使用XML绘制 Bitmap的定义
发布时间:2020-12-16 05:27:03 所属栏目:百科 来源:网络整理
导读:!-- Drawable used to draw bitmaps. -- declare-styleable name="BitmapDrawable" !-- Identifier of the bitmap file. This attribute is mandatory. -- attr name="src" / !-- Enables or disables antialiasing. -- attr name="antialias" format="boole
<!-- Drawable used to draw bitmaps. --> <declare-styleable name="BitmapDrawable"> <!-- Identifier of the bitmap file. This attribute is mandatory. --> <attr name="src" /> <!-- Enables or disables antialiasing. --> <attr name="antialias" format="boolean" /> <!-- Enables or disables bitmap filtering. Filtering is used when the bitmap is shrunk or stretched to smooth its apperance. --> <attr name="filter" format="boolean" /> <!-- Enables or disables dithering of the bitmap if the bitmap does not have the same pixel configuration as the screen (for instance: a ARGB 8888 bitmap with an RGB 565 screen). --> <attr name="dither" /> <!-- Defines the gravity for the bitmap. The gravity indicates where to position the drawable in its container if the bitmap is smaller than the container. --> <attr name="gravity" /> <!-- Defines the tile mode. When the tile mode is enabled,the bitmap is repeated. Gravity is ignored when the tile mode is enabled. --> <attr name="tileMode"> <!-- Do not tile the bitmap. This is the default value. --> <enum name="disabled" value="-1" /> <!-- Replicates the edge color. --> <enum name="clamp" value="0" /> <!-- Repeats the bitmap in both direction. --> <enum name="repeat" value="1" /> <!-- Repeats the shader's image horizontally and vertically,alternating mirror images so that adjacent images always seam. --> <enum name="mirror" value="2" /> </attr> </declare-styleable> (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |