xlua build时 报错处理
发布时间:2020-12-14 21:50:29 所属栏目:大数据 来源:网络整理
导读:error trpe ‘ UnityEngine.Lighr ‘ does not contain a definiton for ‘ sgadowRadius ‘ and no extension method... 解决方案:在Generator.cs 中GetGenConfig 添加黑名单 public static void GetGenConfig(IEnumerableType check_type){ ... BlackList
error trpe ‘UnityEngine.Lighr‘ does not contain a definiton for ‘sgadowRadius‘ and no extension method... 解决方案:在Generator.cs 中GetGenConfig 添加黑名单 public static void GetGenConfig(IEnumerable<Type> check_type) { ... BlackList = new List<List<string>>() { new List<string>(){"UnityEngine.Light","shadowRadius"},new List<string>(){"UnityEngine.Light","shadowAngle"},}; ... } --------------------- 作者:cai344205 来源:CSDN 原文:https://blog.csdn.net/cai344205/article/details/83832544 版权声明:本文为博主原创文章,转载请附上博文链接! 执行xlua ->Clear Generator code,再执行xlua ->Generator code (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |