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objective-c – Clang:未找到符号. cocos2d mac

发布时间:2020-12-14 19:57:47 所属栏目:百科 来源:网络整理
导读:当我编译我的cocos2d mac项目时,我收到此错误: Undefined symbols for architecture x86_64:"_inflateInit2_",referenced from: _ccInflateMemoryWithHint in ZipUtils.o"_inflate",referenced from: _ccInflateMemoryWithHint in ZipUtils.o"_inflateEnd",
当我编译我的cocos2d mac项目时,我收到此错误:

Undefined symbols for architecture x86_64:
"_inflateInit2_",referenced from:
  _ccInflateMemoryWithHint in ZipUtils.o
"_inflate",referenced from:
  _ccInflateMemoryWithHint in ZipUtils.o
"_inflateEnd",referenced from:
  _ccInflateMemoryWithHint in ZipUtils.o
"_gzopen",referenced from:
  _ccInflateGZipFile in ZipUtils.o
"_gzread",referenced from:
  _ccInflateGZipFile in ZipUtils.o
"_gzclose",referenced from:
  _ccInflateGZipFile in ZipUtils.o
"_uncompress",referenced from:
  _ccInflateCCZFile in ZipUtils.o

ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

解决方法

您需要将libz.dylib库添加到目标.

从Xcode 4.6开始,这非常简单.目标摘要屏幕允许您添加和删除框架和库.这是一个演示:

adding a library to a target in Xcode 4.6 and later

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