NXOpen::CartesianCoordinateSystem* NXOpen::WCS::CoordinateSystem()获取WCS相关信息 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
NXOpen::Point3d NXOpen::WCS::Origin()获得WCS的原点坐标 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
void NXOpen::WCS::Rotate(NXOpen::WCS::Axis rotationAxis,double angle)围绕指定的轴旋转WCS |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
NXOpen::CartesianCoordinateSystem* NXOpen::WCS::Save()在工作部件中创建一个新的笛卡尔坐标系,即使WCS属于显示部件 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
NXOpen::CartesianCoordinateSystem* NXOpen::WCS::SetCoordinateSyste(NXOpen::CartesianCoordinateSystem * newCs)将WCS的坐标系更改为一个新的坐标系 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
NXOpen::CartesianCoordinateSystem* NXOpen::WCS::SetCoordinateSystemCartesianAtCsys(NXOpen::CartesianCoordinateSystem * newCs)在新的坐标系中创建一个WCS |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
void NXOpen::WCS::SetOrigin (const NXOpen::Point3d & origin)设置WCS原点 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
void NXOpen::WCS::SetOriginAndMatrix (const NXOpen::Point3d & origin,const NXOpen::Matrix3x3 & matrix)设置WCS的原点和方向矩阵 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
void NXOpen::WCS::SetVisibility(bool isVisible)设置WCS的可见性 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
tag_t NXOpen::WCS::Tag()const得到WCS的tag |
https://www.cnblogs.com/nxopen2018/p/11368763.html |
bool NXOpen::WCS::Visibility()获得WCS的可见性 |
https://www.cnblogs.com/nxopen2018/p/11368763.html |