cocos2d-x默认字体修改之CCLabelTTF, 修改为微软雅黑
发布时间:2020-12-14 19:47:30 所属栏目:百科 来源:网络整理
导读:bool CCLabelTTF::initWithString(const char *string,const char *fontName,float fontSize,const cocos2d::CCSize dimensions,CCTextAlignment hAlignment,CCVerticalTextAlignment vAlignment){ if (CCSprite::init()) { // shader program this-setShade
bool CCLabelTTF::initWithString(const char *string,const char *fontName,float fontSize,const cocos2d::CCSize &dimensions,CCTextAlignment hAlignment,CCVerticalTextAlignment vAlignment) { if (CCSprite::init()) { // shader program this->setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(SHADER_PROGRAM)); m_tDimensions = CCSizeMake(dimensions.width,dimensions.height); m_hAlignment = hAlignment; m_vAlignment = vAlignment; //m_pFontName = new std::string(fontName); m_pFontName = new std::string("Microsoft Yahei"); m_fFontSize = fontSize; this->setString(string); return true; } return false; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |