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视音频数据处理入门:H.264视频码流解析

发布时间:2020-12-14 01:38:57 所属栏目:大数据 来源:网络整理
导读:===================================================== 视音频数据处理入门系列文章: 视音频数据处理入门:RGB、YUV像素数据处理 视音频数据处理入门:PCM音频采样数据处理 视音频数据处理入门:H.264视频码流解析 视音频数据处理入门:AAC音频码流解析

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视音频数据处理入门系列文章:

视音频数据处理入门:RGB、YUV像素数据处理

视音频数据处理入门:PCM音频采样数据处理

视音频数据处理入门:H.264视频码流解析

视音频数据处理入门:AAC音频码流解析

视音频数据处理入门:FLV封装格式解析

视音频数据处理入门:UDP-RTP协议解析

=====================================================


前两篇文章介绍的YUV/RGB处理程序以及PCM处理程序都属于视音频原始数据的处理程序。从本文开始介绍视音频码流的处理程序。本文介绍的程序是视频码流处理程序。视频码流在视频播放器中的位置如下所示。


本文中的程序是一个H.264码流解析程序。该程序可以从H.264码流中分析得到它的基本单元NALU,并且可以简单解析NALU首部的字段。通过修改该程序可以实现不同的H.264码流处理功能。


原理

H.264原始码流(又称为“裸流”)是由一个一个的NALU组成的。他们的结构如下图所示。


其中每个NALU之间通过startcode(起始码)进行分隔,起始码分成两种:0x000001(3Byte)或者0x00000001(4Byte)。如果NALU对应的Slice为一帧的开始就用0x00000001,否则就用0x000001。

H.264码流解析的步骤就是首先从码流中搜索0x000001和0x00000001,分离出NALU;然后再分析NALU的各个字段。本文的程序即实现了上述的两个步骤。


代码

整个程序位于simplest_h264_parser()函数中,如下所示。
/**
 * 最简单的视音频数据处理示例
 * Simplest MediaData Test
 *
 * 雷霄骅 Lei Xiaohua
 * leixiaohua1020@126.com
 * 中国传媒大学/数字电视技术
 * Communication University of China / Digital TV Technology
 * http://blog.csdn.net/leixiaohua1020
 *
 * 本项目包含如下几种视音频测试示例:
 *  (1)像素数据处理程序。包含RGB和YUV像素格式处理的函数。
 *  (2)音频采样数据处理程序。包含PCM音频采样格式处理的函数。
 *  (3)H.264码流分析程序。可以分离并解析NALU。
 *  (4)AAC码流分析程序。可以分离并解析ADTS帧。
 *  (5)FLV封装格式分析程序。可以将FLV中的MP3音频码流分离出来。
 *  (6)UDP-RTP协议分析程序。可以将分析UDP/RTP/MPEG-TS数据包。
 *
 * This project contains following samples to handling multimedia data:
 *  (1) Video pixel data handling program. It contains several examples to handle RGB and YUV data.
 *  (2) Audio sample data handling program. It contains several examples to handle PCM data.
 *  (3) H.264 stream analysis program. It can parse H.264 bitstream and analysis NALU of stream.
 *  (4) AAC stream analysis program. It can parse AAC bitstream and analysis ADTS frame of stream.
 *  (5) FLV format analysis program. It can analysis FLV file and extract MP3 audio stream.
 *  (6) UDP-RTP protocol analysis program. It can analysis UDP/RTP/MPEG-TS Packet.
 *
 */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

typedef enum {
	NALU_TYPE_SLICE    = 1,NALU_TYPE_DPA      = 2,NALU_TYPE_DPB      = 3,NALU_TYPE_DPC      = 4,NALU_TYPE_IDR      = 5,NALU_TYPE_SEI      = 6,NALU_TYPE_SPS      = 7,NALU_TYPE_PPS      = 8,NALU_TYPE_AUD      = 9,NALU_TYPE_EOSEQ    = 10,NALU_TYPE_EOSTREAM = 11,NALU_TYPE_FILL     = 12,} NaluType;

typedef enum {
	NALU_PRIORITY_DISPOSABLE = 0,NALU_PRIRITY_LOW         = 1,NALU_PRIORITY_HIGH       = 2,NALU_PRIORITY_HIGHEST    = 3
} NaluPriority;


typedef struct
{
	int startcodeprefix_len;      //! 4 for parameter sets and first slice in picture,3 for everything else (suggested)
	unsigned len;                 //! Length of the NAL unit (Excluding the start code,which does not belong to the NALU)
	unsigned max_size;            //! Nal Unit Buffer size
	int forbidden_bit;            //! should be always FALSE
	int nal_reference_idc;        //! NALU_PRIORITY_xxxx
	int nal_unit_type;            //! NALU_TYPE_xxxx    
	char *buf;                    //! contains the first byte followed by the EBSP
} NALU_t;

FILE *h264bitstream = NULL;                //!< the bit stream file

int info2=0,info3=0;

static int FindStartCode2 (unsigned char *Buf){
	if(Buf[0]!=0 || Buf[1]!=0 || Buf[2] !=1) return 0; //0x000001?
	else return 1;
}

static int FindStartCode3 (unsigned char *Buf){
	if(Buf[0]!=0 || Buf[1]!=0 || Buf[2] !=0 || Buf[3] !=1) return 0;//0x00000001?
	else return 1;
}


int GetAnnexbNALU (NALU_t *nalu){
	int pos = 0;
	int StartCodeFound,rewind;
	unsigned char *Buf;

	if ((Buf = (unsigned char*)calloc (nalu->max_size,sizeof(char))) == NULL) 
		printf ("GetAnnexbNALU: Could not allocate Buf memoryn");

	nalu->startcodeprefix_len=3;

	if (3 != fread (Buf,1,3,h264bitstream)){
		free(Buf);
		return 0;
	}
	info2 = FindStartCode2 (Buf);
	if(info2 != 1) {
		if(1 != fread(Buf+3,h264bitstream)){
			free(Buf);
			return 0;
		}
		info3 = FindStartCode3 (Buf);
		if (info3 != 1){ 
			free(Buf);
			return -1;
		}
		else {
			pos = 4;
			nalu->startcodeprefix_len = 4;
		}
	}
	else{
		nalu->startcodeprefix_len = 3;
		pos = 3;
	}
	StartCodeFound = 0;
	info2 = 0;
	info3 = 0;

	while (!StartCodeFound){
		if (feof (h264bitstream)){
			nalu->len = (pos-1)-nalu->startcodeprefix_len;
			memcpy (nalu->buf,&Buf[nalu->startcodeprefix_len],nalu->len);     
			nalu->forbidden_bit = nalu->buf[0] & 0x80; //1 bit
			nalu->nal_reference_idc = nalu->buf[0] & 0x60; // 2 bit
			nalu->nal_unit_type = (nalu->buf[0]) & 0x1f;// 5 bit
			free(Buf);
			return pos-1;
		}
		Buf[pos++] = fgetc (h264bitstream);
		info3 = FindStartCode3(&Buf[pos-4]);
		if(info3 != 1)
			info2 = FindStartCode2(&Buf[pos-3]);
		StartCodeFound = (info2 == 1 || info3 == 1);
	}

	// Here,we have found another start code (and read length of startcode bytes more than we should
	// have.  Hence,go back in the file
	rewind = (info3 == 1)? -4 : -3;

	if (0 != fseek (h264bitstream,rewind,SEEK_CUR)){
		free(Buf);
		printf("GetAnnexbNALU: Cannot fseek in the bit stream file");
	}

	// Here the Start code,the complete NALU,and the next start code is in the Buf.  
	// The size of Buf is pos,pos+rewind are the number of bytes excluding the next
	// start code,and (pos+rewind)-startcodeprefix_len is the size of the NALU excluding the start code

	nalu->len = (pos+rewind)-nalu->startcodeprefix_len;
	memcpy (nalu->buf,nalu->len);//
	nalu->forbidden_bit = nalu->buf[0] & 0x80; //1 bit
	nalu->nal_reference_idc = nalu->buf[0] & 0x60; // 2 bit
	nalu->nal_unit_type = (nalu->buf[0]) & 0x1f;// 5 bit
	free(Buf);

	return (pos+rewind);
}

/**
 * Analysis H.264 Bitstream
 * @param url    Location of input H.264 bitstream file.
 */
int simplest_h264_parser(char *url){

	NALU_t *n;
	int buffersize=100000;

	//FILE *myout=fopen("output_log.txt","wb+");
	FILE *myout=stdout;

	h264bitstream=fopen(url,"rb+");
	if (h264bitstream==NULL){
		printf("Open file errorn");
		return 0;
	}

	n = (NALU_t*)calloc (1,sizeof (NALU_t));
	if (n == NULL){
		printf("Alloc NALU Errorn");
		return 0;
	}

	n->max_size=buffersize;
	n->buf = (char*)calloc (buffersize,sizeof (char));
	if (n->buf == NULL){
		free (n);
		printf ("AllocNALU: n->buf");
		return 0;
	}

	int data_offset=0;
	int nal_num=0;
	printf("-----+-------- NALU Table ------+---------+n");
	printf(" NUM |    POS  |    IDC |  TYPE |   LEN   |n");
	printf("-----+---------+--------+-------+---------+n");

	while(!feof(h264bitstream)) 
	{
		int data_lenth;
		data_lenth=GetAnnexbNALU(n);

		char type_str[20]={0};
		switch(n->nal_unit_type){
			case NALU_TYPE_SLICE:sprintf(type_str,"SLICE");break;
			case NALU_TYPE_DPA:sprintf(type_str,"DPA");break;
			case NALU_TYPE_DPB:sprintf(type_str,"DPB");break;
			case NALU_TYPE_DPC:sprintf(type_str,"DPC");break;
			case NALU_TYPE_IDR:sprintf(type_str,"IDR");break;
			case NALU_TYPE_SEI:sprintf(type_str,"SEI");break;
			case NALU_TYPE_SPS:sprintf(type_str,"SPS");break;
			case NALU_TYPE_PPS:sprintf(type_str,"PPS");break;
			case NALU_TYPE_AUD:sprintf(type_str,"AUD");break;
			case NALU_TYPE_EOSEQ:sprintf(type_str,"EOSEQ");break;
			case NALU_TYPE_EOSTREAM:sprintf(type_str,"EOSTREAM");break;
			case NALU_TYPE_FILL:sprintf(type_str,"FILL");break;
		}
		char idc_str[20]={0};
		switch(n->nal_reference_idc>>5){
			case NALU_PRIORITY_DISPOSABLE:sprintf(idc_str,"DISPOS");break;
			case NALU_PRIRITY_LOW:sprintf(idc_str,"LOW");break;
			case NALU_PRIORITY_HIGH:sprintf(idc_str,"HIGH");break;
			case NALU_PRIORITY_HIGHEST:sprintf(idc_str,"HIGHEST");break;
		}

		fprintf(myout,"%5d| %8d| %7s| %6s| %8d|n",nal_num,data_offset,idc_str,type_str,n->len);

		data_offset=data_offset+data_lenth;

		nal_num++;
	}

	//Free
	if (n){
		if (n->buf){
			free(n->buf);
			n->buf=NULL;
		}
		free (n);
	}
	return 0;
}

上文中的函数调用方法如下所示。
simplest_h264_parser("sintel.h264");

结果

本程序的输入为一个H.264原始码流(裸流)的文件路径,输出为该码流的NALU统计数据,如下图所示。


下载


Simplest mediadata test


项目主页

SourceForge:https://sourceforge.net/projects/simplest-mediadata-test/

Github:https://github.com/leixiaohua1020/simplest_mediadata_test

开源中国:http://git.oschina.net/leixiaohua1020/simplest_mediadata_test


CSDN下载地址:http://download.csdn.net/detail/leixiaohua1020/9422409


本项目包含如下几种视音频数据解析示例:

?(1)像素数据处理程序。包含RGB和YUV像素格式处理的函数。
?(2)音频采样数据处理程序。包含PCM音频采样格式处理的函数。
?(3)H.264码流分析程序。可以分离并解析NALU。
?(4)AAC码流分析程序。可以分离并解析ADTS帧。
?(5)FLV封装格式分析程序。可以将FLV中的MP3音频码流分离出来。
?(6)UDP-RTP协议分析程序。可以将分析UDP/RTP/MPEG-TS数据包。


雷霄骅 (Lei Xiaohua)leixiaohua1020@126.comhttp://blog.csdn.net/leixiaohua1020

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