cocos2dx--两个场景切换各函数调用顺序
http://blog.csdn.net/zlQQhs/article/details/32333647场景A切换到场景B,有切换特效 调用顺序如下:(AAABABABA) A:构造函数 A:onEnter A:onEnterTransitionDidFinish B:构造函数 A:onExitTransitionDidStart B:onEnter A:onExit B:onEnterTransitionDidFinish A:析构函数
场景A切换到场景B,无切换特效 调用顺序如下:(AAABAABBA) A:构造函数 A:onEnter A:onEnterTransitionDidFinish B:构造函数 A:onExitTransitionDidStart A:onExit B:onEnter B:onEnterTransitionDidFinish A:析构函数
场景A中pushScene B场景,有切换特效(AAABABAB) 调用顺序如下: A:构造函数 A:onEnter A:onEnterTransitionDidFinish B:构造函数 A:onExitTransitionDidStart B:onEnter A:onExit B:onEnterTransitionDidFinish
场景A中pushScene B场景,无切换特效(AAABAABB) 调用顺序如下: A:构造函数 A:onEnter A:onEnterTransitionDidFinish B:构造函数 A:onExitTransitionDidStart A:onExit B:onEnter B:onEnterTransitionDidFinish 场景B中popScene 调用顺序如下: B:onExitTransitionDidStart B:onExit A:onEnter A:onEnterTransitionDidFinish (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |