cocos2dx 按钮重复渐变效果的实现
想实现一个按钮,在未选中前进行重复的动画效果,试了下直接发代码吧: bool MenuItemSpritTest::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } //创建按钮精灵 Sprite* btn_normal_sprite=Sprite::create("menu_learn.png"); Sprite* btn_select_sprite=Sprite::create("menu_learn_select.png"); //通过sequence重复执行两个渐变动作 FadeTo* fadeto88=FadeTo::create(0.5,88); FadeTo* fadeto255=FadeTo::create(1,255); ActionInterval* fadeaction=Sequence::create(fadeto88,fadeto255,NULL); btn_normal_sprite->runAction(RepeatForever::create(fadeaction)); MenuItemSprite* item1=MenuItemSprite::create(btn_normal_sprite,btn_select_sprite,nullptr,CC_CALLBACK_1(MenuItemSpritTest::select_learn,this)); Menu* menu1=Menu::create(item1,NULL); menu1->setPosition(200,300); this->addChild(menu1); return true; } //回调函数 void MenuItemSpritTest::select_learn(Object* pSender){
log("You had selected learn button!"); } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |