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Size size = Director::getInstance()->getVisibleSize(); cocos2d::ui::Button* button = Button::create("animationbuttonnormal.png","animationbuttonpressed.png"); button->setPosition(Vec2(size.width / 2,size.height / 2)); button->setPressedActionEnabled(true); button->addClickEventListener([=](Ref* sender){//监听的一中方式 CCLOG("Button clicked,position = (%f,%f)",button->getPosition().x, button->getPosition().y); }); button->setName("button"); this->addChild(button); button->setZoomScale(-0.5);
cocos2d::ui::Slider* slider = cocos2d::ui::Slider::create(); slider->loadBarTexture("sliderTrack.png"); slider->loadSlidBallTextures("sliderThumb.png","sliderThumb.png",""); slider->loadProgressBarTexture("sliderProgress.png"); slider->setPosition(Vec2(size.width / 2.0f,size.height / 2 - 50)); slider->addEventListener(CC_CALLBACK_2(HelloWorld::sliderEvent,this)); slider->setPercent(button->getZoomScale()* 100); this->addChild(slider);
void HelloWorld::sliderEvent(Ref *pSender,cocos2d::ui::Slider::EventType type) { if (type == cocos2d::ui::Slider::EventType::ON_PERCENTAGE_CHANGED) { cocos2d::ui::Slider* slider = dynamic_cast<Slider*>(pSender); int percent = slider->getPercent(); log("------->%d",percent); Button* btn = (Button*)this->getChildByName("button"); float zoomScale = percent * 0.01;
} } (编辑:李大同)
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