ios – 动画UITextField时的奇怪行为
我正在尝试为UITextField制作动画,但我遇到了一个烦人且奇怪的问题.我的动画有以下顺序:
在第一个状态下,应用程序具有UITextField,相机UIButton和取消UIButton之后未显示的相机按钮,因为它已被定位在应用程序的限制范围之外.实际上我的应用程序有320的宽度和取消按钮来源是(350,7) 在第二状态,当用户触摸UITextField时,相机按钮alpha通道设置为0,取消按钮的原点设置为(247,7). 用户触摸键盘的返回按钮或取消按钮后,最终状态与第一状态相同. 在处理期间,UITextField宽度和x轴上的取消按钮原点是动画的. 我的代码是: - (void)textFieldDidBeginEditing:(UITextField *)textField { barcodeSearchButton.userInteractionEnabled = NO; cancelButton.userInteractionEnabled = NO; CGFloat cancelButtonXOffset = CGRectGetMaxX(barcodeSearchButton.frame) - cancelButton.frame.size.width; CGFloat searchFieldWidth = searchField.frame.size.width - cancelButton.frame.size.width + barcodeSearchButton.frame.size.width; [UIView animateWithDuration:0.3 animations:^{ searchField.frame = CGRectMake(searchField.frame.origin.x,searchField.frame.origin.y,searchFieldWidth,searchField.frame.size.height); cancelButton.alpha = 1.0; cancelButton.frame = CGRectMake(cancelButtonXOffset,cancelButton.frame.origin.y,cancelButton.frame.size.width,cancelButton.frame.size.height); barcodeSearchButton.alpha = 0.0; } completion:^(BOOL finished) { barcodeSearchButton.userInteractionEnabled = NO; cancelButton.userInteractionEnabled = YES; }]; } - (void)textFieldDidEndEditing:(UITextField *)textField { barcodeSearchButton.userInteractionEnabled = NO; cancelButton.userInteractionEnabled = NO; [UIView animateWithDuration:0.3 animations:^{ searchField.frame = CGRectMake(searchField.frame.origin.x,searchFieldStartWidth,searchField.frame.size.height); cancelButton.alpha = 0.0; cancelButton.frame = CGRectMake(cancelButtonStartX,cancelButton.frame.size.height); barcodeSearchButton.alpha = 1.0; } completion:^(BOOL finished) { barcodeSearchButton.userInteractionEnabled = YES; cancelButton.userInteractionEnabled = NO; }]; } 当动画第一次执行到最终状态时,这意味着,用户触摸了UITextField,WROTE DOWN(这部分很重要)场上的一些文本,然后用户触摸键盘返回按钮就会出现问题.问题是,当UITextField的宽度也被动画化时,UITextField中的键入文本也会被动画化. 动画表现得像波纹管: > UITextField延伸回其初始值. 问题是第4步不应该发生,问题是它只发生一次.如果再次启动该过程(触摸uitextfield,键入一些文本,触摸返回键),则步骤4不会发生. 我花了一天时间试图解决这个问题,但我没有成功. 解决方法
感谢大家的答案,但我前段时间找到了解决方案.根据键盘状态,在UITextField中启动动画的正确方法是覆盖textFieldShouldBeginEditing和textFieldShouldEndEditing方法.
我的第一次尝试是覆盖textFieldDidBeginEditing和textFieldDidEndEditing来创建动画.我不知道动画在textFieldShouldBeginEditing和textFieldShouldEndEditing中工作的原因,但在textFieldDidBeginEditing和textFieldDidEndEditing中没有.但它只是有效. 我修改后的代码版本: - (BOOL)textFieldShouldBeginEditing:(UITextField *)textField { CGFloat cancelButtonXOffset = CGRectGetMaxX(barcodeSearchButton.frame) - cancelButton.frame.size.width; CGFloat searchFieldWidth = searchField.frame.size.width - cancelButton.frame.size.width + barcodeSearchButton.frame.size.width; [UIView animateWithDuration:0.3 animations:^{ searchField.frame = CGRectMake(searchField.frame.origin.x,cancelButton.frame.size.height); barcodeSearchButton.alpha = 0.0; } completion:^(BOOL finished) { searchField.clearButtonMode = UITextFieldViewModeAlways; }]; return YES; } - (BOOL)textFieldShouldEndEditing:(UITextField *)textField { [UIView animateWithDuration:0.3 animations:^{ searchField.frame = CGRectMake(searchField.frame.origin.x,searchField.frame.size.height); cancelButton.alpha = 0.0; cancelButton.frame = CGRectMake(cancelButtonStartX,cancelButton.frame.size.height); barcodeSearchButton.alpha = 1.0; } completion:^(BOOL finished) { searchField.clearButtonMode = UITextFieldViewModeNever; }]; return YES; } (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |