在delphi中从数组数据中播放声音的最简单方法是什么?
发布时间:2020-12-15 10:13:13 所属栏目:大数据 来源:网络整理
导读:有什么简单的功能吗?我正在寻找类似的东西 播放(@data,44000,100 {时间}); 解决方法 我在PCM音频操作方面做了很多工作.在播放自定义波形音频数据的短序列时,我总是使用此功能: var PlaySoundStopper: PBoolean; SoundPlayerActive: boolean = false;proced
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有什么简单的功能吗?我正在寻找类似的东西
播放(@data,44000,100 {时间}); 解决方法
我在PCM音频操作方面做了很多工作.在播放自定义波形音频数据的短序列时,我总是使用此功能:
var
PlaySoundStopper: PBoolean;
SoundPlayerActive: boolean = false;
procedure PlaySound(const Sound: TASSound);
var
hWave: HWAVEOUT;
hdr: TWaveHdr;
buf: PAnsiChar;
fmt: TWaveFormatEx;
i: Integer;
n: Integer;
begin
try
with fmt do
begin
wFormatTag := WAVE_FORMAT_PCM;
nChannels := length(Sound.Channels);
nSamplesPerSec := Sound.SampleRate;
wBitsPerSample := 32;
nAvgBytesPerSec := nChannels * nSamplesPerSec * wBitsPerSample div 8;
nBlockAlign := nChannels * wBitsPerSample div 8;
cbSize := 0;
end;
GetMem(buf,fmt.nChannels * length(Sound.Channels[0]) * sizeof(TASWaveformSample));
if length(Sound.Channels) = 1 then
CopyMemory(buf,@(Sound.Channels[0,0]),length(Sound.Channels[0]) * sizeof(TASWaveformSample))
else
for i := 0 to high(Sound.Channels[0]) do
for n := 0 to high(Sound.Channels) do
CopyMemory(buf + sizeof(TASWaveformSample) * (i * fmt.nChannels + n),@(Sound.Channels[n,i]),sizeof(TASWaveformSample));
if waveOutOpen(@hWave,WAVE_MAPPER,@fmt,CALLBACK_NULL) <> MMSYSERR_NOERROR then
raise Exception.Create('SoundPlayerThread.Execute: waveOutOpen failed: ' + SysErrorMessage(GetLastError));
ZeroMemory(@hdr,sizeof(hdr));
with hdr do
begin
lpData := buf;
dwBufferLength := fmt.nChannels * length(Sound.Channels[0]) * sizeof(TASWaveformSample);
dwFlags := 0;
end;
try
SoundPlayerActive := true;
waveOutPrepareHeader(hWave,@hdr,sizeof(hdr));
waveOutWrite(hWave,sizeof(hdr));
sleep(500);
while waveOutUnprepareHeader(hWave,sizeof(hdr)) = WAVERR_STILLPLAYING do
if PlaySoundStopper^ then
begin
waveOutPause(hWave);
waveOutUnprepareHeader(hWave,sizeof(hdr));
break;
end
else
sleep(100);
finally
SoundPlayerActive := false;
waveOutClose(hWave);
FreeMem(buf);
end;
except
on E: Exception do MessageBox(0,PChar(E.ClassName + ': ' + E.Message),'Sound Playback Error',MB_ICONERROR);
end;
end;
哪里 type
TASWaveformSample = integer; // signed 32-bit; -2147483648..2147483647
TASWaveformSamples = packed array of TASWaveformSample; // one channel
PASSound = ^TASSound;
TASSound = record
Channels: packed array of TASWaveformSamples;
SampleRate: cardinal;
end;
也许更好的方法是使用线程进行播放.然后我做 var
OwnerForm: HWND; // = 0;
SndSource: PASSound; // = nil;
ThreadPlaying: boolean; // = false;
type
TSoundPlayerThread = class(TThread)
private
{ Private declarations }
protected
procedure Execute; override;
end;
实施为 procedure TSoundPlayerThread.Execute;
var
hWave: HWAVEOUT;
hdr: TWaveHdr;
buf: PAnsiChar;
fmt: TWaveFormatEx;
i: Integer;
n: Integer;
begin
ThreadPlaying := true;
try
try
if not Assigned(SndSource) then
Exit;
with fmt do
begin
wFormatTag := WAVE_FORMAT_PCM;
nChannels := length(SndSource^.Channels);
nSamplesPerSec := SndSource^.SampleRate;
wBitsPerSample := 32;
nAvgBytesPerSec := nChannels * nSamplesPerSec * wBitsPerSample div 8;
nBlockAlign := nChannels * wBitsPerSample div 8;
cbSize := 0;
end;
GetMem(buf,fmt.nChannels * length(SndSource^.Channels[0]) * sizeof(TASWaveformSample));
if length(SndSource^.Channels) = 1 then
CopyMemory(buf,@(SndSource^.Channels[0,length(SndSource^.Channels[0]) * sizeof(TASWaveformSample))
else
for i := 0 to high(SndSource^.Channels[0]) do
for n := 0 to high(SndSource^.Channels) do
CopyMemory(buf + sizeof(TASWaveformSample) * (i * fmt.nChannels + n),@(SndSource^.Channels[n,sizeof(TASWaveformSample));
if waveOutOpen(@hWave,CALLBACK_NULL) <> MMSYSERR_NOERROR then
raise Exception.Create('SoundPlayerThread.Execute: waveOutOpen failed: ' + SysErrorMessage(GetLastError));
ZeroMemory(@hdr,sizeof(hdr));
with hdr do
begin
lpData := buf;
dwBufferLength := fmt.nChannels * length(SndSource^.Channels[0]) * sizeof(TASWaveformSample);
dwFlags := 0;
end;
waveOutPrepareHeader(hWave,sizeof(hdr)) = WAVERR_STILLPLAYING do
begin
sleep(100);
if Terminated then
waveOutReset(hWave);
end;
waveOutClose(hWave);
FreeMem(buf);
except
on E: Exception do MessageBox(0,'TSoundPlayerThread',MB_ICONERROR);
end;
finally
ThreadPlaying := false;
end;
end;
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