Flash比较值水平翻转(ScaleX =-1)和垂直翻转(ScaleY=-1)
????????????? ??????????????????????? (100,100) ????????????????????????????????? -------------- ??????????????????????????????????<<?image ??????????????????????????????????-------------- 2..当?image.x =image.y=100;image.scaleX = -1的时候????? ?????????????????????? ? (100,100) ???????????? ??-------------- ?????????????????image>> ????????????? ?-------------- 3.注意上面的坐标位置。如果要和1坐标一样,则加上宽度。要和2一样,则要image.x = 100-image.width; ?? image.x = 100+image.width; ?? image.y=100; ? var bitmap:BitmapData = image.bitmapData; ? image.scaleX = -1; ??????????????????????????(100,100) ????????????????????????????????? ?-------------- ???????????????????????????????????image>> ?????????????????????????????????? -------------- ? public class ImageScaleX extends Sprite{ private var loader:Loader; private var offsetX:int=-36 private var offsetY:int=90 public function ImageScaleX(){ stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stage.stageFocusRect = false; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,ApplicationDomain.currentDomain)); } private function onComplete(e:Event):void{ var image:Bitmap = Bitmap(loader.content); var bitmap:BitmapData = image.bitmapData; /*image.scaleX = -1; image.x =-offsetX*/ image.x =offsetX image.y=offsetY; addChild(image); } } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |