c# – 故事板完成后如何调用方法?
发布时间:2020-12-15 17:45:07 所属栏目:百科 来源:网络整理
导读:我写下面的代码: public void name(object sender,RoutedEventArgs e) { DoubleAnimation myDoubleAnimation = new DoubleAnimation(); myDoubleAnimation.From = 1.0; myDoubleAnimation.To = 0.0; myDoubleAnimation.Duration = new Duration(TimeSpan.Fr
我写下面的代码:
public void name(object sender,RoutedEventArgs e) { DoubleAnimation myDoubleAnimation = new DoubleAnimation(); myDoubleAnimation.From = 1.0; myDoubleAnimation.To = 0.0; myDoubleAnimation.Duration = new Duration(TimeSpan.FromSeconds(0.2)); sb1 = new Storyboard(); sb1.Children.Add(myDoubleAnimation); Storyboard.SetTargetName(myDoubleAnimation,one.Name); Storyboard.SetTargetProperty(myDoubleAnimation,new PropertyPath(Grid.OpacityProperty)); sb1.Begin(this); if (one.Opacity == 0) { Container_one.Children.Remove(one); } } 但它没有正确的做法.动画工作正常,但删除错误.如何将Storyboard-End与对方法的调用结合起来? 很多东西. 解决方法
由于Storyboard的执行是异步的,您需要添加“Storyboard Completed”事件处理程序:
story.Completed += new EventHandler(Story_Completed); 然后将删除代码放入: private void Story_Completed(object sender,EventArgs e) { if (one.Opacity == 0) { Container_one.Children.Remove(one); } } 这将在Storyboard完成时执行. (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |