//CCParticleExplosion * particle = CCParticleExplosion::create(); //CCParticleFireworks * particle = CCParticleFireworks::create(); //CCParticleFire * particle = CCParticleFire::create(); //CCParticleMeteor * particle = CCParticleMeteor::create(); //CCParticleSpiral * particle = CCParticleSpiral::create(); //CCParticleSnow * particle = CCParticleSnow::create(); //CCParticleSmoke * particle = CCParticleSmoke::create(); //CCParticleSun * particle = CCParticleSun::create(); CCParticleRain * particle = CCParticleRain::create(); particle->setPosition(ccp(240,160)); addChild(particle); |