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AS3库

发布时间:2020-12-15 18:36:17 所属栏目:百科 来源:网络整理
导读:Here is a round up of some of the most popular ActionScript 3.0 (AS3) libraries out there to use. Let me know if I have missed an important one off. NOTE: This list was originally for my personal use (that I thought I would share),it is no

Here is a round up of some of the most popular ActionScript 3.0 (AS3) libraries out there to use.

Let me know if I have missed an important one off.

NOTE: This list was originally for my personal use (that I thought I would share),it is not intended to compete with or replace the?list maintained by OSFlash?or?RIAForge.

Update 29/10/08:?Ted Patrick?has put together a list of?ActionScript Cloud/Service APIs?that he going to highlight during his?Adobe MAX 2008?keynote presentation.

Update 28/11/08: I have just come across the?Actionscript Classes website. A very handy resource.

Update 11/01/09: Rich Tretola has a small list of AS3 Libs on his blog?EverythingFlex.

Update 12/01/09:?The Flashchemist?has compiled a similar list on his blog.

Update 27/02/09: Check out?Spark Project?which includes the?FLARToolkit for Augmented Reality

Update 11/08/09: I just stumbled across this (old)?list of projects.

Update 19/12/09:?Sean “theflexguy” Moore?has just written a blog entry called ‘List of 34 More ActionScript 3.0 APIs‘. This is a follow-up to his original post ‘List of 22 ActionScript 3.0 API’s‘.

Update 22/12/09: “30+ ‘Must Try’ Open Source Actionscript 3 Libraries” and “30 MORE Awesome Open Source AS3 Libraries”

Update 28/01/10:?“30 Classes AS3 bem úteis!”

Update 29/01/10:?“15 Awesome ActionScript 3 Frameworks To Inspire Your Next?Project”

Update 24/02/10:?Emanuele Feronato?has a good?list of Isometric Engines on his blog

Update 19/03/10:?Tom Krcha?has posted a list of?Flash Gaming Engines,plus a few othersthat were new to me.

Update 09/07/10:?FluxDb?has a huge list of AS3 Libraries.

Update 15/04/12:?Exagone has a list of libraries

Update 16/04/12:?68 Small but Useful Open Source ActionScript Libraries (misc) help Flex/Flash Developers Improve Work Efficiency

Update 17/04/12:?List of ActionScript 3.0 APIs

3D Engines

  • Away 3D
    http://www.away3d.com/
  • Alternativa Platform
    http://blog.alternativaplatform.com/en/
  • Minko?– A?tool that enables the creation of rich and interactive 3D web applications
    http://aerys.in/minko
  • Proscenium?– An Adobe 3D library built on top of Stage3D.
    http://www.adobe.com/devnet/flashplayer/articles/working-with-proscenium.edu.html
  • minimole-core?– Minimalistic Molehill based Flash 3D engine
    https://github.com/lidev/minimole-core
  • Papervision3D
    http://blog.papervision3d.org/
  • Sandy 3D
    http://www.flashsandy.org/
  • FIVe3D
    http://five3d.mathieu-badimon.com/
  • WireEngine3D (we3d)?– A lightweight and fast 3D Engine for Flash 8/9.
    http://osflash.org/we3d/
  • Sharikura
    http://temp.roxik.com/datas/physics/
  • Infinity3d?– In Russian
    http://www.infinity3d-engine.com
  • AS3Dmod?– A cross-engine 3d modifier library for Flash
    http://code.google.com/p/as3dmod/
  • ND3D?– A small and lightweight AS3 3D Engine
    http://code.google.com/p/nd3d/
  • Flare3D?– Export from Autodesk’s 3DSMax and then control using ActionScript (Commercial)
    http://www.flare3d.com/
  • noob3d?– High quality 3D Engine for Flash
    http://blog.badnoob.com/
  • Adobe?”Molehill” (now called Stage3D)?– Providing low-level access the to GPU
    http://labs.adobe.com/technologies/flash/molehill/
  • Sophie 3D?-?A Flash 3D Component that enables you to publish interactive 3D content online
    http://www.sophie3d.com
  • zest3d?– Open source realtime 3D engine for Adobe Flash
    http://zest3d.digital-glue.com/

3D Game Engines

    PaperWorld 3D
    http://paperworld3d.com/
  • Yogurt3D
    http://www.yogurt3d.com/

2D Game Engines

    Starling Framework?– The Open Source 2D Game Engine for Flash,using Stage3D and GPU acceleration.
    http://gamua.com/starling/
  • ND2D?– A Flash Molehill (Stage3D) GPU accelerated 2D game engine
    https://github.com/nulldesign/nd2d
  • Flixel?– A collection of Actionscript 3 files that helps organize,automate,and optimize Flash games.
    http://flixel.org/
  • Citrus Engine?– Flash Sidescrolling Platform Game Engine (Commercial)
    http://www.citrusengine.com/
  • FlashPunk?– Provide you with a fast,clean framework for prototyping and developing games.
    http://flashpunk.net/
  • StarlingPunk?– A framework built on top the Starling library designed to add structure and organization to your 2D games.
    http://www.andysaia.com/radicalpropositions/starlingpunk/
  • Flixel Power Tools?– A set of classes that push Flixel just that bit further and cover a lot of fundamental ground for you.
    http://www.photonstorm.com/flixel-power-tools
  • PixelBlitz Engine?-A game framework for Actionscript3
    http://www.photonstorm.com/pixelblitz-engine
  • PushButton Engine?– An Open Source,Flash game engine and framework that’s designed for a new generation of games.
    http://pushbuttonengine.com/
  • Axel?– An open source,hardware accelerated 2D flash game library
    http://axgl.org
  • FunGrid?– A lightweight Open Source Flash AS3 game API for 2D/parallax scrolling or top-down perspective games.
    http://fungrid.agens.no/
  • Rusher?– ActionScript 3.0 Component-Based Game Engine
    http://code.google.com/p/rusher/

Isometric Engines

    as3isolib?– An open-source ActionScript 3.0 Isometric Library
    http://as3isolib.wordpress.com/
  • FFilmation?– AS3 Isometric Engine
    http://www.ffilmation.org/
  • isoengineas3?– Flash Isometric Engine AS3
    http://sourceforge.net/projects/isoengineas3/
  • OpenSpace?– Commercial
    http://www.openspace-engine.com/
  • Sean Cooper Isometric Engine?– Commercial
    http://www.games.seantcooper.com/IsometricEngine.aspx
  • TheoWorlds?– Commercial
    http://www.theoworlds.com/products.php
  • T.I.L.E. (Tangerine Isometric Level Editor)?– Commercial
    http://www.tangerinepop.com/?then click on “TECH”
  • IsoHill?– The Flash 11 isometric engine
    http://www.jadbox.com/2011/11/isohill-the-flash-11-isometric-engine/

3D Animation Framework

    Cast3D
    http://www.cast3d.org/

3D Physics Engines

    WOW-Engine
    http://seraf.mediabox.fr/wow-engine/
  • jiglibflash
    http://www.jiglibflash.com/blog/

Augmented Reality

    FLARToolkit
    http://www.libspark.org/wiki/saqoosha/FLARToolKit/en
  • FLARManager
    http://words.transmote.com/wp/flarmanager/
  • ARtisan
    http://onezerothrice.com/artisan/
  • qtrack
    http://makc3d.wordpress.com/tag/qtrack/
  • IN2AR
    http://www.in2ar.com/

Animation Tweening Engines

    Desuade Motion Package?– A breakthrough AS3 library that combines keyframe-sequencing,physics,and tweening.
    http://desuade.com/dmp
  • TweenNano?– 1.6k TweenLite with Some Sacrifices
    http://www.greensock.com/tweennano/
  • TweenLite
    http://blog.greensock.com/tweenliteas3/
  • TweenMax?
    http://blog.greensock.com/tweenmaxas3/
  • TimelineLite?– Sequence/Group Multiple Tweens,Control Them as a Whole
    http://www.greensock.com/timelinelite/
  • TimelineMax?– Sequence/Group Multiple Tweens,Control Them as a Whole
    http://www.greensock.com/timelinemax/
  • Tweener?– A class for creating tweens in actionscript 2 and 3 – because there’s infinity between 0 and 1.
    http://code.google.com/p/tweener/
  • Tweensy
    http://www.lostinactionscript.com/blog/index.php/2008/08/31/as3-tween-engine-tweensy-preview/
  • TweensyZero?– A light weight version of Tweensy.
    http://code.google.com/p/tweensy/wiki/TweensyZero
  • GoASAP (ActionScript Animation Platform)?
    http://www.goasap.org/
  • AS3 Animation System 2.0?
    http://www.boostworthy.com/blog/?p=170
  • Animation Package?
    http://www.alex-uhlmann.de/flash/animationpackage/
  • KitchenSync?– KitchenSync is an ActionScript 3.0 library for sequencing animations and other time-based actions.
    http://code.google.com/p/kitchensynclib/
  • Gyro?– A tween and animation library for ActionScript 3.
    http://code.google.com/p/gyro-actionscript-animation/
  • gTween
    http://www.gskinner.com/blog/archives/2008/08/gtween_a_new_tw.html
  • HydroTween + HydroSequence?(based on GoASAP)
    http://blog.hydrotik.com/2008/07/19/hydrotween-hydrosequence-rev32/
  • AS3 Easing?
    http://www.uza.lt/codex/as3-easing/
  • Twease?
    http://code.google.com/p/twease/
  • BetweenAS3?
    http://www.be-interactive.org/works/20090428/slide_betweenas3.html
  • ByteTween
    http://code.google.com/p/thelaboratory-tween/
  • Eaze?– Blazing fast,chainable and compact Flash AS3 tweening library
    http://code.google.com/p/eaze-tween/
  • Actuate?– Tween library for Actionscript 3
    http://code.google.com/p/actuate/
  • grape-as3?– Path-based ActionScript 3 animation library
    http://blog.generalrelativity.org/actionscript-30/grape-animation-library/
  • RabbitTween?– A new fast and easy transition/tween engine for Flash AS3
    http://blog.open-design.be/2009/09/26/rabbittween-new-fast-and-easy-transitiontween-engine-for-flash-as3/
  • Tweaser?– The anti-tween engine
    http://www.tweaser.org/
  • NanoTween?– Small,lightweight tweening tool for Flash ActionScript 3
    http://labs.eric-decker.com/2010/07/nanotween/

2D Physics Engines

    APE (Actionscript Physics Engine)?
    http://www.cove.org/ape/index.htm
  • Box2DFlashAS3?
    http://box2dflash.sourceforge.net/
  • FOAM?– 2D Rigid Body Physics Engine.
    http://code.google.com/p/foam-as3/
  • glaze?– 2D Rigid Body Dynamics & Game Engine for Actionsctipt 3.
    http://code.google.com/p/glaze/
  • motor2?
    http://lab.polygonal.de/motor_physics/
  • Fisix Engine?
    http://www.fisixengine.com/default.asp
  • PopShapes?
    http://lab.andre-michelle.com/physics-engine/
  • Collision Detection Kit?
    http://coreyoneil.com/portfolio/index.php?project=5
  • QuickBox2D?– A mini-library created to work with Box2DFlashAS3
    http://actionsnippet.com/?page_id=1391
  • nape?-?caXe/haXe/AS3 physics engine
    http://code.google.com/p/nape/
  • WCK?– Box2d Flash Alchemy Port + World Construction Kit (AS3 Physics Engine)
    http://www.sideroller.com/wck/
  • quickb2?– A 2d physics-based game engine for Flash.
    http://code.google.com/p/quickb2/
  • Traer AS3?– ActionScript3 port of Traer.physics Java library.
    https://github.com/sqrtof5/traerAS3

Security

    AS3Crypto?
    http://crypto.hurlant.com/

Audio Libraries

    Popforge?– ActionScript 3 code sandbox for various packages.
    http://code.google.com/p/popforge/
  • Sonoflash?– Dynamic AS3 Audio (Commercial)
    http://www.sonoflash.com/
  • tonfall?– Tiny AS3 Audio Framework
    http://code.google.com/p/tonfall/
  • standingwave?– Flash/Flex library for high-level audio synthesis
    http://code.google.com/p/standingwave/
  • Tone Class?– AS3 Sound Synthesis
    Part I?http://www.bit-101.com/blog/?p=2660
    Part II?http://www.bit-101.com/blog/?p=2669
    Part III?http://www.bit-101.com/blog/?p=2675?Part IV?http://www.bit-101.com/blog/?p=2681
  • SoundFX?– Out-of-the-box audio filters with ActionScript 3
    http://www.anttikupila.com/flash/soundfx-out-of-the-box-audio-filters-with-actionscript-3/
  • ALF?-?Audio Processing Library for Flash
    http://music.ece.drexel.edu/ALF
  • as3sfxr?-?A port of the C++ app sfxr to AS3. Generates custom retro game sound effects
    http://code.google.com/p/as3sfxr/?http://www.superflashbros.net/as3sfxr/
  • as3lameencoder?– Lame MP3 Encoder running in Adobe AIR 2.0
    http://code.google.com/p/as3lameencoder/
  • as3wavsound?– AS3WavSound (AWS) provides native support to play .wav files directly in Flash
    http://code.google.com/p/as3wavsound/
  • MicRecorder?– A tiny microphone library
    http://www.bytearray.org/?p=1858
  • Shine-MP3-Encoder-on-AS3-Alchemy?– Flash/Alchemy port of the lightweight Shine MP3 Encoder
    https://github.com/kikko/Shine-MP3-Encoder-on-AS3-Alchemy
  • Pitch MP3?– Change speed of sound in realtime?(Not PitchShift!)
    http://blog.andre-michelle.com/2009/pitch-mp3/
  • PitchShifter?-?Real-time pitch shifting (without change of duration)
    http://iq12.com/blog/2009/08/25/real-time-pitch-shifting/
  • soundtouch-as3?– AS3 Port of the SoundTouch Sound Processing Library
    https://github.com/also/soundtouch-as3
  • miditoflash?– Receive midi events in Flash from any midi device through Java and JavaScript
    http://code.google.com/p/miditoflash/
  • AS3 Music Visualisation?– Playing with AS3 ComputeSpectrum
    http://blog.soulwire.co.uk/laboratory/flash/actionscript3-dynamic-sound-visualisation
  • as3-karaoke-player?– ActionScript Karaoke lyrics & music rendering engine
    http://blog.int3ractive.com/2010/08/announcing-as3-karaoke-player-my-first.html
  • SiON?– an ActionScript3 software synthesizer library works on the Flash Player 10.
    https://sites.google.com/site/sioncenter/
  • SoundManager?– Managing Sounds and Music in Actionscript 3.
    http://cheezeworld.com/managing-sounds-and-music-in-actionscript-3/
  • Flod?– ActionScript 3 (AS3) Amiga SoundTracker Player
    https://github.com/photonstorm/Flod

Particle Systems

    FLiNT?
    http://flintparticles.org/
  • Partigen?(Not free)
    http://desuade.com/products/partigen/
  • Pulse Particle System?– A general purpose AS3 particle system.
    http://www.rogue-development.com/pulseParticles.html
  • Emitter?– ActionScript 3.0 particle FX engine.
    http://code.google.com/p/emitter/
  • Stardust?– ActionScript 3.0 Particle engine.
    http://code.google.com/p/stardust-particle-engine/
  • Orion?– An all around simple and flexible particle generator.
    http://blog.coursevector.com/orion
  • particlesun?– A 3D or 2D Particle Engine for Actionscript 3.0
    http://code.google.com/p/particlesun/
  • evoSpicyParticleEngine
    http://www.simppa.fi/blog/introducing-open-source-evospicyparticleengine/

Data Visualization

    Flare?– Create interactive data visualizations for the web.
    http://flare.prefuse.org
  • Axiis?– Is built upon the Degrafa graphics framework and Adobe Flex 3.
    http://www.axiis.org

Loading Kits

    LoaderMax?– Smart AS3 Loading
    http://www.greensock.com/loadermax/
  • BulkLoader?– A library for managing multiple loadings with Actionscript 3 (AS3).
    http://code.google.com/p/bulk-loader/
  • Masapi?– Flash/Flex/AIR AS3 Framework for the massive loading (MassLoad)
    http://code.google.com/p/masapi/
  • QueueLoaderAS3?– an actionscript library for sequential asset loading and monitoring
    http://wiki.github.com/hydrotik/QueueLoader/
  • SomaLoader?– A lightweight loading manager written in AS3
    http://www.soundstep.com/blog/downloads/somaloader/
  • AssetLoader?– Multi file/asset loader for AS3 built on AS3Signals.
    http://doesflash.com/assetloader/
  • assetloader?– The AssetLoader Class is a Flash Project allowing AS3 Developers to load any file with one interface.
    http://code.google.com/p/assetloader/

OOP Frameworks

    Cairngorm?
    http://opensource.adobe.com/wiki/display/cairngorm/Cairngorm
  • PureMVC?
    http://puremvc.org/
  • Mate?
    http://mate.asfusion.com/
  • Swiz?– Brutally simple micro-architecture for Rich Internet Application development with Adobe Flexhttp://code.google.com/p/swizframework/
  • HydraMVC?– A rewrite of the PureMVC API exclusively for Flex
    http://www.hydramvc.com/
  • RobotLegs?– An Architectural (or Structural) Action Script 3 Framework
    http://shaun.boyblack.co.za/blog/category/robotlegs/
  • LayerGlue?– A framework aimed at rapid website development for Flash & Flex.
    http://www.layerglue.com
  • Slide?– An application framework for Flex 2 and Flex 3
    http://code.google.com/p/flex-slide/
  • Guasax?– an ease of use programming framework to provide ordered and scalable Flex applications
    http://www.guasax.com/
  • VEGAS?– an AS3,AS2 and SSAS OpenSource Framework
    http://code.google.com/p/vegas/
  • Parsley?– an application framework for Flex/Flash/AIR applications written in AS3
    http://www.spicefactory.org/parsley/
  • LowRa?– AS3 version of?pixlib.
    http://code.google.com/p/lowra/
  • CASA Lib?– An Open Source Code Library for ActionScript 2.0 & 3.0
    http://casalib.org/
  • FlashMVC?– A flexable lightweight framework engine for AS3.
    http://www.flashmvc.com/
  • Hive?–?A state-based MVC framework for AS3.
    http://code.google.com/p/as-hive/
  • Soma and SomaUI?– An AS3 MVC framework and software to generate an AS3 flash site based on it.
    http://www.soundstep.com/blog/downloads/somaui/
  • Spring Actionscript?– An offshoot of the Java-based Spring Framework.
    http://www.springactionscript.org/
  • SmartyPants IOC?– Dependency Injection for Adobe Flex and Flash
    http://smartypants.expantra.net/
  • fosfr?– AS3 open source framework
    http://code.google.com/p/fosfr/
  • Flight Framework?
    http://flightxd.com/flightframework/
  • CycleFramework?– A view management and development oriented framework
    http://code.google.com/p/cycleframework/
  • JumpShip?– An MVC Based ActionScript Framework
    http://code.google.com/p/jumpship/
  • FlashMVC?– A?minimalistic Flash and Flex framework
    http://www.flashmvc.com/

Website Frameworks

    Gaia?– An open-source front-end Flash Framework for AS3 and AS2 designed to dramatically reduce development time
    http://www.gaiaflashframework.com/
  • flashflowfactory?– Helps you to easily setup a Flash website
    http://blog.stroep.nl/2010/10/introducing-flashflowfactory/
  • Fleb Framework?– For building pure Flash websites
    http://www.turtlebite.com/#/en/fleb-framework/

Debug / Stats / Trace / Output Panels

    FastStats?– A highly optimized Stats package that supports DisplayList,ND2D and Starling.
    https://github.com/esDotDev/FastStats
  • flash-tracer?– Vizzy Flash Tracer that shows Flash Player debug content and log
    http://code.google.com/p/flash-tracer/
  • doomsdayconsole?– A Flash player 10 command line interface and utility layer
    http://code.google.com/p/doomsdayconsole/
  • De MonsterDebugger?– An open source debugger for Adobe Flash,Flex and AIR
    http://demonsterdebugger.com/
  • Arthropod?– The easy Flash and AIR Debugger
    http://arthropod.stopp.se/
  • Alcon?– A lightweight debugging tool for ActionScript developers
    http://blog.hexagonstar.com/downloads/alcon/
  • SWFProfiler?– FPS and memory usage monitor
    http://www.lostinactionscript.com/blog/index.php/2008/10/06/as3-swf-profiler/
  • FlashPreloadProfiler?– an open source multi-purpose profiler designed to help productivity and stability during development
    http://jpauclair.net/FlashPreloadProfiler/
  • LogWatcher?– Adds a view to Eclipse that allows log files to be monitored for changes
    http://graysky.sourceforge.net/
  • ThunderBoltAS3?– Logging ActionScript projects using Firebug within Firefox
    https://github.com/sectore/ThunderBoltAS3
  • ThunderBoltAS3Console?– Logging ActionScript projects using Firebug within Firefox
    https://github.com/sectore/ThunderBoltAS3Console
  • FlashTracer?– Mozilla Firefox Extension
    http://www.sephiroth.it/firefox/flashtracer/
  • Hi-ReS! Stats?– Performance Monitor
    https://github.com/mrdoob/Hi-ReS-Stats
  • SWFConsole?– A free developer tool for Flash AS3 projects that gives you output in all environments
    http://rohanlatimer.com.au/swfconsole/
  • Flash-Console?– Flash AS3,logger,debugger,console
    http://code.google.com/p/flash-console/
  • $.console?– Make Actionscript 3 debugging easier and more portable
    http://www.uza.lt/2007/08/25/console-flash-debugging-console/
  • Xray?– The AdminTool
    http://osflash.org/xray
  • Console.as?– Debugging AS3 With Firebug’s Console
    http://marumushi.com/news/debugging-as3-with-firebugs-console
  • LuminicBox.Log?– Logging API for AS2 and AS3
    http://code.google.com/p/luminicbox-log/
  • Kap Inspect
    http://lab.kapit.fr/display/kapinspect/Kap+Inspect
  • Output.as?– An output class from Senocular
    http://www.senocular.com/flash/actionscript/?file=ActionScript_3.0/com/senocular/utils/Output.as
  • PV3DDebug?– View critical Papervision stats
    http://jasonbejot.com/easier-dev-with-pv3ddebug
  • ReflexUtil?– Runtime debugger for adobe flex components
    http://code.google.com/p/reflexutil/
  • Tr.ace()?-?Library for managing & formatting Trace statements within AS3
    http://active.tutsplus.com/tutorials/actionscript/exclusive-freebie-tr-ace-an-excellent-as3-debugging-utility/
  • Debug AS3 Util?– Free,OpenSource and packed in one class
    http://burnandbass.com/debug/
  • MemoryGauge?-?Monitor memory usage and framerate
    http://gskinner.com/blog/archives/2008/04/simple_componen.html
  • ActiveGraph
    http://www.kirupa.com/forum/showthread.php?262507-AS3-Memory-Management-Tips
  • The Miner?– The most complete set of tools to debug and profile Flash and Air applications.
    http://www.sociodox.com/theminer/
  • traceDL?– Reveal the whole display list of any DisplayObject.
    http://play.blog2t.net/finding-the-missing-child/
  • movieMonitor?– An AS3 performance monitor with 10.1 features.
    http://www.emanueleferonato.com/2011/09/01/moviemonitor-an-as3-performance-monitor-with-10-1-features/

Other APIs and libraries

    facebook-actionscript-api?– Actionscript API for the Facebook platform.
    http://code.google.com/p/facebook-actionscript-api/
  • as3facebooklib?– ActionScript 3.0 API for Facebook.
    http://code.google.com/p/as3facebooklib/
  • Yahoo Maps API
    http://developer.yahoo.com/flash/maps/
  • corelib?– ActionScript 3.0 library for several basic utilities (JPEG Encoding,MD5 Hashing,JSON Serialization).
    http://code.google.com/p/as3corelib/
  • as3flexunitlib?– ActionScript 3.0 framework for unit testing.
    http://code.google.com/p/as3flexunitlib/
  • as3flickrlib?– ActionScript 3.0 API for Flickr.
    http://code.google.com/p/as3flickrlib/
  • as3mapprlib?– ActionScript 3.0 API for Mappr.
    http://code.google.com/p/as3mapprlib/
  • as3syndicationlib?– ActionScript 3.0 library for handling syndication feeds.
    http://code.google.com/p/as3syndicationlib/
  • as3odeolib?– ActionScript 3.0 API for Odeo.
    http://code.google.com/p/as3odeolib/
  • as3youtubelib?– ActionScript 3.0 API for YouTube.
    http://code.google.com/p/as3youtubelib/
  • as3ebaylib?– ActionScript 3.0 API for eBay.
    http://code.google.com/p/as3ebaylib/
  • as3awss3lib?– ActionScript 3.0 library for interacting with Amazon S3.
    http://code.google.com/p/as3awss3lib/
  • as3soundeditorlib?– Actionscript 3.0 library for sound playback,spectrum display,and cue point display.
    http://code.google.com/p/as3soundeditorlib/
  • as3ds?– AS3 Data Structures For Game Developers.
    http://code.google.com/p/as3ds/
  • as3notificationlib?– A notification framework written in AS3 for the Adobe Integrated Runtime (AIR).
    http://code.google.com/p/as3notificationlib/
  • as3preferenceslib?– An AIR library for storing preferences.
    http://code.google.com/p/as3preferenceslib/
  • as3nativealertlib?– An AIR alert that appears in a native window.
    http://code.google.com/p/as3nativealertlib/
  • ASCOLLADA?– actionscript library for parsing Collada files.
    http://code.google.com/p/ascollada/
  • FZip?– An Actionscript 3 class library to load,modify and create standard ZIP archives.
    http://codeazur.com.br/lab/fzip/
  • AS3 Zip Library?– An ActionScript 3 based library for reading and writing zip files.
    http://nochump.com/blog/?p=15
  • lastfm-as3?– Actionscript 3.0 API to access the Last.fm web services.
    http://code.google.com/p/lastfm-as3/
  • MapQuest?
    http://company.mapquest.com/mqbs/4a.html
  • Modest Maps?– A display and interaction library for tile-based maps in Flash.
    http://www.modestmaps.com/
  • as3cards?– An ActionScript 3.0 card engine and example games.
    http://code.google.com/p/as3cards/
  • flexircclient?– ActionScript 3 based IRC library.
    http://code.google.com/p/flexircclient/
  • AsWing?– A GUI framework and library that allows programmers to make their flash application(or RIA) UI easily.
    http://www.aswing.org/
  • as3httpclient?– ActionScript 3 utils/classes to extend HTTP/HTTPS APIs in Flash Player 9 (onwards).
    http://code.google.com/p/as3httpclient/
  • DistortionTweener
    http://evolve.reintroducing.com/2007/11/18/as3/as3-distortiontweener/
  • ascanvas?– An adapter of HTML Canvas and fl.display.Graphics
    http://code.google.com/p/ascanvas/
  • dopplr-as3?– actionscript 3 code for accessing data from dopplr.com’s api.
    http://code.google.com/p/dopplr-as3/
  • FC64?– an Open-Source Commodore 64 Emulator.
    https://mirror1.cvsdude.com/trac/osflash/fc64/
  • Google Maps API
    http://code.google.com/apis/maps/documentation/flash/intro.html
  • gmaps-utility-library-flash?– Google Maps API for Flash Utility Library.
    http://code.google.com/p/gmaps-utility-library-flash/
  • FVNC?– VNC Client for Flash Player 9 and above.
    http://osflash.org/fvnc
  • AS3 Parametric Curve Library
    http://www.algorithmist.net/as3pc.html
  • AWI?– AMFPHP-WordPress Integration.
    http://www.klr20mg.com/awi/?(in Spanish)
  • as3webservice?– Open-source Webservice class implementation in AS3 for Flash CS3 IDE.
    http://code.google.com/p/as3webservice/
  • as3jayrock?– AS3 wrapper for Jayrock communication.
    http://code.google.com/p/as3jayrock/
  • ASAP Library?– A library for the development of maintainable,multi-movie,interactive applications.
    http://asaplibrary.org/
  • WordPress XML-RPC API
    http://blog.absentdesign.com/?page_id=22
  • as3maillib?– An ActionScript 3 email library.
    http://code.google.com/p/as3maillib/
  • AlivePDF?– ActionScript 3 Open-Source PDF Library – 100% client side PDF generation.
    http://alivepdf.bytearray.org/
  • purepdf?– Flash/Actionscript library for creating PDF files.
    http://code.google.com/p/purepdf/
  • SWFAddress?– Deep linking for Flash.
    http://www.asual.com/swfaddress/
  • Flash Camouflage?– Skinning framework for AS3.
    http://code.google.com/p/flash-camouflage/
  • Flexlib?– Open Source Flex Component Library.
    http://code.google.com/p/flexlib/
  • Yahoo Astra Flash Components
    http://developer.yahoo.com/flash/astra-flash/
  • as3-fullscreen-lib?– A small lib used for scalling content to the full size of the browser.
    http://code.google.com/p/as3-fullscreen-lib/
  • coordy?– An Actionscript 3 Layout Framework.
    http://code.google.com/p/coordy/
  • vectorvision?– Vectors in papervision3D.
    http://code.google.com/p/vectorvision/
  • WiiFlash?– Communication between the Wiimote and Flash.
    http://code.google.com/p/wiiflash/
  • Flash-Optimizing-Tools?– APIs that can help optimize a Flash application
    http://github.com/EladElrom/Flash-Optimizing-Tools/
  • twitterscript?– Twitter API in ActionScript
    http://code.google.com/p/twitterscript/
  • oauth-as3?– OAuth Actionscript library (useful for Twitter clients).
    http://code.google.com/p/oauth-as3/
  • OAuth?– AS3/Flex OAuth Library (useful for Twitter clients).
    http://github.com/srohde/OAuth/tree/master
  • NabaztagAPI?– Nabaztag API wrapper for Actionscript 3.
    http://www.iotashan.com/NabaztagExplorer/
  • SWFObject?– Standards-friendly method to embed Flash content using one JavaScript file.?http://code.google.com/p/swfobject/
  • tweetr?– AS3 Twitter API
    http://code.google.com/p/tweetr/
  • myLib?– A powerful open source framework designed for advanced components programming with Adobe Flash AS3 projects.
    http://mylib.samystudio.net/
  • as3scribdlib?– ActionScript 3.0 API for Scribd
    http://code.google.com/p/as3scribdlib/
  • FDOT?– A collection of ActionScript 3 classes that make hard things easier.
    http://onflash.org/ted/2009/08/fdot-making-hard-things-easier.php
  • xpath-as3?– An XPath implementation for ActionScript 3.0
    http://code.google.com/p/xpath-as3/
  • DirectorAS3?– Library for SlideShowPro Director
    http://www.tuftandco.net/DirectorAS3/
  • SWX?– The Native Data Format for Adobe Flash
    http://code.google.com/p/swx-format/
  • openplatform-flash?– AS3 client library for The Guardian Open Platform
    http://code.google.com/p/openplatform-flash/
  • ARTionscript?– An AS3 ‘Generative Art’ Framework
    http://artionscript.com/
  • ffffound-as3-api?– FFFFOUND! (unofficial) AS3 API
    http://toki-woki.net/blog/p336-ffffound-as3-api
  • colormunch?– Actionscript (AS3) library for the Adobe Kuler API
    http://code.google.com/p/colormunch/
  • GpxAS3?– A library for parsing and manipulating GPX (GPS Exchange Format) files.
    http://github.com/ryanstewart/GpxAS3/tree
  • gaforflash?– Google Analytics Tracking For Adobe Flash
    http://code.google.com/p/gaforflash/
  • minimalcomps?– Minimal ActionScript 3.0 code only UI components (Keith Peters)
    http://code.google.com/p/minimalcomps/
  • HYPE Framework?– A collaborative visual framework (Branden Hall and Joshua Davis)
    http://hype.joshuadavis.com/
  • TempoLite?– A small,efficient media library
    http://blog.coursevector.com/tempolite
  • SoundManager?– Makes adding sounds to your projects super simple
    http://evolve.reintroducing.com/2008/07/15/news/as3-soundmanager/
  • TextFlowPro?– Enables you to flow a series of textfields together so that they act as a single text container
    http://www.gskinner.com/blog/archives/2009/01/editable_multif.html
  • AnimatedBitmap -?Provides functionality for Bitmap objects that are animated by using a series of still images
    http://blog.hexagonstar.com/animatedbitmapclass/
  • Active Window Blur
    http://blog.onebyonedesign.com/actionscript/active-window-blur/
  • SWFsize?– Works with SWFObject and provides control over the swf’s container metrics
    http://chargedweb.com/swfsize/
  • as3-signals?– Signals is a new approach for AS3 events,inspired by C# events and signals/slots in Qt
    http://wiki.github.com/robertpenner/as3-signals/
  • swffit?– Not an AS3 library,but a JavaScript file that adds scrollbars to the browser when smaller than a specified size
    http://swffit.millermedeiros.com/
  • libscorm?– Not an AS3 library,but a JavaScript library for creating SCORM 2004 courses in Flash or HTML
    http://code.google.com/p/libscorm/
  • pipwerks.SCORM?– Adding basic SCORM functionality to an existing Flash file
    http://pipwerks.com/2008/04/27/how-to-add-basic-scorm-code-to-a-flash-movie/
  • custom-context-menu?– Capture right-click events in Flash / Flex (AS 3)
    http://code.google.com/p/custom-context-menu/
  • Library & LibraryManager?– For using external assets in your flash projects.
    http://www.tink.ws/blog/library-librarymanager/
  • DataStructures?– HaXe/AS3 library for game developers
    http://code.google.com/p/polygonal/
  • ASBlender?– Actionscript 3 library for reading Blender .blend files
    http://wiki.github.com/timknip/asblender/
  • OpenPyro?– An Open Source ActionScript 3 framework built for creating Rich Internet Applications
    http://www.openpyro.org/
  • TurboSignals?– A library implementing the signals and slots design pattern
    http://jacksondunstan.com/turbosignals
  • evoTinyEngine?– Demo scene engine
    http://www.simppa.fi/blog/opensource-demo-engine-evotinyengine/
  • FlashSURF?– SURF (Speeded Up Robust Features) feature extraction library written in Flash using Alchemy
    http://code.google.com/p/in-spirit/wiki/FlashSurf
  • XML-RPC?– Easy way to get Flash to transfer data with an XML-RPC endpoint
    http://danielmclaren.net/2007/08/03/xmlrpc-for-actionscript-30-free-library
  • as3-rpclib?– Actionscript 3 RPC libraries for flash-remoting(amf0),xml-rpc,json-rpc
    http://code.google.com/p/as3-rpclib/
  • as3swf?– Low level Actionscript 3 library to parse,create,modify and publish SWF files.
    http://github.com/claus/as3swf
  • BrowserCanvas?– The World’s Easiest Way to Dynamically Resize Flash
    http://www.dncompute.com/blog/2008/06/23/browsercanvas-the-worlds-easiest-way-to-dynamically-resize-flash.html
  • Chain?– Delayed function calling
    http://blog.stroep.nl/2009/11/delayed-function-calling-chain/
  • App Analytics?– Complete analyrics solution for Adobe AIR applications
    http://www.appanalyticshq.com/
  • governor?– A multithreading script engine
    http://code.google.com/p/governor/
  • mojocolors?– An Actionscript 3 color library inspired by the great Nodebox Colors library
    http://code.google.com/p/mojocolors/
  • colorjizz?-?A lightweight package for quickly converting colors to different formats,changing the properties of colors,matching colors and finding color harmonies
    http://code.google.com/p/colorjizz/
  • Easel?-?A colour manipulation library written in Actionscript 3
    http://www.oinutter.co.uk/projects/easel/
  • flashdraw3d?– A very lightweight 3d drawing API for Flash
    http://code.google.com/p/flashdraw3d/
  • Sprouts?– An open-source,cross-platform project generation and configuration tool
    http://projectsprouts.org/
  • ZaaIL?– 40+ Image format support for Flash
    http://www.zaalabs.com/2010/04/introducing-zaail-40-image-format-support-for-flash/
  • MouseWheelTrap?– A fix for unwanted simultaneous Flash and browser scrolling behaviour in AS3
    http://code.google.com/p/mousewheeltrap/
  • MacMouseWheel?– AS3.0 MouseWheel on Mac OS X
    http://blog.pixelbreaker.com/flash/as30-mousewheel-on-mac-os-x
  • SWFWheel?– AS3.0 MouseWheel on Mac OS X
    http://www.libspark.org/wiki/SWFWheel/en
  • As3-Mouse-Wheel-Fixer?– Fixes actionscript mousewheel support.
    https://github.com/digi604/As3-Mouse-Wheel-Fixer
  • FLVSlicer?– A simple FLV slicer and merger
    http://code.google.com/p/flvslicer/
  • Fluxus?– AS3/Flex library registry similar to Ruby Gems
    http://fluxusproject.org/
  • EventController?– Event Management made easy
    http://fla.as/ec/
  • as3-jaws?– Just Another (AS3) Web Service Client (for .NET web service)
    http://code.google.com/p/as3-jaws/
  • CJSignals?– ActionScript 3.0 Observer Framework (a new approach for ActionScript 3.0 events)
    http://code.google.com/p/cjsignals/
  • Reflex?– A light weight component framework being built for the Flash Platform
    http://reflex.io/
  • Merapi?– A bridge between AIR and Java
    http://www.merapiproject.net/
  • AS3-P2P-LIB?– ActionScript 3 Lib for the new P2P API in Flash Player 10
    http://github.com/devboy/AS3-P2P-LIB
  • dropbox-as3?– ActionScript 3 Dropbox API
    http://code.google.com/p/dropbox-as3/
  • TransformManager (AS3)?– Interactively Scale/Rotate/Move DisplayObjects (Commerical)
    http://www.greensock.com/transformmanageras3/
  • as3flobile?– A set of Actionscript 3 components targeting the Flash Player on mobile devices
    http://custardbelly.com/blog/?p=173
  • short?– Write less and do more with ActionScript 3.0
    http://code.google.com/p/short/
  • hexagonlib?– Multi-purpose ActionScript 3 library
    http://code.google.com/p/hexagonlib/
  • as3glue?– A Physical Interaction Library for Flash
    http://code.google.com/p/as3glue/
  • apdev-videoplayer?– Open source ActionScript 3.0 script-only VideoPlayer
    http://code.google.com/p/apdev-videoplayer/
  • flash-runtime-font-publisher?– A runtime font publisher for the Flash IDE
    http://code.google.com/p/flash-runtime-font-publisher/
  • flash-midi-server?– A basic method for sending MIDI data out of Flash
    http://code.google.com/p/flash-midi-server/
  • as3syntaxhighlight?– ActionScript library that can syntax highlight code in many languages
    http://code.google.com/p/as3syntaxhighlight/
  • fcss?– Flash Cascading StyleSheet Library
    http://fcss.flashartofwar.com/
  • Degrafa?-?A declarative graphics framework for Flex
    http://www.degrafa.org/
  • as3feedparser?– Syndication feed parser for ActionScript 3
    http://code.google.com/p/as3feedparser/
  • as3motion?– Motion Detection for ActionScript 3
    http://code.google.com/p/as3motion/
  • QR Code Reader?– A library that recognizes and decodes any QR Code from any image source
    http://blog.jactionscripters.com/2009/05/23/introduction-of-qr-code-reader-library/
  • HiSlope?– AS3 toolkit for making filtering the live video a smoothie
    https://github.com/og2t/HiSlope
  • templelibrary?– Temple Library for ActionScript 3
    http://code.google.com/p/templelibrary/
  • tlfx?– Text Layout Framework Extended
    http://code.google.com/p/tlfx/
  • tinytlf?– A tiny,versatile,AS3 text layout framework built on top of the Flash Text Engine for Flash and Flex applications
    http://tinytlf.org/
  • Indexhibit?-?Flash frontend for Indexhibit CMS
    http://apdevblog.com/flash-frontend-for-indexhibit-cms/
  • Transform Tool?– Move,scale,rotate,skew and flip display objects
    http://senocular.com/demo/TransformToolAS3/TransformTool.htmlhttp://senocular.com/?entry=799
  • FlexORM?– An Object Relational Mapping framework for Adobe AIR,avoiding the need to write?database code or SQL
    http://flexorm.riaforge.org/
  • AS3Kinect?-?A library consisting in a server in C and a client for flash to gain acces to the kinect device
    http://www.as3kinect.org/
  • GraphicsUtil.drawArrow?– Draw arrows using AS3
    http://www.dncompute.com/blog/2008/07/17/graphicsutil-a-utility-class-for-drawing-arrows.html
  • NeuroskyMindsetAS3API?-?ActionScript 3.0 API used for working with the Neurosky Mind BCI
    https://github.com/seantheflexguy/NeuroskyMindsetAS3API
  • FlashPress?– An AMFPHP and Zend_AMF service for connecting to WordPress
    http://www.blog.noponies.com/flash-press/
  • SpriteSheet?– Not an API,but a handy class for creating graphics from sprite sheets
    http://www.bensilvis.com/?p=317
    Mike Jones’?Sprite Sheet Maker?AIR App is a handy way of creating your sprite sheet
  • Font Reader?– Actionscript 3 true type font parser
    http://www.sephiroth.it/file_detail.php?id=159
  • as3googleurlshortener?– Shorten and expand URLs in Flash using Google’s URL Shortener Service (goo.gl)
    https://github.com/adrianparr/as3googleurlshortener
  • AS3FaceApi?– An As3 port of the face.com face recognition API
    https://github.com/ptitJean/AS3FaceApi
  • blendmodes4flash?– Pixel Bender shaders for Flash 10
    http://code.google.com/p/blendmodes4flash/
  • Pixel-Perfect Collision Detection
    http://troygilbert.com/2009/08/pixel-perfect-collision-detection-revisited/
  • FlashSize?– Flash window size management for AS3
    https://code.google.com/p/flashsize/
  • SWFAsset?– Simple SWF embed asset management
    http://code.google.com/p/swfasset/
  • fitIntoRect?– Fit DisplayObject into Rectangle
    http://blog.soulwire.co.uk/code/actionscript-3/fit-a-displayobject-into-a-rectangle
  • MotionTracker?– AS3 Webcam Motion Tracking
    http://blog.soulwire.co.uk/code/actionscript-3/webcam-motion-detection-tracking
  • ColourUtils?– BitmapData Colour Palette
    http://blog.soulwire.co.uk/code/actionscript-3/colourutils-bitmapdata-extract-colour-palette
  • PaperSprite?– Double Sided 3D Plane in FP10
    http://blog.soulwire.co.uk/code/open-source/two-sided-planes-in-flash-player-10
  • DynamicSprite?– Utility Class For Easy Runtime Asset Management
    http://blog.soulwire.co.uk/code/actionscript-3/managing-runtime-loaded-dynamic-assets
  • ASEEncoder?– ASE (Adobe Swatch Exchange) Encoder
    http://blog.soulwire.co.uk/code/actionscript-3/as3-ase-adobe-swatch-exchange-encoder
  • as3ase?– Libraries for reading and writing ASE ByteArrays
    http://code.google.com/p/as3ase/
  • TextAnim?– A class for dynamic text animation in actionscript 3
    http://code.google.com/p/textanim/
  • swfexplorer?– AS3 library to extract SWF linked classes definitions and GPU acceleration mode
    http://code.google.com/p/swfexplorer/
  • Sekati API?– A Pure Actionscript 3.0 framework designed to bootstrap the development of flash/flex projects
    http://code.google.com/p/sekati/
  • as3-object-cloud?– For automatic arrangement of graphical objects without overlapping.
    http://code.google.com/p/as3-object-cloud/
  • googleas3api?– AS3 library on Google Web APIs,integrate the power of Google in your Flash/Flex/AIR application (searches,translation,suggest,weather,feeds)
    http://code.google.com/p/googleas3api/
  • BitmapAnimation?– Compressed,High-Performing Animations in Flash
    http://nicolasschudel.name/bitmap-animations/
  • htmlwrapper?– A cross-browser compliant HTML/CSS rendering engine written in ActionScript
    http://code.google.com/p/htmlwrapper/
  • as3mathlib?– Intended to provide a rudimentary numerical analysis toolkit
    http://code.google.com/p/as3mathlib/
  • guttershark?-?Actionscript 3 Framework
    https://github.com/beheadedmyway/guttershark
  • SPAS?– Swing Package for ActionScript for building RIAs and GUIs
    http://www.flashapi.org/
  • Progression?– A general framework for building Flash websites
    http://progression.jp/en/
  • Object Handles?– Actionscript 3 Library to enable user movement & resizing of components.
    http://www.objecthandles.com
  • AS3MUL?– The AS3 Multiuser Library is a Flash peer to peer framework built using Adobe Cirrus with ease of use and scalability in mind.
    http://multiuser.reyco1.com/blog/
  • BMFontRenderer?– AS3 renderer for bitmap font data in the BMFont format.
    https://github.com/bengarney/BMFontRenderer
  • AS3FaceApi?– An As3 port of the face.com face recognition API.
    Beyond Reality Face?– Create your own AR app with our SDK. (Commercial)
    http://www.beyond-reality-face.com/sdk
  • actionscript-as3for2?– A framework for ActionScript 2 that wraps around the language to emulate ActionScript 3.
    https://github.com/dreamsocket/actionscript-as3for2
  • YCanvas?– An open source AS3 library that provides stage3D (GPU) engine for perfectly overlapping grid based zooming projects.
    https://github.com/jozefchutka/YCanvas
  • BitmapData Average Colours?– Finding the Average Colours in an Image
    http://blog.soulwire.co.uk/code/actionscript-3/extract-average-colours-from-bitmapdata
  • Boid?– AS3 Flocking & Steering Behaviors
    http://blog.soulwire.co.uk/laboratory/flash/as3-flocking-steering-behaviors
  • SimpleGUI?– Fast AS3 Prototyping with Minimal Comps
    http://blog.soulwire.co.uk/code/actionscript-3/simple-flash-prototype-gui-tool
  • Perlin Noise Flow Field?– Simulating Flocking Behavior with Perlin Noise
    http://blog.soulwire.co.uk/laboratory/flash/perlin-noise-flow-field
  • Glitchmap?– AS3 BitmapData Glitch Generator
    http://blog.soulwire.co.uk/laboratory/flash/as3-bitmapdata-glitch-generator
  • 3D Ribbons in Papervision?– Ribbon3D Class for Drawing 3D Lines and Ribbons in Papervision3D
    http://blog.soulwire.co.uk/code/actionscript-3/papervision3d-ribbons
  • BitmapData Colour Palette?– Extracting Interesting Colour Palettes from an Image
    Recursive Polygon Subdivision?– A 2D Polygon Subdivision Algorithm
    http://blog.soulwire.co.uk/laboratory/flash/recursive-polygon-subdivision
  • 2D Cellular Automata?– Actionscript 3 Game of Life
    http://blog.soulwire.co.uk/laboratory/flash/2d-cellular-automata
  • Tuio (Multi-touch)?– An AS3 library for receiving and processing tuio tracking data.
    http://code.google.com/p/tuio-as3/
  • UndoManager?– A simple ActionScript library to add undo/redo functionality to your Flex/ActionScript projects.
    http://n-so.com/blog/2012/02/27/undomanager-for-actionscript/
  • AS3FP?– A collection of functional idioms for ActionScript 3 based on Haskell and Coffeescript.
    https://github.com/jadders/AS3FP
  • simplestagevideo?– StageVideo made easy.
    http://code.google.com/p/simplestagevideo/
  • as3httpclientlib?– HTTP/HTTPS client library for Actionscript 3.
    http://code.google.com/p/as3httpclientlib/
  • ASCrypt3?– a group of various Encryption and encoding Algorithms,including Base64,GUID,MD5,SHA1,LZW.
    http://ascrypt3.riaforge.org/
  • navigator-as3?– A tiny yet powerful library to deal with navigation and flow in your ActionScript projects.
    http://github.com/epologee/navigator-as3
  • IN2AR?– An AS3 Library that allows you to detect images and estimate their pose using standard webcams/cameras.
    http://www.in2ar.com/
  • DuplicateLoader?– AS3 Duplicate Loaded SWF.
    http://labs.tomasino.org/2010/04/20/as3-duplicate-loaded-swf/
  • StringTokenizer?– Provides a simple mechanism from which Strings can be extracted into individual tokens based on a specific delimiter.
    http://www.ericfeminella.com/blog/2007/11/01/as3-stringtokenizer/
  • Inflector?– Allows for pluralizing,singularizing,camel casing,underscoring and humanizing words.
    http://ak33m.com/?p=43
  • Spellchecker?– ActionScript Spellchecker for Flash Textfields.
    http://apdevblog.com/actionscript-spellchecker-for-flash-textfields-with-source-code-and-example/
  • Squiggly?– A spell checking engine.
    http://labs.adobe.com/technologies/squiggly/
  • ColorMatrix?– Useful AS3 Colour Transform Methods.
    http://code.google.com/p/quasimondolibs/source/browse/trunk/quasimondolibs/com/quasimondo/geom/ColorMatrix.as
  • KeyCode?– Static constants for keyboard key codes.
    http://code.google.com/p/cheezeworld/source/browse/trunk/com/cheezeworld/utils/KeyCode.as?r=4
  • AIRKinect?– Microsoft Kinect SDK Native Extension for Flash.
    https://github.com/AS3NUI/AIRKinect
  • as3_openni?– AS3 server/client for OpenNI (Open Natural Interaction).
    https://github.com/imekinox/as3_openni
  • as3osceleton?– Using Kinect as a multitouch device in adobe AIR.
    http://blog.aboutme.be/2011/03/07/as3osceleton-using-kinect-as-a-multitouch-device-in-adobe-air/
  • actionscript-diff?– An ActionScript 3 implementation of the Myer’s diff algorithm.
    http://blogs.adobe.com/charles/2011/12/diff-library-for-actionscript.html
  • Ember?– Flash component based entity system framework for game development.
    https://github.com/tdavies/Ember
  • Reflection class?– Looks like a reflection of an image on a piece of glass.
    http://weblog.cahlan.com/2007/01/reflection-class.html
  • DistortImage
    http://www.rubenswieringa.com/blog/distortimage
  • drawPlane/distortImage
    http://zehfernando.com/2010/the-best-drawplane-distortimage-method-ever/
  • ProjectorCamera
    http://makc3d.wordpress.com/2012/06/05/projector-camera-sync/
  • Animated Bitmap Class
    AS3 Global Object?– Global Object is a Singleton that lets you store dynamic variables in a globally accessible location within your AS3 application.
    http://www.uza.lt/codex/as3-global-object/
  • AS3 Scale9 Bitmap?– A helper class that lets you create scale9 sprites with bitmap data fill.
    http://www.uza.lt/codex/as3-scale9-bitmap/
  • Scale25?– A more powerful way to skin assets without the hassles and limitations of Flash’s built in scale 9 features.
    http://theorynine.com/labs/components-source/scale-25/
  • ScaleBitmap?– 9-slice bitmap class.
    http://www.bytearray.org/?p=118
  • InteractivePNG?– Transparent parts of a PNG in your MovieClip are ignored during mouse interactions.
    http://blog.mosessupposes.com/?p=40
  • NpContextMenu?– ActionScript 3 class for creating and interacting with Contextual Menus.
    http://www.blog.noponies.com/2008/06/actionscript-3-contextual-menu-manager-class/
  • Scale9Mask?– Creates a rounded rectangle mask that automatically scales according to the scale9Grid rules.
    http://blog.ickydime.com/2008/07/update-scale9grid-class.html
  • as3xls?– Read and write Excel files in Flex
    http://code.google.com/p/as3xls/
  • ICODecoder?– Read ICO file and Display it as Bitmap in ActionScript
    http://ntt.cc/2008/10/02/using-icodecoder-class-to-read-ico-file-and-display-it-as-bitmap-in-actionscript.html
  • Mosaic?– Allow you to create a pixellated copy of any display object.
    http://juliankussman.com/blog/2008/10/01/as3-bitmap-mosaic-class/
  • metaphile?– Provides the ability to read and write metadata to common file formats.
    http://code.google.com/p/metaphile/
  • OpenZoom?– Easily build powerful applications,beautiful sites and stunning maps which make use of the zooming metaphor and high-resolution images.
    http://www.openzoom.org
  • as3Query?– Actionscript Port of jQuery
    http://tech.nitoyon.com/blog/2008/01/as3query_alpha.html
  • AS3GL?– OpenGL style library for none GPU accelerated AS3
    http://blog.digital-glue.com/2011/01/introducing-as3gl/
  • as3-lib-subtitle?– Load subtitle in Flash or Flex projects using the formats (.srt .sub .usf and json format)
    https://github.com/dayvson/as3-lib-subtitle
  • ReduceColors?– Color depth change in an image
    http://en.nicoptere.net/?p=8
  • Catmull-Rom Spline?– Join points using Catmull-Rom Spline algorithm.
    http://www.motiondraw.com/blog/?p=53
  • Line Generalization (Smoothing,Simplifying)?– A way to reduce the number of points to describe graphical shapes and to get nice,smooth lines.
    http://www.motiondraw.com/blog/?p=50
  • vectorization?– Convert bitmapdata to vectors.
    http://en.nicoptere.net/?p=166
  • vectorizationpackage?– Vectorization on the fly – raster to vector at runtime in the Flash Player.
    http://code.google.com/p/vectorizationpackage/
  • AS 3 Parametric Curve Library
    as3delaunay?– Delaunay triangulation and Voronoi diagram for Flash
    http://nodename.github.com/as3delaunay/
  • as3-commons-bytecode?– an open-source library providing a ABC bytecode parsing and publishing and bytecode based reflection API for AS3
    http://www.as3commons.org/as3-commons-bytecode/index.html
  • Shape Tweens Through Code
    http://www.motiondraw.com/blog/?p=51
  • GradientTween?– Create complex linear and radial gradients in AS3.
    http://www.motiondraw.com/blog/?p=52
  • Basics In Generative Art?– Lines,Angles,Intercept,Circle,Triangle Stuff
    http://en.nicoptere.net/?p=1442
  • Delaunay triangulation and Vorono? diagram
    http://en.nicoptere.net/?p=10
  • Delaunay?– Delaunay triangulation in ActionScript 3.
    http://indiemaps.com/blog/2008/05/delaunay-triangulation-in-actionscript-3/
  • isolines?– Isolining package for ActionScript 3
    http://indiemaps.com/blog/2008/06/isolining-package-for-actionscript-3/
  • SHP (ESRI Shapefile Reader)?– An AS3 library for parsing ESRI Shapefiles.
    http://shp.riaforge.org/
  • CubicBezier?– Cubic Bezier curves in AS3.
    http://www.cartogrammar.com/blog/actionscript-curves-update/
  • CurvedLines?– Drawing Curved Lines Simplified
    http://gskinner.com/blog/archives/2008/05/drawing_curved_.html
  • ZXing Barcode Library?– For creating and reading barcodes and QRCodes.
    http://zxing.riaforge.org
  • as3-qrcode-encoder?– A QR code encoder in AS3.
    https://github.com/jbpin/as3-qrcode-encoder
  • foxhole-starling?– Mobile UI components for Starling.
    https://github.com/joshtynjala/foxhole-starling
  • GPUI?– Stage3D based UI.
    https://github.com/inspirit/GPUI
  • as3glue?– A Physical Interaction Library for Flash and Arduino.
    ImageSaver?– Helper class for saving JPG or PNG at runtime.
    http://blog.stroep.nl/2008/08/as3-imagesaver-class-v10/
  • FlashTextEngine?– A SWC library that breaks text apart and triggers each letter,word or line in a specific time interval defined by the user.
    http://rgbwired.net/
  • Blob Detection?– Blob detection in AS3.
    http://play.blog2t.net/fast-blob-detection/
  • Gestouch?– NUI gestures detection framework for mouse,touch and multitouch AS3 development.
    https://github.com/fljot/Gestouch
  • GPUImage?– AS3 framework for GPU-based image processing.
    https://github.com/inspirit/GPUImage
  • TouchScrolling?– TouchScrollManager (“kinetic” touch scrolling) for AS3.
    https://github.com/fljot/TouchScrolling
  • EasyStarAS3?– Asynchronous A* made simple in AS3.
    https://github.com/prettymuchbryce/EasyStarAS3
  • ASAXB?– An Actionscript 3 implementation of JAXB (XML Parser).
    http://code.google.com/p/asaxb/

(编辑:李大同)

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