cocos2d-x场景切换
发布时间:2020-12-14 18:54:19 所属栏目:百科 来源:网络整理
导读:auto director = Director ::getInstance (); auto selectServerS = SelectServer ::createScene (); auto transition = TransitionJumpZoom ::create ( 1.0 f,selectServerS); //1.replaceScene:上一个场景的状态不会被保存 //director-replaceScene(trans
auto director = Director::getInstance();
auto selectServerS = SelectServer::createScene();
auto transition = TransitionJumpZoom::create(1.0f,selectServerS);
//1.replaceScene:上一个场景的状态不会被保存
//director->replaceScene(transition);
//2.pushScene:上一个场景的状态依然保存(占内存);返回的时候不能自定义动画效果
director->pushScene(transition);
//pushScene切换,popScene返回上一个界面。
//auto director = Director::getInstance();
//director->popScene();
(编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |