Cocos2d-x_CCProgressTo(进度计时器类)介绍
发布时间:2020-12-14 19:09:23 所属栏目:百科 来源:网络整理
导读:bool HelloWorld::init(){ if ( !CCLayer::init() ) { return false; } CCSize winSize = CCDirector::sharedDirector()-getWinSize(); CCProgressTimer *pross = CCProgressTimer::create(CCSprite::create("Icon-57.png")); pross-setPosition(ccp(200,170
bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } CCSize winSize = CCDirector::sharedDirector()->getWinSize(); CCProgressTimer *pross = CCProgressTimer::create(CCSprite::create("Icon-57.png")); pross->setPosition(ccp(200,170)); pross->setType(kCCProgressTimerTypeRadial); // 设置进度条样式 pross->setPercentage(100); // 设置进度值范围 pross->setReverseProgress(false); // 设置计时方向 CCProgressTo *to1 = CCProgressTo::create(2,100); this->scheduleUpdate(); pross->runAction(CCRepeatForever::create(to1)); this->addChild(pross); CCProgressTimer *prossR = CCProgressTimer::create(CCSprite::create("Icon-57.png")); prossR->setPosition(ccp(310,170)); prossR->setType(kCCProgressTimerTypeBar); prossR->setMidpoint(ccp(0,1)); prossR->setBarChangeRate(ccp(0,1)); CCProgressTo *to2 = CCProgressTo::create(2,100); prossR->runAction(CCRepeatForever::create(to2)); this->addChild(prossR); return true; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |