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C# socket通信实现两个控制台之间聊天

发布时间:2020-12-15 17:52:11 所属栏目:百科 来源:网络整理
导读:今天PHP站长网 52php.cn把收集自互联网的代码分享给大家,仅供参考。 1、运行效果 2、服务器端源码 ?class?Program????{????????private?static?string?serverIP?=?"192.168.3.42";//本机ip地址????????private?static?in

以下代码由PHP站长网 52php.cn收集自互联网

现在PHP站长网小编把它分享给大家,仅供参考

1、运行效果

2、服务器端源码

?class?Program
????{
????????private?static?string?serverIP?=?"192.168.3.42";//本机ip地址
????????private?static?int?serverPort?=?8888;
????????private?static?int?bufferSize?=?1024;
????????private?static?int?count?=?0;//表示对话序号

????????static?void?Main(string[]?args)
????????{
????????????IPAddress?ip?=?IPAddress.Parse(serverIP);
????????????IPEndPoint?ipe?=?new?IPEndPoint(ip,?serverPort);
????????????Socket?s?=?new?Socket(AddressFamily.InterNetwork,?SocketType.Stream,?ProtocolType.Tcp);
????????????try
????????????{
????????????????s.Bind(ipe);
????????????????s.Listen(10);
????????????????Console.WriteLine("等待连接……");
????????????}
????????????catch?(Exception?ex)
????????????{
????????????????Console.WriteLine(ex);
????????????}
????????????Thread?mainTrd?=?new?Thread(Run);
????????????mainTrd.Start(s);
????????}
????????///?<summary>
????????///?启动服务器的socket。
????????///?此处要想修改为多用户连接,对每个新用户都new一个RecMsg线程,并且Dictionary<T1,T2>存储每一对ipe和socket即可
????????///?</summary>
????????///?<param?name="o">传入的socket对象</param>
????????private?static?void?Run(object?o)
????????{
????????????Socket?socket?=?o?as?Socket;
????????????try
????????????{???????????????
????????????????Socket?connSocket?=?socket.Accept();
????????????????//客户和服务器连接成功。
????????????????Console.WriteLine("{0}成功连接到本机。",?connSocket.RemoteEndPoint);
????????????????//接下来的事情交给会话线程
????????????????Thread?recTh?=?new?Thread(RecMsg);
????????????????recTh.Start(connSocket);
????????????????Thread?sendTh?=?new?Thread(SendMsg);
????????????????sendTh.Start(connSocket);
????????????}
????????????catch?(Exception?ex)
????????????{
????????????????Console.WriteLine(ex);
????????????????throw;
????????????}
????????}
????????private?static?void?RecMsg(object?o)
????????{
????????????Socket?connSocket?=?o?as?Socket;
????????????while?(true)
????????????{
????????????????byte[]?buffer?=?new?Byte[bufferSize];
????????????????try
????????????????{
????????????????????int?length?=?connSocket.Receive(buffer);
????????????????????byte[]?realBuffer?=?new?Byte[length];
????????????????????Array.Copy(buffer,?0,?realBuffer,?length);
????????????????????string?str?=?System.Text.Encoding.Default.GetString(realBuffer);
????????????????????Console.Write("[{0}]?",?count++);
????????????????????Console.WriteLine("{0}说:{1}.",?connSocket.RemoteEndPoint,?str);
????????????????}
????????????????catch?(Exception?ex)
????????????????{
????????????????????Console.WriteLine(ex);
????????????????????Console.ReadKey();
????????????????????break;
????????????????}????????????????????????????
????????????}
????????}
????????private?static?void?SendMsg(object?o)?
????????{
????????????Socket?connSocket?=?o?as?Socket;
????????????while?(true)
????????????{
????????????????string?str?=?Console.ReadLine();
????????????????if?(str?!=?string.Empty)
????????????????{
????????????????????byte[]?buffer?=?Encoding.Default.GetBytes(str);
????????????????????connSocket.Send(buffer,?buffer.Length,?SocketFlags.None);
????????????????}???????????????
????????????}
????????}
????}

3、客户端源码

class?Program
????{
????????private?static?string?host?=?"192.168.3.42";
????????private?static?int?port?=?8888;
????????private?static?int?bufferSize?=?1024;
????????static?IPAddress?ip?=?IPAddress.Parse(host);
????????static?IPEndPoint?ipe?=?new?IPEndPoint(ip,?port);
????????private?static?int?count?=?0;//表示对话序号
????????static?void?Main(string[]?args)
????????{????????????
????????????Socket?s?=?new?Socket(AddressFamily.InterNetwork,?ProtocolType.Tcp);
????????????try
????????????{
????????????????s.Connect(ipe);
????????????????Console.WriteLine("成功连接到{0}。",?s.RemoteEndPoint);
????????????????Console.WriteLine("请输入要发送给服务器的话,按Enter发送。");
????????????}
????????????catch?(Exception?ex)
????????????{
????????????????Debug.WriteLine(ex);
????????????????throw;
????????????}
????????????Thread?clientTh?=?new?Thread(SendToServer);
????????????clientTh.Start(s);
????????????Thread?recTh?=?new?Thread(RecMsg);
????????????recTh.Start(s);????????????
????????}
????????private?static?void?RecMsg(object?o)
????????{
????????????Socket?connSocket?=?o?as?Socket;
????????????while?(true)
????????????{
????????????????byte[]?buffer?=?new?Byte[bufferSize];
????????????????try
????????????????{
????????????????????int?length?=?connSocket.Receive(buffer);
????????????????????byte[]?realBuffer?=?new?Byte[length];
????????????????????Array.Copy(buffer,?str);
????????????????}
????????????????catch?(Exception?ex)
????????????????{
????????????????????Console.WriteLine(ex);
????????????????????Console.ReadKey();
????????????????????break;
????????????????}
????????????}
????????}
????????private?static?void?SendToServer(object?o)
????????{????????????
????????????Socket?socket?=?o?as?Socket;????????????
????????????while?(true)
????????????{
????????????????try
????????????????{
????????????????????string?str?=?Console.ReadLine();????????????????????
????????????????????if?(str?!=?string.Empty)
????????????????????{
????????????????????????byte[]?bt?=?Encoding.Default.GetBytes(str);
????????????????????????socket.Send(bt,?bt.Length,?0);
????????????????????}
????????????????}
????????????????catch?(Exception?ex)
????????????????{
????????????????????Console.WriteLine("发送失败。");
????????????????????Debug.WriteLine(ex);
????????????????????throw;
????????????????}
????????????}?????????????????????
????????}
????}

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