Use swflash.ocx to play flash
发布时间:2020-12-15 18:25:12 所属栏目:百科 来源:网络整理
导读:// SDK版本//////////////////////////////////////////////////////////////////////////////// // Use swflash.ocx to play flash // if it works,it is written by masterz,otherwise I don't know who writes it(*_*) /////////////////////////////////
// SDK版本
////////////////////////////////////////////////////////////////////////////////
// Use swflash.ocx to play flash
// if it works,it is written by masterz,otherwise I don't know who writes it(*_*)
////////////////////////////////////////////////////////////////////////////////
//#include "stdafx.h"
//#import "c:windowssystem32macromedflashswflash.ocx"
#import "C:WINDOWSsystem32MacromedFlashFlash32_11_5_502_110.ocx"
#include <atlbase.h>
CComModule _Module;
#include <atlwin.h>
#include <windows.h>
#include "stdio.h"
#pragma comment(lib,"atl")
#define ODS(x) OutputDebugString(x)
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
CAxWindow m_container;
using namespace ShockwaveFlashObjects;
IShockwaveFlash* shwaveflash;
HWND heditfilepath;
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE,int);
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)
{
MSG msg;
// Initialize global strings
wsprintf(szTitle,"use flash control in sdk exe");
wsprintf(szWindowClass,"flashinsdk");
MyRegisterClass(hInstance);
CoInitialize(NULL);
// Perform application initialization:
if (!InitInstance (hInstance,nCmdShow))
return FALSE;
while (GetMessage(&msg,NULL,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
CoUninitialize();
return msg.wParam;
}
// FUNCTION: MyRegisterClass()
// PURPOSE: Registers the window class.
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wcex.hCursor = LoadCursor(NULL,IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;//(LPCSTR)IDC_FLSH;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(NULL,IDI_APPLICATION);
return RegisterClassEx(&wcex);
}
// FUNCTION: InitInstance(HANDLE,int)
// PURPOSE: Saves instance handle and creates main window
BOOL InitInstance(HINSTANCE hInstance,int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
AtlAxWinInit();
hWnd = CreateWindow(szWindowClass,szTitle,WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,hInstance,NULL);
if (!hWnd)
return FALSE;
ShowWindow(hWnd,nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam)
{
int wmId,wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
wsprintf(szHello,"use flash control in sdk");
HWND hbtnstart;
RECT rc;
switch (message)
{
case WM_CREATE:
GetClientRect(hWnd,&rc );
rc.top = (rc.bottom+rc.top)/2;
m_container.Create( hWnd,rc,LPCTSTR ("ShockwaveFlash.ShockwaveFlash.1"),WS_CHILD |WS_VISIBLE |WS_HSCROLL |WS_VSCROLL );//create a browser control
hbtnstart=CreateWindow("BUTTON","play",WS_CHILD |WS_VISIBLE,120,30,hWnd,(HMENU)0x100,hInst,0);
heditfilepath=CreateWindow("EDIT","filepath",WS_CHILD |WS_VISIBLE |WS_BORDER,40,420,(HMENU)0x101,0);
SetWindowText(heditfilepath,"e:\demo.swf");
m_container.QueryControl( __uuidof(IShockwaveFlash),reinterpret_cast<void**>(&shwaveflash) );
break;
case WM_SIZING:
GetClientRect(hWnd,&rc );
rc.top = (rc.bottom+rc.top)/2;
m_container.MoveWindow(&rc,true);
break;
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case 0x100:
{
ODS("0x100");
char buf[256];
GetWindowText(heditfilepath,buf,255);
_bstr_t bstr((char*)buf);
ODS(buf);
//bstr=_bstr_t("c:2.1.swf");
shwaveflash->put_Movie(bstr); // you have to change the path here
shwaveflash->Play();
}
break;
default:
return DefWindowProc(hWnd,message,wParam,lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd,&ps);
RECT rt;
GetClientRect(hWnd,&rt);
DrawText(hdc,szHello,strlen(szHello),&rt,DT_CENTER);
EndPaint(hWnd,&ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd,lParam);
}
return 0;
}
新建window 应用程序空项目,添加一cpp文件,只为兴趣,暂时还没有深入应用 参考:http://bbs.csdn.net/topics/70132056 (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |
