotionFunc?set the motion and passive motion callback respectively for the?current window. The motion callback for a window is called when the mouse moves within the window while one or more mouse buttons are pressed. The passive motion callback for a window is called when the mouse moves within the window while?no?mouse buttons are pressed.

The?x?and?y?callback parameters indicate the mouse location in window relative coordinates.

Passing?NULL?to?glutMotionFunc?or?glutPassiveMotionFunc?disables the generation of the mouse or passive motion callback respectively.

?

#!/usr/bin/perl -w
use strict;
use warnings;
use OpenGL qw/ :all /;
use OpenGL::Config;   

#!/usr/bin/perl -w
use strict;
use warnings;
use OpenGL qw/ :all /;
use OpenGL::Config;   


my $a=rand(1);
my $b=rand(1);
my $c=1;
my $look=0.1;
my $lookx=0.1;
my $looky=0.1;
my $ispress=0;

glutInit();
glutInitDisplayMode(GLUT_RGB|GLUT_SINGLE);
glutInitWindowPosition(100,100);
glutInitWindowSize(400,400);
glutCreateWindow("my  OpenGL program");
glClearColor(0,255);
glClear(GL_COLOR_BUFFER_BIT);  
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-3,3,-3,3);
gluLookAt($look,$look,0.0,0.0); 
glMatrixMode(GL_MODELVIEW);
glutDisplayFunc(&;mydis);
glutMotionFunc(&;mymouse);
glutMainLoop();

 sub mydis()
{
  glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
  glClearColor(0,255);
  glClear(GL_COLOR_BUFFER_BIT); 
  &qiu();
}

sub mymouse()
{
	my ($myx,$myy)=@_;
	$look=($myx+$myy)/2/400;	
 	$lookx=($myx-200)/200;
	$looky=(200-$myy)/200;	
    glLoadIdentity();
    gluLookAt($lookx,$looky,0.0);	
	glutPostRedisplay();
	print "mouse x:$myx-y:$myy-look:$lookn";
}

sub qiu()
{
  my $x;
  my $y;
  my $z;
  my $c=3.1415926/180;
  for (my $phi=-80.00;$phi<=80.00;$phi+=20.00)
  {

      my $phir=$c*$phi;
      my $phir20=$c*($phi+20);     
      glBegin(GL_QUAD_STRIP); 
	  glColor3f($a,$b,$c);
      for (my $theta=-180.00;$theta<=180.00;$theta+=20.00)
      {
          my $thetar=$c*$theta;
          $x=sin($thetar)*cos($phir);
          $y=cos($thetar)*cos($phir);
          $z=sin($phir);
          glVertex3d($x,$y,$z);	
          $x=sin($thetar)*cos($phir20);
          $y=cos($thetar)*cos($phir20);
          $z=sin($phir20);          
          glVertex3d($x,$z);				  
	  }  
      glEnd();	
	  glFlush();
  }
}

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