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cocos2dx-3.0 : EventDispatcher

发布时间:2020-12-14 21:28:04 所属栏目:百科 来源:网络整理
导读:http://blog.csdn.net/u012085988/article/details/16881387 prename= "code" class = "cpp" /preprename= "code" class = "cpp" prename= "code" class = "cpp" .h #ifndef__CC_EVENT_DISPATCHER_H__ #define__CC_EVENT_DISPATCHER_H__ #include"CCPlatform

http://blog.csdn.net/u012085988/article/details/16881387

  1. <prename="code"class="cpp"></pre><prename="code"class="cpp"><prename="code"class="cpp">.h
  2. #ifndef__CC_EVENT_DISPATCHER_H__
  3. #define__CC_EVENT_DISPATCHER_H__
  4. #include"CCPlatformMacros.h"
  5. #include"CCEventListener.h"
  6. #include"CCEvent.h"
  7. #include<functional>
  8. #include<string>
  9. #include<unordered_map>
  10. #include<list>
  11. #include<vector>
  12. NS_CC_BEGIN
  13. classEvent;
  14. classEventTouch;
  15. classNode;
  16. /**
  17. 管理eventlistener服务以及事件分发(eventdispatching).
  18. TheEventListenerlistismanagedinsuchawaythat
  19. eventlistenerscanbeaddedandremovedeven
  20. fromwithinanEventListener,whileeventsarebeing
  21. dispatched.
  22. */
  23. classEventDispatcher:publicObject
  24. {
  25. public:
  26. /**注册监听事件(优先级基于Node绘制顺序)
  27. *在消息路由时,先处理优先级<0的,在处理优先级=0(按Node绘制顺序),最后处理优先级>0的
  28. *@paramlistener监听器
  29. *@paramnode监听的node
  30. *@notefixedProprity必须是0
  31. */
  32. voidaddEventListenerWithSceneGraphPriority(EventListener*listener,Node*node);
  33. /**注册监听事件(指定优先级)
  34. *@paramlistenerThelistenerofaspecifiedevent.
  35. *@paramfixedPriorityThefixedpriorityofthelistener.
  36. *@noteAlowerprioritywillbecalledbeforetheonesthathaveahighervalue.
  37. *0priorityisforbiddenforfixedprioritysinceit'susedforscenegraphbasedpriority.
  38. voidaddEventListenerWithFixedPriority(EventListener*listener,intfixedPriority);
  39. /**删除某一个监听器
  40. *@paramlistenerThespecifiedeventlistenerwhichneedstoberemoved.
  41. voidremoveEventListener(EventListener*listener);
  42. /**删除某一类监听器*/
  43. voidremoveEventListeners(EventListener::TypelistenerType);
  44. /**Removesallcustomlistenerswiththesameeventname*/
  45. voidremoveCustomEventListeners(conststd::string&customEventName);
  46. /**删除所有监听器*/
  47. voidremoveAllEventListeners();
  48. /**修改某监听器的优先级*/
  49. voidsetPriority(EventListener*listener,87); background-color:inherit; font-weight:bold">intfixedPriority);
  50. /**设置事件分发器是否可用*/
  51. voidsetEnabled(boolisEnabled);
  52. /**Checkswhetherdispatchingeventsisenabled*/
  53. boolisEnabled()const;
  54. /**分发事件
  55. *同时从dispatcherlist中删除标记为deletion的监听器
  56. voiddispatchEvent(Event*event);
  57. /**ConstructorofEventDispatcher*/
  58. EventDispatcher();
  59. /**DestructorofEventDispatcher*/
  60. ~EventDispatcher();
  61. private:
  62. friendclassNode;
  63. /**将Node记为Dirty
  64. 即将Node加入_dirtyNodes*/
  65. voidsetDirtyForNode(Node*node);
  66. /**跟node相关联的所有listener都暂停*/
  67. voidpauseTarget(Node*node);
  68. /**跟node相关联的所有listener都唤醒*/
  69. voidresumeTarget(Node*node);
  70. /**删除所有跟node相关联的listener*/
  71. voidcleanTarget(Node*node);
  72. *Thevectortostoreeventlistenerswithscenegraphbasedpriorityandfixedpriority.
  73. classEventListenerVector
  74. {
  75. public:
  76. EventListenerVector();
  77. ~EventListenerVector();
  78. size_tsize() boolempty()const;
  79. voidpush_back(EventListener*item);
  80. voidclearSceneGraphListeners();
  81. voidclearFixedListeners();
  82. voidclear();
  83. inlinestd::vector<EventListener*>*getFixedPriorityListeners()const{return_fixedListeners;};
  84. inlinestd::vector<EventListener*>*getSceneGraphPriorityListeners()return_sceneGraphListeners;};
  85. inlinelonggetGt0Index()return_gt0Index;};
  86. inlinevoidsetGt0Index(longindex){_gt0Index=index;};
  87. std::vector<EventListener*>*_fixedListeners;
  88. std::vector<EventListener*>*_sceneGraphListeners;
  89. long_gt0Index;
  90. };
  91. /**Addseventlistenerwithitem*/
  92. voidaddEventListener(EventListener*listener);
  93. /**Getseventthelistenerlistfortheeventlistenertype.*/
  94. EventListenerVector*getListeners(EventListener::ListenerIDlistenerID);
  95. /**Updatedirtyflag*/
  96. voidupdateDirtyFlagForSceneGraph();
  97. /**RemovesalllistenerswiththesameeventlistenerID*/
  98. voidremoveEventListenersForListenerID(EventListener::ListenerIDlistenerID);
  99. /**排序*/
  100. voidsortEventListeners(EventListener::ListenerIDlistenerID);
  101. /**根据node优先级排序*/
  102. voidsortEventListenersOfSceneGraphPriority(EventListener::ListenerIDlistenerID);
  103. /**根据优先级排序*/
  104. voidsortEventListenersOfFixedPriority(EventListener::ListenerIDlistenerID);
  105. /**Updatesalllisteners
  106. *1)删除所有标记为deleted的监听器.
  107. *2)添加_toAddedListeners中的监听器.
  108. voidupdateListeners(Event*event);
  109. /**ToucheventneedstobeprocesseddifferentwithothereventssinceitneedssupportALL_AT_ONCEandONE_BY_NONEmode.*/
  110. voiddispatchTouchEvent(EventTouch*event);
  111. /**Associatesnodewitheventlistener*/
  112. voidassociateNodeAndEventListener(Node*node,EventListener*listener);
  113. /**Dissociatesnodewitheventlistener*/
  114. voiddissociateNodeAndEventListener(Node*node,EventListener*listener);
  115. /**Dispatcheseventtolistenerswithaspecifiedlistenertype*/
  116. voiddispatchEventToListeners(EventListenerVector*listeners,std::function<bool(EventListener*)>onEvent);
  117. ///Prioritydirtyflag
  118. enumclassDirtyFlag
  119. NONE=0,
  120. FIXED_PRITORY=1<<0,
  121. SCENE_GRAPH_PRIORITY=1<<1,248); line-height:18px; margin:0px!important; padding:0px 3px 0px 10px!important"> ALL=FIXED_PRITORY|SCENE_GRAPH_PRIORITY
  122. /**SetsthedirtyflagforaspecifiedlistenerID*/
  123. voidsetDirty(EventListener::ListenerIDlistenerID,DirtyFlagflag);
  124. /**遍历场景,获取每个Node的绘制顺序;
  125. 此函数在sortEventListenersOfSceneGraphPriority之前调用*/
  126. voidvisitTarget(Node*node);
  127. private:
  128. /**map存储所有监听器map::key监听器类型*/
  129. std::unordered_map<EventListener::ListenerID,EventListenerVector*>_listeners;
  130. /**map存储一类监听器是否被污染。
  131. 即:按优先级分类,可以把所有监听器分为两类(Node,fixdpriority)。
  132. 如果_listenner[type]里的监听器全是Nodepriority,则DirtyFlag为SCENE_GRAPH_PRIORITY;
  133. 若全为fixdpriority则为FIXED_PRITORY;若两种都有,则为ALL=FIXED_PRITORY|SCENE_GRAPH_PRIORITY*/
  134. /**map关联Node与监听器*/
  135. std::unordered_map<Node*,std::vector<EventListener*>*>_nodeListenersMap;
  136. /**存储每个Node的优先级(即绘制顺序);
  137. 在visitTarge中更新该值,
  138. 在sortEventListenersOfSceneGraphPriority中使用该值*/
  139. std::unordered_map<Node*,int>_nodePriorityMap;
  140. /**如果注册监听器时正在dispathchevent,则将该监听器加到_toAddedListeners中,
  141. 等dispatch完成后,在将其从_toAddedListeners中移到其他容器,*/
  142. std::vector<EventListener*>_toAddedListeners;
  143. /**优先级发生改变的Node
  144. 此集合中的Node所对应的Listener所在的那个vector(_listeners[ID])将会重排序*/
  145. std::set<Node*>_dirtyNodes;
  146. /**判断是否正在dispatch*/
  147. int_inDispatch;
  148. /**Whethertoenabledispatchingevent*/
  149. bool_isEnabled;
  150. int_nodePriorityIndex;
  151. NS_CC_END
  152. #endif//__CC_EVENT_DISPATCHER_H__
  153. cpp
  154. #include"CCEventDispatcher.h"
  155. #include"CCEventTouch.h"
  156. #include"CCEventCustom.h"
  157. #include"CCEventListenerTouch.h"
  158. #include"CCNode.h"
  159. #include"CCDirector.h"
  160. #include<algorithm>
  161. #defineDUMP_LISTENER_ITEM_PRIORITY_INFO0
  162. namespace
  163. /************************************************************************/
  164. /*用于自动处理count。一般用于构造一个局部变量。与指针计数器原理相同。
  165. 构造时+1,
  166. 析构时-1.
  167. 若函数中有多处return,而每次renturn前都要处理某变量的值,则可以采用此机制优化代码;
  168. 此机制只需利用变量a构造一个局部变量,无需在每次返回前再处理变量a。
  169. classDispatchGuard
  170. DispatchGuard(int&count):
  171. _count(count)
  172. ++_count;
  173. }
  174. ~DispatchGuard()
  175. --_count;
  176. }
  177. int&_count;
  178. //根据Event的type确定EventListener的Type
  179. //关于EventListener的ListenerId与EventListener的Type(注意这里不是Event::Type)映射关系
  180. //出自定制类型外,其他类型都是用枚举一一映射的,而自定制类型则是计算hash值
  181. staticEventListener::ListenerIDgetListenerID(Event*event)
  182. EventListener::ListenerIDret;
  183. switch(event->getType())
  184. caseEvent::Type::ACCELERATION:
  185. ret=static_cast<EventListener::ListenerID>(EventListener::Type::ACCELERATION);
  186. break;
  187. caseEvent::Type::CUSTOM:
  188. autocustomEvent=static_cast<EventCustom*>(event);
  189. autolistenerID=std::hash<std::string>()(customEvent->getEventName());
  190. static_cast<EventListener::ListenerID>(listenerID);
  191. break;
  192. caseEvent::Type::KEYBOARD:
  193. static_cast<EventListener::ListenerID>(EventListener::Type::KEYBOARD);
  194. caseEvent::Type::MOUSE:
  195. ret=static_cast<EventListener::ListenerID>(EventListener::Type::MOUSE);
  196. caseEvent::Type::TOUCH:
  197. //Touchlistenerisveryspecial,itcontainstwokindsoflisteners,EventListenerTouchOneByOneandEventListenerTouchAllAtOnce.
  198. //returnUNKNOWinstead.
  199. static_cast<EventListener::ListenerID>(EventListener::Type::UNKNOWN);
  200. default:
  201. CCASSERT(false,"Invalidtype!");
  202. returnret;
  203. EventDispatcher::EventListenerVector::EventListenerVector()
  204. :_sceneGraphListeners(nullptr)
  205. ,_fixedListeners(nullptr)
  206. ,_gt0Index(0)
  207. EventDispatcher::EventListenerVector::~EventListenerVector()
  208. CC_SAFE_DELETE(_sceneGraphListeners);
  209. CC_SAFE_DELETE(_fixedListeners);
  210. size_tEventDispatcher::EventListenerVector::size()const
  211. size_tret=0;
  212. if(_sceneGraphListeners)
  213. ret+=_sceneGraphListeners->size();
  214. if(_fixedListeners)
  215. ret+=_fixedListeners->size();
  216. boolEventDispatcher::EventListenerVector::empty()const
  217. return(_sceneGraphListeners==nullptr||_sceneGraphListeners->empty())
  218. &&(_fixedListeners==nullptr||_fixedListeners->empty());
  219. voidEventDispatcher::EventListenerVector::push_back(EventListener*listener)
  220. if(listener->getFixedPriority()==0)
  221. if(_sceneGraphListeners==nullptr)
  222. _sceneGraphListeners=newstd::vector<EventListener*>();
  223. _sceneGraphListeners->reserve(100);
  224. _sceneGraphListeners->push_back(listener);
  225. else
  226. if(_fixedListeners==nullptr)
  227. _fixedListeners= _fixedListeners->reserve(100);
  228. _fixedListeners->push_back(listener);
  229. voidEventDispatcher::EventListenerVector::clearSceneGraphListeners()
  230. _sceneGraphListeners->clear();
  231. delete_sceneGraphListeners;
  232. _sceneGraphListeners=nullptr;
  233. voidEventDispatcher::EventListenerVector::clearFixedListeners()
  234. _fixedListeners->clear();
  235. delete_fixedListeners;
  236. _fixedListeners=nullptr;
  237. voidEventDispatcher::EventListenerVector::clear()
  238. clearSceneGraphListeners();
  239. clearFixedListeners();
  240. EventDispatcher::EventDispatcher()
  241. :_inDispatch(0)
  242. true)
  243. _toAddedListeners.reserve(50);
  244. EventDispatcher::~EventDispatcher()
  245. removeAllEventListeners();
  246. voidEventDispatcher::visitTarget(Node*node)
  247. inti=0;
  248. Array*children=node->getChildren();
  249. intchildrenCount=children?children->count():0;
  250. if(childrenCount>0)
  251. Node*child=nullptr;
  252. //只计算子节点中zOrder<0的
  253. for(;i<childrenCount;i++)
  254. child=static_cast<Node*>(children->getObjectAtIndex(i));
  255. if(child&&child->getZOrder()<0)
  256. visitTarget(child);
  257. else
  258. //记录Node的优先级
  259. _nodePriorityMap.insert(std::make_pair(node,++_nodePriorityIndex));
  260. for(;i<childrenCount;i++)
  261. child=static_cast<Node*>(children->getObjectAtIndex(i));
  262. if(child)
  263. _nodePriorityMap.insert(std::make_pair(node,++_nodePriorityIndex));
  264. voidEventDispatcher::pauseTarget(Node*node)
  265. autolistenerIter=_nodeListenersMap.find(node);
  266. if(listenerIter!=_nodeListenersMap.end())
  267. autolisteners=listenerIter->second;
  268. for(auto&l:*listeners)
  269. l->setPaused(true);
  270. voidEventDispatcher::resumeTarget(Node*node)
  271. autolistenerIter=_nodeListenersMap.find(node);
  272. if(listenerIter!=_nodeListenersMap.end())
  273. autolisteners=listenerIter->second;
  274. for(auto&l:*listeners)
  275. l->setPaused(false);
  276. setDirtyForNode(node);
  277. voidEventDispatcher::cleanTarget(Node*node)
  278. autolistenersCopy=*listeners;
  279. for(auto&l:listenersCopy)
  280. removeEventListener(l);
  281. voidEventDispatcher::associateNodeAndEventListener(Node*node,EventListener*listener)
  282. std::vector<EventListener*>*listeners=nullptr;
  283. autofound=_nodeListenersMap.find(node);
  284. if(found!=_nodeListenersMap.end())
  285. listeners=found->second;
  286. listeners= listeners->push_back(listener);
  287. _nodeListenersMap.insert(std::make_pair(node,listeners));
  288. voidEventDispatcher::dissociateNodeAndEventListener(Node*node,108); list-style:decimal-leading-zero outside; color:inherit; line-height:18px; margin:0px!important; padding:0px 3px 0px 10px!important"> autoiter=std::find(listeners->begin(),listeners->end(),listener);
  289. if(iter!=listeners->end())
  290. listeners->erase(iter);
  291. if(listeners->empty())
  292. _nodeListenersMap.erase(found);
  293. deletelisteners;
  294. voidEventDispatcher::addEventListener(EventListener*listener)
  295. //如果不是正在路由事件
  296. if(_inDispatch==0)
  297. EventListenerVector*listenerList=nullptr;
  298. //根据listenerID获取相应vector
  299. autoiter=_listeners.find(listener->getListenerID());
  300. if(iter==_listeners.end())
  301. listenerList=newEventListenerVector();
  302. _listeners.insert(std::make_pair(listener->getListenerID(),listenerList));
  303. listenerList=iter->second;
  304. listenerList->push_back(listener);
  305. if(listener->getFixedPriority()==0)
  306. //如果优先级根据Node而定
  307. setDirty(listener->getListenerID(),DirtyFlag::SCENE_GRAPH_PRIORITY);
  308. //如果优先级根据Fixed而定
  309. setDirty(listener->getListenerID(),DirtyFlag::FIXED_PRITORY);
  310. //如果正在路由事件,则直接加入_toAddedListeners
  311. _toAddedListeners.push_back(listener);
  312. voidEventDispatcher::addEventListenerWithSceneGraphPriority(EventListener*listener,Node*node)
  313. CCASSERT(listener&&node,"Invalidparameters.");
  314. CCASSERT(!listener->isRegistered(),"Thelistenerhasbeenregistered.");
  315. if(!listener->checkAvailable())
  316. return;
  317. listener->setSceneGraphPriority(node);
  318. listener->setFixedPriority(0);
  319. listener->setRegistered( listener->retain();
  320. //存储listener,
  321. addEventListener(listener);
  322. //关联node与listener
  323. associateNodeAndEventListener(node,listener);
  324. if(node->isRunning())
  325. resumeTarget(node);
  326. voidEventDispatcher::addEventListenerWithFixedPriority(EventListener*listener,87); background-color:inherit; font-weight:bold">intfixedPriority)
  327. CCASSERT(listener,"Invalidparameters.");
  328. CCASSERT(!listener->isRegistered(),"Thelistenerhasbeenregistered.");
  329. CCASSERT(fixedPriority!=0,"0priorityisforbiddenforfixedprioritysinceit'susedforscenegraphbasedpriority.");
  330. listener->setSceneGraphPriority(nullptr);
  331. listener->setFixedPriority(fixedPriority);
  332. listener->setPaused( listener->retain();
  333. addEventListener(listener);
  334. voidEventDispatcher::removeEventListener(EventListener*listener)
  335. if(listener==nullptr)
  336. return;
  337. boolisFound=false;
  338. autoremoveListenerInVector=[&](std::vector<EventListener*>*listeners){
  339. if(listeners==nullptr)
  340. for(autoiter=listeners->begin();iter!=listeners->end();++iter)
  341. autol=*iter;
  342. if(l==listener)
  343. CC_SAFE_RETAIN(l);
  344. l->setRegistered(if(l->getSceneGraphPriority()!=nullptr)
  345. //撤销node与listener的关联
  346. dissociateNodeAndEventListener(l->getSceneGraphPriority(),l);
  347. if(_inDispatch==0)
  348. listeners->erase(iter);
  349. CC_SAFE_RELEASE(l);
  350. isFound=true;
  351. for(autoiter=_listeners.begin();iter!=_listeners.end();)
  352. autolisteners=iter->second;
  353. autofixedPriorityListeners=listeners->getFixedPriorityListeners();
  354. autosceneGraphPriorityListeners=listeners->getSceneGraphPriorityListeners();
  355. removeListenerInVector(sceneGraphPriorityListeners);
  356. if(!isFound)
  357. removeListenerInVector(fixedPriorityListeners);
  358. if(iter->second->empty())
  359. _priorityDirtyFlagMap.erase(listener->getListenerID());
  360. autolist=iter->second;
  361. iter=_listeners.erase(iter);
  362. CC_SAFE_DELETE(list);
  363. ++iter;
  364. if(isFound)
  365. CC_SAFE_RELEASE(listener);
  366. //若没有找到,则在_toAddedListeners中找
  367. for(autoiter=_toAddedListeners.begin();iter!=_toAddedListeners.end();++iter)
  368. if(*iter==listener)
  369. _toAddedListeners.erase(iter);
  370. voidEventDispatcher::setPriority(EventListener*listener,87); background-color:inherit; font-weight:bold">intfixedPriority)
  371. for(autoiter=_listeners.begin();iter!=_listeners.end();++iter)
  372. autofixedPriorityListeners=iter->second->getFixedPriorityListeners();
  373. if(fixedPriorityListeners)
  374. autofound=std::find(fixedPriorityListeners->begin(),fixedPriorityListeners->end(),153); background-color:inherit; font-weight:bold">if(found!=fixedPriorityListeners->end())
  375. CCASSERT(listener->getSceneGraphPriority()==nullptr,"Can'tsetfixedprioritywithscenegraphbasedlistener.");
  376. if(listener->getFixedPriority()!=fixedPriority)
  377. voidEventDispatcher::dispatchEventToListeners(EventListenerVector*listeners,87); background-color:inherit; font-weight:bold">bool(EventListener*)>onEvent)
  378. boolshouldStopPropagation=false;
  379. longi=0;
  380. //priority<0
  381. for(;!fixedPriorityListeners->empty()&&i<listeners->getGt0Index();++i)
  382. autol=fixedPriorityListeners->at(i);
  383. if(!l->isPaused()&&l->isRegistered()&&onEvent(l))
  384. shouldStopPropagation=true;
  385. if(sceneGraphPriorityListeners)
  386. if(!shouldStopPropagation)
  387. //priority==0,scenegraphpriority
  388. for(auto&l:*sceneGraphPriorityListeners)
  389. if(!l->isPaused()&&l->isRegistered()&&onEvent(l))
  390. shouldStopPropagation=if(fixedPriorityListeners)
  391. //priority>0
  392. for(;i<static_cast<long>(fixedPriorityListeners->size());++i)
  393. if(!l->isPaused()&&l->isRegistered()&&onEvent(fixedPriorityListeners->at(i)))
  394. voidEventDispatcher::dispatchEvent(Event*event)
  395. if(!_isEnabled)
  396. updateDirtyFlagForSceneGraph();
  397. DispatchGuardguard(_inDispatch);
  398. if(event->getType()==Event::Type::TOUCH)
  399. dispatchTouchEvent(static_cast<EventTouch*>(event));
  400. autolistenerID=getListenerID(event);
  401. sortEventListeners(listenerID);
  402. autoiter=_listeners.find(listenerID);
  403. if(iter!=_listeners.end())
  404. autolisteners=iter->second;
  405. autoonEvent=[&event](EventListener*listener)->bool{
  406. event->setCurrentTarget(listener->getSceneGraphPriority());
  407. listener->_onEvent(event);
  408. returnevent->isStopped();
  409. };
  410. dispatchEventToListeners(listeners,onEvent);
  411. updateListeners(event);
  412. voidEventDispatcher::dispatchTouchEvent(EventTouch*event)
  413. autotouchOneByOneID=static_cast<EventListener::ListenerID>(EventListener::Type::TOUCH_ONE_BY_ONE);
  414. autotouchAllAtOnceID=static_cast<EventListener::ListenerID>(EventListener::Type::TOUCH_ALL_AT_ONCE);
  415. sortEventListeners(touchOneByOneID);
  416. sortEventListeners(touchAllAtOnceID);
  417. autooneByOnelisteners=getListeners(touchOneByOneID);
  418. autoallAtOncelisteners=getListeners(touchAllAtOnceID);
  419. //Iftherearen'tanytouchlisteners,returndirectly.
  420. if(nullptr==oneByOnelisteners&&nullptr==allAtOncelisteners)
  421. boolisNeedsMutableSet=(oneByOnelisteners&&allAtOncelisteners);
  422. std::vector<Touch*>orignalTouches=event->getTouches();
  423. std::vector<Touch*>mutableTouches(orignalTouches.size());
  424. std::copy(orignalTouches.begin(),orignalTouches.end(),mutableTouches.begin());
  425. //
  426. //processthetargethandlers1st
  427. if(oneByOnelisteners)
  428. automutableTouchesIter=mutableTouches.begin();
  429. autotouchesIter=orignalTouches.begin();
  430. for(;touchesIter!=orignalTouches.end();++touchesIter)
  431. boolisSwallowed= autoonTouchEvent=[&](EventListener*l)->bool{//Returntruetobreak
  432. EventListenerTouchOneByOne*listener=static_cast<EventListenerTouchOneByOne*>(l);
  433. //Skipifthelistenerwasremoved.
  434. if(!listener->_isRegistered)
  435. return event->setCurrentTarget(listener->_node);
  436. boolisClaimed= std::vector<Touch*>::iteratorremovedIter;
  437. EventTouch::EventCodeeventCode=event->getEventCode();
  438. if(eventCode==EventTouch::EventCode::BEGAN)
  439. if(listener->onTouchBegan)
  440. isClaimed=listener->onTouchBegan(*touchesIter,event);
  441. if(isClaimed&&listener->_isRegistered)
  442. listener->_claimedTouches.push_back(*touchesIter);
  443. elseif(listener->_claimedTouches.size()>0
  444. &&((removedIter=std::find(listener->_claimedTouches.begin(),listener->_claimedTouches.end(),*touchesIter))!=listener->_claimedTouches.end()))
  445. isClaimed=switch(eventCode)
  446. caseEventTouch::EventCode::MOVED:
  447. if(listener->onTouchMoved)
  448. listener->onTouchMoved(*touchesIter,event);
  449. caseEventTouch::EventCode::ENDED:
  450. if(listener->onTouchEnded)
  451. listener->onTouchEnded(*touchesIter,153); background-color:inherit; font-weight:bold">if(listener->_isRegistered)
  452. listener->_claimedTouches.erase(removedIter);
  453. caseEventTouch::EventCode::CANCELLED:
  454. if(listener->onTouchCancelled)
  455. listener->onTouchCancelled(*touchesIter,153); background-color:inherit; font-weight:bold">default:
  456. CCASSERT("Theeventcodeisinvalid.");
  457. //Iftheeventwasstopped,153); background-color:inherit; font-weight:bold">if(event->isStopped())
  458. updateListeners(event);
  459. CCASSERT((*touchesIter)->getID()==(*mutableTouchesIter)->getID(),"");
  460. if(isClaimed&&listener->_isRegistered&&listener->_needSwallow)
  461. if(isNeedsMutableSet)
  462. mutableTouchesIter=mutableTouches.erase(mutableTouchesIter);
  463. isSwallowed= dispatchEventToListeners(oneByOnelisteners,onTouchEvent);
  464. if(event->isStopped())
  465. if(!isSwallowed)
  466. ++mutableTouchesIter;
  467. //processstandardhandlers2nd
  468. if(allAtOncelisteners&&mutableTouches.size()>0)
  469. autoonTouchesEvent=[&](EventListener*l)->bool{
  470. EventListenerTouchAllAtOnce*listener=static_cast<EventListenerTouchAllAtOnce*>(l);
  471. //Skipifthelistenerwasremoved.
  472. if(!listener->_isRegistered)
  473. event->setCurrentTarget(listener->_node);
  474. switch(event->getEventCode())
  475. caseEventTouch::EventCode::BEGAN:
  476. if(listener->onTouchesBegan)
  477. listener->onTouchesBegan(mutableTouches,153); background-color:inherit; font-weight:bold">if(listener->onTouchesMoved)
  478. listener->onTouchesMoved(mutableTouches,153); background-color:inherit; font-weight:bold">if(listener->onTouchesEnded)
  479. listener->onTouchesEnded(mutableTouches,153); background-color:inherit; font-weight:bold">if(listener->onTouchesCancelled)
  480. listener->onTouchesCancelled(mutableTouches,returndirectly.
  481. dispatchEventToListeners(allAtOncelisteners,onTouchesEvent);
  482. voidEventDispatcher::updateListeners(Event*event)
  483. autoonUpdateListeners=[this](EventListener::ListenerIDlistenerID)
  484. autolistenersIter=_listeners.find(listenerID);
  485. if(listenersIter==_listeners.end())
  486. autolisteners=listenersIter->second;
  487. autofixedPriorityListeners=listeners->getFixedPriorityListeners();
  488. autosceneGraphPriorityListeners=listeners->getSceneGraphPriorityListeners();
  489. for(autoiter=sceneGraphPriorityListeners->begin();iter!=sceneGraphPriorityListeners->end();)
  490. if(!l->isRegistered())
  491. iter=sceneGraphPriorityListeners->erase(iter);
  492. l->release();
  493. for(autoiter=fixedPriorityListeners->begin();iter!=fixedPriorityListeners->end();)
  494. autol=*iter;
  495. if(!l->isRegistered())
  496. iter=fixedPriorityListeners->erase(iter);
  497. l->release();
  498. ++iter;
  499. if(sceneGraphPriorityListeners&&sceneGraphPriorityListeners->empty())
  500. listeners->clearSceneGraphListeners();
  501. if(fixedPriorityListeners&&fixedPriorityListeners->empty())
  502. listeners->clearFixedListeners();
  503. if(listenersIter->second->empty())
  504. _priorityDirtyFlagMap.erase(listenersIter->first);
  505. deletelistenersIter->second;
  506. listenersIter=_listeners.erase(listenersIter);
  507. ++listenersIter;
  508. if(event->getType()==Event::Type::TOUCH)
  509. onUpdateListeners(static_cast<EventListener::ListenerID>(EventListener::Type::TOUCH_ONE_BY_ONE));
  510. onUpdateListeners(static_cast<EventListener::ListenerID>(EventListener::Type::TOUCH_ALL_AT_ONCE));
  511. onUpdateListeners(getListenerID(event));
  512. if(!_toAddedListeners.empty())
  513. EventListenerVector*listeners=nullptr;
  514. for(auto&listener:_toAddedListeners)
  515. EventListener::ListenerIDlistenerID=listener->getListenerID();
  516. autoitr=_listeners.find(listenerID);
  517. if(itr==_listeners.end())
  518. newEventListenerVector();
  519. _listeners.insert(std::make_pair(listenerID,108); list-style:decimal-leading-zero outside; color:inherit; line-height:18px; margin:0px!important; padding:0px 3px 0px 10px!important"> listeners=itr->second;
  520. listeners->push_back(listener);
  521. setDirty(listenerID,DirtyFlag::FIXED_PRITORY);
  522. _toAddedListeners.clear();
  523. voidEventDispatcher::updateDirtyFlagForSceneGraph()
  524. if(!_dirtyNodes.empty())
  525. for(auto&node:_dirtyNodes)
  526. autoiter=_nodeListenersMap.find(node);
  527. if(iter!=_nodeListenersMap.end())
  528. for(auto&l:*iter->second)
  529. setDirty(l->getListenerID(),108); list-style:decimal-leading-zero outside; color:inherit; line-height:18px; margin:0px!important; padding:0px 3px 0px 10px!important"> _dirtyNodes.clear();
  530. voidEventDispatcher::sortEventListeners(EventListener::ListenerIDlistenerID)
  531. DirtyFlagdirtyFlag=DirtyFlag::NONE;
  532. autodirtyIter=_priorityDirtyFlagMap.find(listenerID);
  533. if(dirtyIter!=_priorityDirtyFlagMap.end())
  534. dirtyFlag=dirtyIter->second;
  535. if(dirtyFlag!=DirtyFlag::NONE)
  536. if((int)dirtyFlag&(int)DirtyFlag::FIXED_PRITORY)
  537. sortEventListenersOfFixedPriority(listenerID);
  538. int)DirtyFlag::SCENE_GRAPH_PRIORITY)
  539. sortEventListenersOfSceneGraphPriority(listenerID);
  540. dirtyIter->second=DirtyFlag::NONE;
  541. voidEventDispatcher::sortEventListenersOfSceneGraphPriority(EventListener::ListenerIDlistenerID)
  542. autolisteners=getListeners(listenerID);
  543. Node*rootNode=(Node*)Director::getInstance()->getRunningScene();
  544. //Resetpriorityindex
  545. _nodePriorityIndex=0;
  546. _nodePriorityMap.clear();
  547. visitTarget(rootNode);
  548. //Aftersort:priority<0,>0
  549. autosceneGraphlisteners=listeners->getSceneGraphPriorityListeners();
  550. std::sort(sceneGraphlisteners->begin(),sceneGraphlisteners->end(),[this](constEventListener*l1,constEventListener*l2){
  551. return_nodePriorityMap[l1->getSceneGraphPriority()]>_nodePriorityMap[l2->getSceneGraphPriority()];
  552. });
  553. #ifDUMP_LISTENER_ITEM_PRIORITY_INFO
  554. log("-----------------------------------");
  555. for(auto&l:*sceneGraphlisteners)
  556. log("listenerpriority:node([%s]%p),priority(%d)",153); background-color:inherit; font-weight:bold">typeid(*l->_node).name(),l->_node,_nodePriorityMap[l->_node]);
  557. #endif
  558. voidEventDispatcher::sortEventListenersOfFixedPriority(EventListener::ListenerIDlistenerID)
  559. autolisteners=getListeners(listenerID);
  560. if(listeners==nullptr)
  561. autofixedlisteners=listeners->getFixedPriorityListeners();
  562. std::sort(fixedlisteners->begin(),fixedlisteners->end(),[](returnl1->getFixedPriority()<l2->getFixedPriority();
  563. //FIXME:Shouldusebinarysearch
  564. longindex=0;
  565. for(auto&listener:*fixedlisteners)
  566. if(listener->getFixedPriority()>=0)
  567. ++index;
  568. listeners->setGt0Index(index);
  569. #ifDUMP_LISTENER_ITEM_PRIORITY_INFO
  570. log("-----------------------------------");
  571. for(auto&l:*fixedlisteners)
  572. log("listenerpriority:node(%p),fixed(%d)",l->_fixedPriority);
  573. #endif
  574. EventDispatcher::EventListenerVector*EventDispatcher::getListeners(EventListener::ListenerIDlistenerID)
  575. autoiter=_listeners.find(listenerID);
  576. if(iter!=_listeners.end())
  577. returniter->second;
  578. returnnullptr;
  579. voidEventDispatcher::removeEventListenersForListenerID(EventListener::ListenerIDlistenerID)
  580. autolistenerItemIter=_listeners.find(listenerID);
  581. if(listenerItemIter!=_listeners.end())
  582. autolisteners=listenerItemIter->second;
  583. autoremoveAllListenersInVector=[&](std::vector<EventListener*>*listenerVector){
  584. if(listenerVector==nullptr)
  585. for(autoiter=listenerVector->begin();iter!=listenerVector->end();)
  586. l->setRegistered(false);
  587. if(l->getSceneGraphPriority()!=nullptr)
  588. iter=listenerVector->erase(iter);
  589. removeAllListenersInVector(sceneGraphPriorityListeners);
  590. removeAllListenersInVector(fixedPriorityListeners);
  591. if(!_inDispatch)
  592. listeners->clear();
  593. deletelisteners;
  594. _listeners.erase(listenerItemIter);
  595. _priorityDirtyFlagMap.erase(listenerID);
  596. for(autoiter=_toAddedListeners.begin();iter!=_toAddedListeners.end();)
  597. if((*iter)->getListenerID()==listenerID)
  598. iter=_toAddedListeners.erase(iter);
  599. voidEventDispatcher::removeEventListeners(EventListener::TypelistenerType)
  600. CCASSERT(listenerType!=EventListener::Type::CUSTOM,"Notsupportcustomeventlistenertype,pleaseuseEventDispatcher::removeCustomEventListenersinstead.");
  601. removeEventListenersForListenerID(static_cast<EventListener::ListenerID>(listenerType));
  602. voidEventDispatcher::removeCustomEventListeners(conststd::string&customEventName)
  603. removeEventListenersForListenerID(std::hash<std::string>()(customEventName));
  604. voidEventDispatcher::removeAllEventListeners()
  605. std::vector<int>types(_listeners.size());
  606. types.push_back(iter->first);
  607. for(auto&type:types)
  608. removeEventListenersForListenerID(type);
  609. _listeners.clear();
  610. voidEventDispatcher::setEnabled(boolisEnabled)
  611. _isEnabled=isEnabled;
  612. boolEventDispatcher::isEnabled()return_isEnabled;
  613. voidEventDispatcher::setDirtyForNode(Node*node)
  614. //Markthenodedirtyonlywhentherewasaneventlistenerassociateswithit.
  615. if(_nodeListenersMap.find(node)!=_nodeListenersMap.end())
  616. _dirtyNodes.insert(node);
  617. voidEventDispatcher::setDirty(EventListener::ListenerIDlistenerID,DirtyFlagflag)
  618. autoiter=_priorityDirtyFlagMap.find(listenerID);
  619. if(iter==_priorityDirtyFlagMap.end())
  620. _priorityDirtyFlagMap.insert(std::make_pair(listenerID,flag));
  621. intret=(int)flag|(int)iter->second;
  622. iter->second=(DirtyFlag)ret;
  623. </pre><br>
  624. <br>
  625. <pre></pre>
  626. <pre></pre>
  627. </pre></pre></pre></pre></pre>

(编辑:李大同)

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