winform中实现任务栏闪烁
发布时间:2020-12-15 18:26:53 所属栏目:百科 来源:网络整理
导读:Demo下载 //======================================================================//// 作者:涂剑凯(tujiankai@360buy.com)// 描述: // 创建时间:2012-10-23 17:38:43// 修改时间:2012-10-23 17:38:43// 修改说明:// .NET版本:3.5// //===========
Demo下载 //======================================================================
//
// 作者:涂剑凯(tujiankai@360buy.com)
// 描述:
// 创建时间:2012-10-23 17:38:43
// 修改时间:2012-10-23 17:38:43
// 修改说明:
// .NET版本:3.5
//
//======================================================================
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace WindowsFormsApplication9
{
public static class FlashWindow
{
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool FlashWindowEx(ref FLASHWINFO pwfi);
[StructLayout(LayoutKind.Sequential)]
private struct FLASHWINFO
{
/// <summary>
/// The size of the structure in bytes.
/// </summary>
public uint cbSize;
/// <summary>
/// A Handle to the Window to be Flashed. The window can be either opened or minimized.
/// </summary>
public IntPtr hwnd;
/// <summary>
/// The Flash Status.
/// </summary>
public uint dwFlags;
/// <summary>
/// The number of times to Flash the window.
/// </summary>
public uint uCount;
/// <summary>
/// The rate at which the Window is to be flashed,in milliseconds. If Zero,the function uses the default cursor blink rate.
/// </summary>
public uint dwTimeout;
}
/// <summary>
/// Stop flashing. The system restores the window to its original stae.
/// </summary>
public const uint FLASHW_STOP = 0;
/// <summary>
/// Flash the window caption.
/// </summary>
public const uint FLASHW_CAPTION = 1;
/// <summary>
/// Flash the taskbar button.
/// </summary>
public const uint FLASHW_TRAY = 2;
/// <summary>
/// Flash both the window caption and taskbar button.
/// This is equivalent to setting the FLASHW_CAPTION | FLASHW_TRAY flags.
/// </summary>
public const uint FLASHW_ALL = 3;
/// <summary>
/// Flash continuously,until the FLASHW_STOP flag is set.
/// </summary>
public const uint FLASHW_TIMER = 4;
/// <summary>
/// Flash continuously until the window comes to the foreground.
/// </summary>
public const uint FLASHW_TIMERNOFG = 12;
/// <summary>
/// Flash the spacified Window (Form) until it recieves focus.
/// </summary>
/// <param name="form">The Form (Window) to Flash.</param>
/// <returns></returns>
public static bool Flash(System.Windows.Forms.Form form)
{
// Make sure we're running under Windows 2000 or later
if (Win2000OrLater)
{
FLASHWINFO fi = Create_FLASHWINFO(form.Handle,FLASHW_ALL | FLASHW_TIMERNOFG,uint.MaxValue,0);
return FlashWindowEx(ref fi);
}
return false;
}
private static FLASHWINFO Create_FLASHWINFO(IntPtr handle,uint flags,uint count,uint timeout)
{
FLASHWINFO fi = new FLASHWINFO();
fi.cbSize = Convert.ToUInt32(Marshal.SizeOf(fi));
fi.hwnd = handle;
fi.dwFlags = flags;
fi.uCount = count;
fi.dwTimeout = timeout;
return fi;
}
/// <summary>
/// Flash the specified Window (form) for the specified number of times
/// </summary>
/// <param name="form">The Form (Window) to Flash.</param>
/// <param name="count">The number of times to Flash.</param>
/// <returns></returns>
public static bool Flash(System.Windows.Forms.Form form,uint count)
{
if (Win2000OrLater)
{
FLASHWINFO fi = Create_FLASHWINFO(form.Handle,FLASHW_ALL,count,0);
return FlashWindowEx(ref fi);
}
return false;
}
/// <summary>
/// Start Flashing the specified Window (form)
/// </summary>
/// <param name="form">The Form (Window) to Flash.</param>
/// <returns></returns>
public static bool Start(System.Windows.Forms.Form form)
{
if (Win2000OrLater)
{
FLASHWINFO fi = Create_FLASHWINFO(form.Handle,0);
return FlashWindowEx(ref fi);
}
return false;
}
/// <summary>
/// Stop Flashing the specified Window (form)
/// </summary>
/// <param name="form"></param>
/// <returns></returns>
public static bool Stop(System.Windows.Forms.Form form)
{
if (Win2000OrLater)
{
FLASHWINFO fi = Create_FLASHWINFO(form.Handle,FLASHW_STOP,0);
return FlashWindowEx(ref fi);
}
return false;
}
/// <summary>
/// A boolean value indicating whether the application is running on Windows 2000 or later.
/// </summary>
private static bool Win2000OrLater
{
get { return System.Environment.OSVersion.Version.Major >= 5; }
}
}
}
? //实现闪烁和变色 public partial class FlashWin : Form
{
public struct FLASHWINFO
{
public UInt32 cbSize;
public IntPtr hwnd;
public UInt32 dwFlags;
public UInt32 uCount;
public UInt32 dwTimeout;
}
public FlashWin()
{
InitializeComponent();
}
public const UInt32 FLASHW_STOP = 0;
public const UInt32 FLASHW_CAPTION = 1;
public const UInt32 FLASHW_TRAY = 2;
public const UInt32 FLASHW_ALL = 3;
public const UInt32 FLASHW_TIMER = 4;
public const UInt32 FLASHW_TIMERNOFG = 12;
[DllImport("user32.dll")]
static extern bool FlashWindowEx(ref FLASHWINFO pwfi);
[DllImport("user32.dll")]
static extern bool FlashWindow(IntPtr handle,bool invert);
private void button1_Click(object sender,EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
FLASHWINFO fInfo = new FLASHWINFO();
fInfo.cbSize = Convert.ToUInt32(Marshal.SizeOf(fInfo));
fInfo.hwnd = this.Handle;
fInfo.dwFlags = FLASHW_TRAY | FLASHW_TIMERNOFG;
fInfo.uCount = UInt32.MaxValue;
fInfo.dwTimeout = 0;
FlashWindowEx(ref fInfo);
}
private void button2_Click(object sender,EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
FlashWindow(this.Handle,true);
}
}
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