C#实现Zip压缩目录中所有文件的方法
发布时间:2020-12-15 05:49:16 所属栏目:百科 来源:网络整理
导读:本篇章节讲解C#实现Zip压缩目录中所有文件的方法。供大家参考研究。具体实现方法如下: using System;using System.IO;using System.Collections;using System.IO.Compression;using System.Collections.Generic;class FolderZip{private const long
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本篇章节讲解C#实现Zip压缩目录中所有文件的方法。分享给大家供大家参考。具体实现方法如下:
using System;
using System.IO;
using System.Collections;
using System.IO.Compression;
using System.Collections.Generic;
class FolderZip
{
private const long BUFFER_SIZE = 20480;
static void main(string[] args)
{
string sourcepath=@"C:tmp";
Queue<FileSystemInfo> Folders = new Queue<FileSystemInfo>(new DirectoryInfo(sourcepath).GetFileSystemInfos());
string copytopath = @"D:temp";
copytopath = (copytopath.LastIndexOf(Path.DirectorySeparatorChar) == copytopath.Length - 1) ? copytopath : copytopath+Path.DirectorySeparatorChar + Path.GetFileName(sourcepath);
Directory.CreateDirectory(copytopath);
while (Folders.Count > 0)
{
FileSystemInfo atom = Folders.Dequeue();
FileInfo sourcefile = atom as FileInfo;
if (sourcefile == null)
{
DirectoryInfo directory = atom as DirectoryInfo;
Directory.CreateDirectory(directory.FullName.Replace(sourcepath,copytopath));
foreach (FileSystemInfo nextatom in directory.GetFileSystemInfos())
Folders.Enqueue(nextatom);
}
else
{
string sourcefilename = sourcefile.FullName;
string zipfilename = sourcefile.FullName.Replace(sourcepath,copytopath) + ".zip";
if (!File.Exists(zipfilename))
{
FileStream sourceStream = null;
FileStream destinationStream = null;
GZipStream compressedStream = null;
try
{
// Read the bytes from the source file into a byte array
sourceStream = new FileStream(sourcefilename,FileMode.Open,FileAccess.Read,FileShare.Read);
// Open the FileStream to write to
destinationStream = new FileStream(zipfilename,FileMode.OpenOrCreate,FileAccess.Write);
// Create a compression stream pointing to the destiantion stream
compressedStream = new DeflateStream(destinationStream,CompressionMode.Compress,true);
long bufferSize = sourceStream.Length < BUFFER_SIZE ? sourceStream.Length : BUFFER_SIZE;
byte[] buffer = new byte[bufferSize];
int bytesRead = 0;
long bytesWritten = 0;
while ((bytesRead = sourceStream.Read(buffer,buffer.Length)) != 0)
{
compressedStream.Write(buffer,bytesRead);
bytesWritten += bufferSize;
}
}
catch (ApplicationException)
{
continue;
}
finally
{
// Make sure we allways close all streams
if (sourceStream != null) sourceStream.Close();
if (compressedStream != null) compressedStream.Close();
if (destinationStream != null) destinationStream.Close();
}
}
}
}
}
}
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