| 1. <root>
 <ScriptValueStr Key="Test" Value="深南向日葵"/>
 
 <ScriptValueStr Key="Message1" Value="深南向日葵1"/>
 <ScriptValueStr Key="Message2" Value="深南向日葵2"/>
 <ScriptValueStr Key="Message3" Value="深南向日葵3"/>
 
 </root>
 
 2..h #pragma once
 #include "cocos2d.h"
 #include "StructType.h"
 
 class ScriptDataManager
 {
 public:
 ScriptDataManager(void);
 ScriptDataManager(std::string kFileName);
 ~ScriptDataManager(void);
 public:
 static ScriptDataManager* getInterface();
 static ScriptDataManager* s_pInterface;
 
 void clear();
 public:
 template<class T>
 static std::map<std::string,T>& S_LIST();
 
 template<class T>
 static void addValue(std::string kKey,const T& iValue)
 {
 std::map<std::string,T>& kList = S_LIST<T>();
 typename std::map<std::string,T>::iterator itor = kList.find(kKey);
 if(itor != kList.end())
 {
 cocos2d::log("have already Value %s",kKey.c_str());
 return;
 }
 kList.insert(std::pair<std::string,T>(kKey,iValue));
 }
 protected:
 std::map<std::string,int> m_mapValueInt;
 std::map<std::string,float> m_mapValueFloat;
 std::map<std::string,std::string> m_mapValueStr;
 std::map<std::string,cocos2d::Vec2> m_mapValuePoint;
 std::map<std::string,cocos2d::Size> m_mapValueSize;
 };
 
 template<class T>
 class ScriptData
 {
 public:
 ScriptData(std::string pcName)
 {
 std::map<std::string,T>& kList =ScriptDataManager::S_LIST<T>();
 typename std::map<std::string,T>::const_iterator iter = kList.find(pcName);
 if(iter != kList.end())
 {
 m_kValue = (*iter).second;
 }
 else
 {
 std::string kAssert = std::string(pcName) + " Can't Find ScriptConstValue";
 CCAssert(false,kAssert.c_str());
 }
 }
 const T& Value()const{return m_kValue;}
 private:
 T m_kValue;
 };
 
 3..cpp #include "ScriptData.h"#include "ScriptXMLparse.h"
 
 
 ScriptDataManager* ScriptDataManager::s_pInterface = NULL;
 
 ScriptDataManager::ScriptDataManager(void)
 {
 s_pInterface = this;
 }
 ScriptDataManager::ScriptDataManager(std::string kFileName)
 {
 s_pInterface = this;
 cocos2d::ScriptXMLparse kXml1(kFileName);
 }
 
 ScriptDataManager::~ScriptDataManager(void)
 {
 }
 ScriptDataManager* ScriptDataManager::getInterface()
 {
 if(s_pInterface == NULL)
 {
 s_pInterface = new ScriptDataManager();
 }
 return s_pInterface;
 }
 void ScriptDataManager::clear()
 {
 m_mapValueInt.clear();
 m_mapValueFloat.clear();
 m_mapValueStr.clear();
 m_mapValuePoint.clear();
 m_mapValueSize.clear();
 }
 template<>
 std::map<std::string,float>& ScriptDataManager::S_LIST<float>()
 {
 return getInterface()->m_mapValueFloat;
 }
 template<>
 std::map<std::string,int>& ScriptDataManager::S_LIST<int>()
 {
 return getInterface()->m_mapValueInt;
 }
 
 template<>
 std::map<std::string,std::string>& ScriptDataManager::S_LIST<std::string>()
 {
 return getInterface()->m_mapValueStr;
 }
 
 template<>
 std::map<std::string,cocos2d::Vec2>& ScriptDataManager::S_LIST<cocos2d::Vec2>()
 {
 return getInterface()->m_mapValuePoint;
 }
 template<>
 std::map<std::string,cocos2d::Size>& ScriptDataManager::S_LIST<cocos2d::Size>()
 {
 return getInterface()->m_mapValueSize;
 }
 
 
 4. ScriptData<string>("Message3").Value();  (编辑:李大同) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |