加速位图灰度转换,OpenMP是C#中的一个选项吗?
发布时间:2020-12-16 01:20:52 所属栏目:百科 来源:网络整理
导读:请帮我用openmp使这段代码并行 此代码在按钮单击时运行,文本框为128 using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms
请帮我用openmp使这段代码并行
此代码在按钮单击时运行,文本框为128 using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace IMG { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string path = ""; public void openimage() { if (openFileDialog1.ShowDialog() == DialogResult.OK) { path = openFileDialog1.FileName; Graphics g = this.CreateGraphics(); g.Clear(this.BackColor); Bitmap curBitmap = new Bitmap(path); g.DrawImage(curBitmap,200,220,200); } } Bitmap bm; Bitmap gs; private void button1_Click(object sender,EventArgs e) { if (path == "") { openimage(); } //mack image gray scale Graphics g = this.CreateGraphics(); g.Clear(this.BackColor); // Create a Bitmap object bm = new Bitmap(path); // Draw image with no effects g.DrawImage(bm,200); gs = new Bitmap(bm.Width,bm.Height); for (int i = 0; i < bm.Width; i++) { for (int j = 0; j < bm.Height; j++) { Color c = bm.GetPixel(i,j); int y = (int)(0.3 * c.R + 0.59 * c.G + 0.11 * c.B); gs.SetPixel(i,j,Color.FromArgb(y,y,y)); } } // Draw image with no effects g.DrawImage(gs,405,200); for (int i = 0; i < gs.Width; i++) { for (int j = 0; j < gs.Height; j++) { Color c = gs.GetPixel(i,j); int y1 = 0; if (c.R >= Convert.ToInt16(textBox19.Text)) y1 = 255; bm.SetPixel(i,Color.FromArgb(y1,y1,y1)); } } g.DrawImage(bm,new Rectangle(610,200),bm.Width,bm.Height,GraphicsUnit.Pixel); // Dispose of objects gs.Dispose(); g.Dispose(); } } } 一旦你能相信这个网站和所有程序员,请尽快帮助我…… 解决方法
如果OpenMP在您的雷达上,您将遇到几个速度障碍. OpenMP是一个用于非托管C/C++的多线程库,它需要编译器支持才能生效.不是C#的选项.
我们退一步吧.你现在得到的就像你可能得到的一样糟糕. Get / SetPixel()非常慢.一个主要步骤是使用Bitmap.LockBits(),它为位图位提供IntPtr.您可以使用不安全的字节指针对这些位进行聚会.这将至少快一个数量级. 让我们再退一步,你清楚地编写代码将彩色图像转换为灰度图像. GDI通过ColorMatrix类本身支持颜色转换.该代码可能如下所示: public static Image ConvertToGrayScale(Image srce) { Bitmap bmp = new Bitmap(srce.Width,srce.Height); using (Graphics gr = Graphics.FromImage(bmp)) { var matrix = new float[][] { new float[] { 0.299f,0.299f,0 },new float[] { 0.587f,0.587f,new float[] { 0.114f,0.114f,new float[] { 0,1,1 } }; var ia = new System.Drawing.Imaging.ImageAttributes(); ia.SetColorMatrix(new System.Drawing.Imaging.ColorMatrix(matrix)); var rc = new Rectangle(0,srce.Width,srce.Height); gr.DrawImage(srce,rc,srce.Height,GraphicsUnit.Pixel,ia); return bmp; } } 上述代码归功于Bob Powell. (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |