基于canvas剪辑区域功能实现橡皮擦效果
发布时间:2020-12-15 01:18:10 所属栏目:C语言 来源:网络整理
导读:效果如图 这是基础结构 没什么好说的 !DOCTYPE htmlhtml lang="en"head meta charset="UTF-8" meta name="viewport" content="width=device-width,initial-scale=1.0" meta http-equiv="X-UA-Compatible" content="ie=edge" titleDocument/title style *{pad
效果如图 这是基础结构 没什么好说的 <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width,initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Document</title> <style> *{padding: 0;margin: 0} a{text-decoration: none} img{border: none} ul,ol{list-style: none} br{font-size: 0;line-height: 0;font-size: 0} canvas{border: 1px solid red;background: white} body{background: gray;text-align: center} </style> </head> <body> <div id='controls'> Stroke color: <select id='strokeStyleSelect'> <option value='red'>red</option> <option value='green'>green</option> <option value='blue'>blue</option> <option value='orange'>orange</option> <option value='cornflowerblue'>cornflowerblue</option> <option value='goldenrod'>goldenrod</option> <option value='navy' selected>navy</option> <option value='purple'>purple</option> <option value='purple'>purple</option> </select> Fill color: <select id='fillStyleSelect'> <option value='rgba(255,0.5)'>semi-transparent red</option> <option value='green'>green</option> <option value='rgba(0,255,0.5)'>semi-transparent blue</option> <option value='orange'>orange</option> <option value='rgba(100,140,230,0.5)'>semi-transparent cornflowerblue</option> <option value='goldenrod' selected>goldenrod</option> <option value='navy'>navy</option> <option value='purple'>purple</option> </select> Draw <input id='drawRadio' name='drawEraserRadios' type='radio' checked/> Erase <input id='eraserRadio' name='drawEraserRadios' type='radio'/> Eraser: <select id='eraserShapeSelect'> <option value='circle'>circle</option> <option value='square'>square</option> </select> Eraser width: <select id='eraserWidthSelect'> <option value=25>25</option> <option value=50>50</option> <option value=75>75</option> <option value=100>100</option> <option value=125>125</option> <option value=150>150</option> <option value=175>175</option> <option value=200>200</option> </select> </div> <canvas id="canvas" width="950" height="600"></canvas> </body> </html> <script src="./js/test9.js"></script> 下面是重点的js 这里有个坑要十分注意 调用clip()方法的时候,所定义的剪辑区域总是局限于期初的那个剪辑区域范围。 var canvas = document.getElementById('canvas'),context = canvas.getContext('2d'),strokeStyleSelect = document.getElementById('strokeStyleSelect'),//画图的描边颜色 fillStyleSelect = document.getElementById('fillStyleSelect'),//画图填充颜色 drawRadio = document.getElementById('drawRadio'),//画图按钮 eraserRadio = document.getElementById('eraserRadio'),//橡皮擦按钮 eraserShapeSelect = document.getElementById('eraserShapeSelect'),//橡皮擦形状 eraserWidthSelect = document.getElementById('eraserWidthSelect'),//橡皮擦宽度 ERASER_LINE_WIDTH = 1,drawingSurfaceImageData,lastX,lastY,mousedown = {},rubberbandRect = {},dragging = false function windowToCanvas(x,y){ //这个函数的作用是捕捉鼠标点在canvas上的坐标 var bbox=canvas.getBoundingClientRect() return { x:x-bbox.left,y:y-bbox.top } } function saveDrawingSurface(){ //这个函数的作用是初始化读取画布信息并储存起来 drawingSurfaceImageData=context.getImageData(0,canvas.width,canvas.height) } function restoreDrawingSurface(){ //这个函数的作用是读取画布信息 context.putImageData(drawingSurfaceImageData,0) } function drawGrid(){ //这个函数的作用是填充进橡皮擦的剪辑区域 context.save() context.fillStyle="#fff" context.fillRect(0,canvas.height) context.restore() } function drawrubber(x,y){ context.beginPath() context.arc(x,y,eraserWidthSelect.value,Math.PI*2,false) context.clip() } function drawCri(x,y){ var x_width=Math.abs(x-mousedown.x) var y_width=Math.abs(y-mousedown.y) var radius=Math.sqrt(x_width*x_width+y_width*y_width) context.save() context.beginPath() context.fillStyle=fillStyleSelect.value; context.arc(mousedown.x,mousedown.y,radius,false) context.fill() context.restore() } canvas.onmousedown=function(e){ var loc=windowToCanvas(e.clientX,e.clientY) mousedown.x=loc.x mousedown.y=loc.y lastX=loc.x lastY=loc.y saveDrawingSurface() dragging=true } canvas.onmousemove=function(e){ if(dragging){ var loc=windowToCanvas(e.clientX,e.clientY) if(drawRadio.checked){ //如果是画图状态 // restoreDrawingSurface() drawCri(loc.x,loc.y) }else{ //如果是橡皮擦状态 context.save() drawrubber(loc.x,loc.y) drawGrid() context.restore() } } } canvas.onmouseup=function(e){ dragging=false; var loc=windowToCanvas(e.clientX,e.clientY) if(drawRadio.checked){ lastX=loc.x; lastY=loc.y; restoreDrawingSurface() drawCri(lastX,lastY) }else{ context.save() drawrubber(loc.x,loc.y) drawGrid() context.restore() } } 总结 以上所述是小编给大家介绍的基于canvas剪辑区域功能实现橡皮擦效果,希望对大家有所帮助,如果大家有任何疑问欢迎给我留言,小编会及时回复大家的! (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |