cocos2dx 获取系统时间
发布时间:2020-12-14 19:26:33 所属栏目:百科 来源:网络整理
导读:很简单的方法: long Player::getCurrentTime(){struct tm * tm ; time_t timep; #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) time(timep); #else struct cc_timeval now; CCTime::gettimeofdayCocos2d(now,NULL); timep = now.tv_sec; #endif tm = loca
很简单的方法: long Player::getCurrentTime() { struct tm * tm ; time_t timep; #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) time(&timep); #else struct cc_timeval now; CCTime::gettimeofdayCocos2d(&now,NULL); timep = now.tv_sec; #endif tm = localtime(&timep); long timeSecond = tm->tm_sec + tm->tm_min * 60 + tm->tm_hour * 3600; return timeSecond; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |