当事件被引发一次时,多次调用c#事件处理程序
发布时间:2020-12-15 06:43:01 所属栏目:百科 来源:网络整理
导读:下面是我的代码,首先是我提出事件的地方,第二部分是我在另一个类中使用它的地方.它看起来很简单,但是日志显示即使事件被提升一次,事件也会在消耗此事件的类上触发20次.有任何想法吗? IBSerialPort类: public delegate void PacketReceivedHandler(object s
下面是我的代码,首先是我提出事件的地方,第二部分是我在另一个类中使用它的地方.它看起来很简单,但是日志显示即使事件被提升一次,事件也会在消耗此事件的类上触发20次.有任何想法吗?
IBSerialPort类: public delegate void PacketReceivedHandler(object sender,PacketReceivedEventArgs e); public event PacketReceivedHandler OnPacketReceived; public class PacketReceivedEventArgs : EventArgs { public Packet PacketReceived { get; private set; } public PacketReceivedEventArgs(Packet packet) { PacketReceived = packet; } } // raise event if (OnPacketReceived != null) { Log("This is only called ONCE!"); PacketReceivedEventArgs args = new PacketReceivedEventArgs(data); OnPacketReceived(this,args); } 使用IBSerialPort并使用其OnPacketReceived事件的类: IBSerialPort ibSerialPort = null; .. if (ibSerialPort == null) { Log("This is only called once"); ibSerialPort = IBSerialPort.Instance; ibSerialPort.OnPacketReceived += ibSerialPort_OnPacketReceived; } void ibSerialPort_OnPacketReceived(object sender,IBSerialPort.PacketReceivedEventArgs args) { Log("This is called ~25 times!!!!"); } 解决方法
试试这个,这将取消注册任何普通用户:
ibSerialPort.OnPacketReceived -= ibSerialPort_OnPacketReceived; // unregister ibSerialPort.OnPacketReceived += ibSerialPort_OnPacketReceived; //register (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |