c# – Mono SIMD性能恶化?
发布时间:2020-12-16 00:18:48 所属栏目:百科 来源:网络整理
导读:基准代码: using System;using System.Collections;using System.Collections.Generic;using System.Diagnostics;using System.Linq;using Mono.Simd;using MathNet.Numerics.LinearAlgebra.Single;namespace XXX {public static class TimeSpanExtensions
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基准代码:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Mono.Simd;
using MathNet.Numerics.LinearAlgebra.Single;
namespace XXX {
public static class TimeSpanExtensions {
public static double TotalNanoseconds(this TimeSpan timeSpan) {
return timeSpan.TotalMilliseconds * 1000000.0;
}
}
public sealed class SimdBenchmark : Benchmark {
Vector4f a = new Vector4f(1.0f,2.0f,3.0f,4.0f);
Vector4f b = new Vector4f(1.0f,4.0f);
Vector4f c;
public override void Do() {
c = a + b;
}
}
public sealed class MathNetBenchmark : Benchmark {
DenseVector a = new DenseVector(new float[]{1.0f,4.0f});
DenseVector b = new DenseVector(new float[]{1.0f,4.0f});
DenseVector c;
public override void Do() {
c = a + b;
}
}
public sealed class DefaultBenchmark : Benchmark {
Vector4 a = new Vector4(1.0f,4.0f);
Vector4 b = new Vector4(1.0f,4.0f);
Vector4 c;
public override void Do() {
c = a + b;
}
}
public sealed class SimpleBenchmark : Benchmark {
float a = 1.0f;
float b = 2.0f;
float c;
public override void Do() {
c = a + b;
}
}
public sealed class DelegateBenchmark : Benchmark {
private readonly Action _action;
public DelegateBenchmark(Action action) {
_action = action;
}
public override void Do() {
_action();
}
}
public abstract class Benchmark : IEnumerable<TimeSpan> {
public IEnumerator<TimeSpan> GetEnumerator() {
Do(); // Warm-up!
GC.Collect(); // Collect garbage.
GC.WaitForPendingFinalizers(); // Wait until finalizers finish.
var stopwatch = new Stopwatch();
while (true) {
stopwatch.Reset();
stopwatch.Start();
Do();
stopwatch.Stop();
yield return stopwatch.Elapsed;
}
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public abstract void Do();
}
public struct Vector4 {
float x;
float y;
float z;
float w;
public Vector4(float x,float y,float z,float w) {
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
public static Vector4 operator +(Vector4 v1,Vector4 v2) {
return new Vector4(v1.x + v2.x,v1.y + v2.y,v1.z + v2.z,v1.w + v2.w);
}
}
class MainClass {
public static void Main(string[] args) {
var avgNS1 = new SimdBenchmark().Take(1000).Average(timeSpan => timeSpan.TotalNanoseconds());
var avgNS2 = new SimpleBenchmark().Take(1000).Average(timeSpan => timeSpan.TotalNanoseconds());
var avgNS3 = new DefaultBenchmark().Take(1000).Average(timeSpan => timeSpan.TotalNanoseconds());
var avgNS4 = new MathNetBenchmark().Take(1000).Average(timeSpan => timeSpan.TotalNanoseconds());
Console.WriteLine(avgNS1 + " ns");
Console.WriteLine(avgNS2 + " ns");
Console.WriteLine(avgNS3 + " ns");
Console.WriteLine(avgNS4 + " ns");
}
}
}
环境设置: Windows 7 / Mono 2.10.8 / MonoDevelop 2.8.5 MonoDevelop设置: >工具>选项> .NET运行时>单声道2.10.8(默认) 结果: > 94.4 ns 解决方法
我会先怀疑你的基准测试基础设施.
有几点可能是: >您正在使用“秒表”计时单次操作 – 它没有分辨率>您的计时包括虚拟函数调用>您的样本量(1000)太小 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |
