lua – 尝试在日冕中调用方法’translet'(零值)
发布时间:2020-12-14 21:49:55 所属栏目:大数据 来源:网络整理
导读:对于这个函数fallingCoins(),我在我的代码中向后移动硬币,当锚接触硬币时我需要隐藏这些硬币. function fallingCoins()local myPlayer = display.newCircle( math.random(20,_W+20),-25,math.random(10,10) ) myPlayer:setStrokeColor(255,128,0 ) myPlayer:
对于这个函数fallingCoins(),我在我的代码中向后移动硬币,当锚接触硬币时我需要隐藏这些硬币.
function fallingCoins() local myPlayer = display.newCircle( math.random(20,_W+20),-25,math.random(10,10) ) myPlayer:setStrokeColor(255,128,0 ) myPlayer:setFillColor(math.random(245,255),math.random(210,223),7) myPlayer.myName = "myPlayer" physics.addBody( myPlayer,"static" ) myPlayer.y = "150" local function muovi() myPlayer:translate(-2,0) end Runtime:addEventListener( "enterFrame",muovi ); end timer.performWithDelay( 3000,fallingCoins ) 如果碰到锚,我就会隐藏硬币. function onCollision3( event ) if(event.object1.myName == "guy" and event.object2.myName == "myPlayer") then event.object2:removeSelf(); end end Runtime:addEventListener( "collision",onCollision3 ) 如果我触摸硬币然后我就会收到此错误 "--------------------------- Corona Runtime Error --------------------------- ...asdesktoprun2scrollscrolling backgroundmain.lua:123: attempt to call method 'translate' (a nil value) stack traceback: [C]: in function 'translate' ...asdesktoprun2scrollscrolling backgroundmain.lua:123: in function <...asdesktoprun2scrollscrolling backgroundmain.lua:122> ?: in function <?:218> Do you want to relaunch the project? --------------------------- Yes No --------------------------- " 请帮我,我在做错了.. 解决方法
translate方法可以应用于显示对象.在这里你的对象也是一个物理,对象.
你可以改变有问题的行: myPlayer.x = myPlayer.x - 2 P.S:但在这种情况下它会快速移动^^ (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |